WEBVTT -- English

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Consortium: The Tower is, like our previous game, a non-linear, single-player first-person immersive simulation, taking place entirely within a single location

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This time, you will find yourself at the center of a highly unusual

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hostage situation, atop a massive skyscraper

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in the heart of a near future, London England

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You will sneak, fight, explore and talk your way through

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an interactive story that is driven entirely by you.

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There are no cut-scenes, and we never take control away from you

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Think....the original Deus Ex videogame, combined with Die Hard

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Let's take a look at a few different approaches to the same situation...

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A contingent of potential combatants are on an outdoor balcony, and you've been tasked with discovering what they're up to.

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First off, you could try your hand at diplomacy

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In the Tower, you'll be able to literally speak any time, and anywhere.

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Terrorist: It's him! Form around me...

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Terrorist: O.K. Bishop Six, easy now... put down your weapon!

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Terrorist: Come on, Bishop... drop it!

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Terrorist: Good! Uhhh... now... you're coming with us!

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Terrorist: A deal?! This isn't the Global Senate..

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Another approach is through the use of experimental, stealth gadgetry, you can avoid potential combatants entirely.

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Terrorist: Reynolds, is that you?!

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Terrorist: What the hell?

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Rook 25: Thank you, Bishop, I have access now... interpreting it...

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Rook 25: Let's see...

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Rook 25: Whoa. You're not going to believe this, but that device... it... this can't be right.

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And then, there's always the wild card.

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Knight 15: Need I remind you, that is not a Consortium issue hard-point!

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Rook 25: He's gonna do it...

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Knight 15: Six... don't you dare!

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Rook 25: You sick, son of a bitch!

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Knight 15: Bishop Six. You. Are. Done.

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You might think that being kicked from the Consortium means that you're failed, or that it's game over

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But in the Tower, the experience only stops... when you die.

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Mysterious Ally: Don't worry, Seeker. We've got you.

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Mysterious Ally: Welcome.

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Reporter: It appears as though Bishop Six has gone Rogue...

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Reporter: The Consortium have officially severed their...

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Finally, there is of course the John McClane approach.

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Explore the Tower's ducts and shafts, and you may just discover a few of its hidden secrets...

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Knight 15: Watch your step, Six. Look around, but don't touch anything.

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Rook 9: I'm, uh, picking up some bizarre power readings.

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Rook 25: What is that thing?!

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The Tower will be a fully standalone, single player experience

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But it is also the second, in a planned trilogy of games.

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To be honest, this is the one we've most looked forward to making after almost ten years of planning.

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In 2013, we ran a successful Kickstarter campaign that allowed us to finish the foundation of our trilogy, Consortium.

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Since then we've completed the game, supported it through two years of patches, and delivered on backer rewards.

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Five years of world-building and pre-production proceeded an intense, three year production cycle for the game,

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Made by six core team members, plus contractors, on a tight budget.

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We are selectively expanding our core team

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and we plan on nothing less then to push the boundaries of what is possible with a single player, immersive simulation.

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The experience we're aiming for doesn't simply consist of good guys, bad guys, or even a choice between the two.

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Instead, it's about characters and their agendas, and your freedom to be able to investigate and respond to them as you see fit.

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You will enter the Tower as officer Bishop Six of the Consortium, an organization claiming to maintain world peace...

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But how you leave it is entirely up to you...

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We refuse to compromise our vision for the Tower for any reason

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So we're looking for folks who believe is what we're trying to do.

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This is hopefully where you come in.

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By backing us, you are effectively helping to greenlight this project or production.

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All backers will have access to daily development updates, and depending on the level of support...

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Semi-regular video Q&A sessions to talk about anything you may have on your mind.

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We have quite a few detailed updates scheduled over the next few weeks

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So stay tuned to find out exactly how we plan on combining some of the best elements of certain old school video games,

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With our unique approach to interactive storytelling.

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But we can't do this without YOU.

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I invite you to join us.

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Together, let's make the ultimate, single player, sci-fi immersive sim.

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The future of our studio is in your hands.

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Thank you for watching.

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Rook 9: Touchdown.

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Knight 15: For in this sleep of death, what dreams may come.

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Knight 15: Ancestor's forgive us...

