WEBVTT -- English

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Ashters similar to me are chosen by the crowd.

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They have a gift from the Gods themselfs,

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a gift to help in cases like these.

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Unfortunately, this time is different.

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I've been following his trail for a very long time,

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and the only thing I've found along the way are sparks and ash.

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The disruption of time that arose here is different.

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It's source lies in the poor souls you've encountered.

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You've already messed up enough.

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Here, it will end. Here, I'll finally catch you.

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The End of the Sun is a first-person exploration and adventure story-based game,

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set in the Slavic fantasy world where the line between myth and reality  begins to fade perilously.

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The hero you play as is Ashter, a Slavic sorcerer with the ability to divination and influence over time.

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The game is inspired by both adventure and exploration games with unorthodox riddles to solve,

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but the story-line is in the first place here.

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The game world is open so it's up to you  in which order you will choose to explore it and

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in what order you will discover the secrets and stories lying with in.

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The story unfolds during the four seasons far away from each other, between which you can travel in time.

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Certain elements of story and the world around you,

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will open up to you only when you accept the paths of fate and influence the future.

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Events from the past have an impact on the game world in the future.

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In The End of The Sun you will know the fate of the same heroes at various stages in their lives.

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The story is inspired by Slavic mythology and legends

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It recreates mystical events, culture and people’s habits in an unusual way.

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The time of day, weather and lighting change smoothly and dynamically within one day

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in front of your eyes when you travel in time.

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During the production of The End of The Sun, we spent a lot of time outside our studio

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searching and scanning interesting objects for our game.

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Now we would like to talk about what our work on The End of The Sun looks like.

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Hi my name is Jakub Machowski I am the director and game designer of The End of The Sun.

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I have over 10-year experience in gamedev. My earlier project was The Mims Beginning.

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The game that successfully raised two crowdfunding campaigns and is released on Steam store.

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Hi my name is Kinga Rąpała, I am involved in composing music and creating sounds, graphics, marketing

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and everything else that is currently needed

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The third person in the team working with us remotely, at his own pace is the programmer Hubert Motyka.

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At the beginning of the work on The End of The Sun, we decided that the photogrammetry method

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will allow us to get the most unique game atmosphere.

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Photogrammetry allows you to scan and transfer objects from the real to the virtual world

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and is closely related to taking a huge number of photos.

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We spent hundreds of hours traveling around beautiful places in Poland

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to find interesting objects and photograph them.

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We visited, among others, Ethnographic museums in which, thanks to the courtesy of many people,

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we scanned both smaller exhibits and entire buildings.

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We have also restored several agricultural machines or ordered real wooden figurines

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to later scan these items into the game.

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In search of small details, we went to unusual places where we took photographs of flower bouquets

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and handmade laces.

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We wanted to create a game world in which you can not only experience the adventure but also relax.

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it’s not so easy to find an area so distant from civilization to get the pure sound of nature

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Fortunately, we were able to find the perfect places.

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As in The End of The Sun time of day is dynamically generated, we recorded ambient sounds

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in each of the four seasons.

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Recording animations for characters was one of the funniest stages in production.

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Being a small studio, we had to use available tools and creativity in order to finish it.

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So we've created our own home mocap studio.

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Thus, the recordings look quite comical, but they finally fulfill their purpose.

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The game is currently in production for 3 years. We are now at the final stage of its creation,

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so we are counting on your support on kickstarter to be able to focus fully on completing the game

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and releasing it for you as soon as possible.

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Thanks for watching!

