Our Rules

Kickstarter is a community of people committed to bringing creative projects to life.

We welcome and support projects in the diverse categories of Art, Comics, Crafts, Dance, Design, Fashion, Film & Video, Food, Games, Journalism, Music, Photography, Publishing, Technology, and Theater. There are three rules every Kickstarter project must follow.

  1. Projects must create something to share with others.

    Kickstarter can be used to create all sorts of things: art and gadgets, events and spaces, ideas and experiences. But every project needs a plan for creating something and sharing it with the world. At some point, the creator should be able to say: “It’s finished. Here’s what we created. Enjoy!”

  2. Projects must be honest and clearly presented.

    Our community is built on trust and communication. Projects can’t mislead people or misrepresent facts, and creators should be candid about what they plan to accomplish. When a project involves manufacturing and distributing something complex, like a gadget, we require projects to show a prototype of what they’re making, and we prohibit photorealistic renderings.

  3. Projects can’t fundraise for charity, offer financial incentives, or involve prohibited items.

    We’re all in favor of charity and investment, but they’re not permitted on Kickstarter. Projects can’t promise to donate funds raised to a charity or cause, and they can’t offer financial incentives like equity or repayment. We also can’t allow any of these prohibited things.

These rules don’t cover every possible use of Kickstarter, but they explain our purpose and perspective.

We value community. View our policies for etiquette on Kickstarter.

Community guidelines

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