WEBVTT -- English

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Hi. I’m Elin, and I’m Catharina.

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We are Norwegian game developers, and we're making a game called “My Child Lebensborn”.

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It's a story-based nurture game where you play as the ward of a seven year old child,

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whose father was a German soldier during the second world war.

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You will have to balance time and money, while at the same time taking care of the emotional needs of the child.

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The game is really a mix of genres – it’s an emotional survival game,

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where you get to experience what it is like for a child to grow up in a hateful society.

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Here in Norway, even 75 years after World War 2, there is still hatred in society that isn’t talked about.

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The children born during World War 2  with enemy soldiers as fathers,

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were abused here in Norway, being hated for their genes.

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These were our kids, but when we looked at them we only saw symbols of the enemy.

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These kids and their children still today get to hear that they shouldn’t have been born,

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.. that they don’t belong.

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We want to do something about this.

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We are making an immersive and challenging game  that will let people understand more

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about the mechanics of hatred, by experiencing the challenging situation of these children.

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We are using the nurture genre in a new way, working to make the child come alive.

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The child has personality, with feelings and world views. These views and feeling are influenced by the player.

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We use dialogue and emotions unique to the situation.

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The child’s expression will let the player see the weight of their influence,

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making playthroughs different from person to person.

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The nurture elements are combined with an unfolding storyline.

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Faced with bullying, abuse and isolation –  you have to be the one to help the child make sense of the world.

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Your care and small gestures will mean a lot.

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We want to create a game that engages and surprises.

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We want to make you smile, to make you cry,

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.. and to challenge you.

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We want to share the cruelty of these experiences, and to inspire you to take action.

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To care.

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We’re working with Norwegian Lebensborn children from WW2,

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and what you experience in the game is based on their stories.

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And there are children born of enemy soldiers in all conflicts,

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and most of them are facing the same challenge.

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The game is in development, we aim to finish Spring 2017, with the release later this year.

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So we need your help to complete the game and get the word out there.

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We need funding for marketing and polishing,

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and we need ambassadors – like you –

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to share the game and to create awareness.

