WEBVTT -- English

00:00:19.000 --> 00:00:20.500
Hi! My name is David L. Craddock,

00:00:20.501 --> 00:00:22.266
and I'm the author of Stay Awhile and Listen,

00:00:22.268 --> 00:00:25.000
a trilogy of narrative-style books that chronicles the history

00:00:25.001 --> 00:00:27.500
of World of WarCraft developer Blizzard Entertainment

00:00:27.501 --> 00:00:29.832
and Diablo creator Blizzard North.

00:00:29.833 --> 00:00:32.533
Stay Awhile and Listen: Book I was published in 2013

00:00:32.533 --> 00:00:34.700
and explored the early days of the two Blizzards

00:00:34.701 --> 00:00:38.798
with a concentration on the original Diablo and WarCraft I and II.

00:00:38.799 --> 00:00:42.232
Stay Awhile and Listen: Book II - Heaven, Hell, and Secret Cow Levels

00:00:42.234 --> 00:00:43.999
picks up where book one left off,

00:00:44.000 --> 00:00:47.834
charting the growth of Blizzard North's team as they dig into Diablo II.

00:00:47.835 --> 00:00:49.399
On the Blizzard Entertainment side,

00:00:49.401 --> 00:00:51.667
we'll follow that team through the making of StarCraft

00:00:51.667 --> 00:00:55.098
and the formation of the company's legendary cinematics department.

00:00:55.100 --> 00:00:57.799
The book also unearths projects that never saw the light of day,

00:00:57.801 --> 00:01:00.466
such as Blizzard North's mysterious Project X

00:01:00.466 --> 00:01:02.966
and the Diablo III MMORPG.

00:01:02.966 --> 00:01:06.998
While Stay Awhile and Listen: Book II does dig into the nitty-gritty of game design,

00:01:07.000 --> 00:01:09.566
video games and technology are really just a stage

00:01:09.567 --> 00:01:12.700
on which the stories of the people who made these games plays out.

00:01:12.700 --> 00:01:17.099
I've written this series based on firsthand interviews with over 60 developers and counting.

00:01:17.100 --> 00:01:19.900
Over each book, you'll see how their backgrounds and relationships

00:01:19.900 --> 00:01:21.466
influenced studio culture,

00:01:21.468 --> 00:01:23.632
walk alongside them through major events

00:01:23.634 --> 00:01:27.000
such as the decision to scrap StarCraft's "Orcs in Space" design

00:01:27.001 --> 00:01:31.498
and the creative highs and personal lows of Diablo II's 18-month crunch,

00:01:31.500 --> 00:01:32.766
and go behind closed doors

00:01:32.768 --> 00:01:35.834
to find out what happened on the day Blizzard North's co-founders

00:01:35.834 --> 00:01:38.367
were dismissed from their company.

00:01:38.367 --> 00:01:40.667
Stay Awhile and Listen: Book II is nearly complete,

00:01:40.668 --> 00:01:44.500
but I'd like to ask for your support to bring it across the finish line.

00:01:44.501 --> 00:01:46.966
Funding will cover editing, fact checking,

00:01:46.968 --> 00:01:49.367
cover artwork, printing, and distribution.

00:01:49.367 --> 00:01:51.000
I'm running a tight campaign

00:01:51.001 --> 00:01:53.500
with few reward levels to keep my funding goal low,

00:01:53.501 --> 00:01:56.000
and to stay focused on producing a great book.

00:01:56.001 --> 00:01:58.165
Now if you haven't read Stay Awhile and Listen: Book I,

00:01:58.167 --> 00:01:59.667
getting caught up is simple.

00:01:59.668 --> 00:02:01.433
On the Kickstarter page below,

00:02:01.433 --> 00:02:03.799
you'll find links to excerpts from book one,

00:02:03.801 --> 00:02:06.000
as well as exclusive previews from book two

00:02:06.001 --> 00:02:09.000
if you're ready for a glimpse of what's next for the two Blizzards.

00:02:09.001 --> 00:02:11.432
Pledge to the paperback tier of our campaign,

00:02:11.433 --> 00:02:14.366
and you'll receive a DRM-free copy of book one.

00:02:14.367 --> 00:02:15.800
I love the Diablo games

00:02:15.800 --> 00:02:19.000
and am excited to invite you back to stay awhile and read again

00:02:19.001 --> 00:02:22.165
as I reveal more of the story behind how these games were made,

00:02:22.167 --> 00:02:24.165
the culture that sprouted up around them,

00:02:24.167 --> 00:02:26.667
and the people who made them.

