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The creators of Shadowgate are developing a new, epic version of the first-person fantasy adventure smash hit. Help make it happen! Read more

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This project was successfully funded on November 25, 2012.

The creators of Shadowgate are developing a new, epic version of the first-person fantasy adventure smash hit. Help make it happen!

Recent updates


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February Update


Hey everyone,

We wanted to give you an update on a few things:

Tablet versions: Yes, we are still working on these. Even though we are using Unity, the port to Android and iOS has been tough especially when dealing with some third party plug ins. We still very much believe that we will finish them and they will be awesome but we don't have a definite time-table on it. We apologize and appreciate your understanding!

Sherlock Holmes Consulting Detective: Our Sherlock Holmes games are on the Steam Greenlight site. While Valve allows us to release certain titles directly to Steam (like the recent MacVenture series), they asked that we put Sherlock through the Greenlight process. Please take a moment and up vote us :)

As always, if you have a question, please email us at and we'll get right back to you.

Thanks again everyone! We are very grateful for your support!

Team Z

Happy New Year!


Hey everyone!

Happy New year! We hope your holidays were a blast!

We wanted to give you an update on where we are at with the last of the digital rewards...

iPad/Android tablet versions (Novice tier ($30) and up) - As we have mentioned, we designed Shadowgate to primarily take advantage of PCs and Macs first. Since we are working in Unity, we are able to bring the game over to tablets but we didn't start the process until November as we were working on the October update with the new UI (that would be eventually used for tablets.) We are definitely making progress on optimizing for these devices but it's taking longer than we hoped. I will keep you updated when I have more info!

Commentary videos/Comic (Acolyte tier ($45) and up) - The commentary videos are still in the works but the comic has been a problem for a number of reasons and we simply aren't going to be able to finish it the way we wanted. So instead, we are offering backers at these levels all four of our DRM-Free RetroAdventures (Shadowgate, Uninvited, Deja Vu and Deja Vu II) that feature the 128k Macintosh and Apple IIgs versions of the titles. You can find the games in your Humble account. If you have forgotten how to access your account, you can go here and use the email you used for this kickstarter. If that doesn't work, just email us at and we'll figure it out.

Thanks for your patience and understanding!

Team Z

p.s. If anyone is interested in helping us with a Swedish translation of the game, please send us an email!

November Update


Hey everyone,

Here's an update on what's going on.

First, physical rewards went out to International backers this week. We wish them well on their travels across the pond!

Second, we've been working hard on the iOS and Android versions. Because we designed Shadowgate primarily for the PC/Mac, it's taking some time to port the game to the tablets. First we started by adding the wheel command system (last update) and now we're working on optimizing the game (particle emitters, object selection, etc.) I'll have more of an idea by the next update on where we stand.

Third, since it's almost Thanksgiving, we want to say thanks by giving you a digital download of the original Mac 128k and Apple IIgs versions Shadowgate AND the original Deja Vu: A Nightmare Comes True. Sometime on Saturday, you will find these Retro Adventures in your Steam account. If you didn't redeem your Steam key, now is the time - it was given to all backers and placed in your Humble account.

Fourth, the Zojoi Store is now open for business. Not only can you find Shadowgate and the Retro Adventures there but our Sherlock Holmes games and tons of great Shadowgate swag as well (from t-shirts to iphone cases).

Finally, we want to tell you about a great Kickstarter from good friends of ours. The game is called Shards Online and it's being made by two former leads on Ultima Online. Please be sure to give them some love!

Check out Shards Online!
Check out Shards Online!

 That's it for now! You know how to reach us ^_^

Team Z

Halloween Update!


Hello and Happy Halloween!

Today, we just went live on Steam and GoG with our Halloween update and sale! We hope you will enjoy the update which contains many new features including the new Halloween-themed quest - The Dread Pumpkin Quest and an alternate icon-based wheel command system. We told you about it a few days ago but it’s now available to everyone who downloaded the game on Steam and GoG. Here’s a video that shows some of the updates. 

If you could, please spread the word about the game!

Finally, please help support one of our good friends at Greenbrier Games. They’ve got a great Zombie game called Zpocalypse: Survival

Check it out here!

Again thanks so much for you support!

Team Zojoi

October update!


Hey everyone,

This is just a quick update to let you know what we've been up to!

Holiday Update

We've got a major update coming out this week on Steam and other retailers (full list tbd).

This new version includes:

  • Alternate Command System: We will offer you two command systems and turn the current system into the Retro system. The new system is a wheel system where (on easier modes) only commands that can be used are available (highlighted). Other modes would have all commands on the wheel. Several verbs are combined together. All keybinds and locking are still available in this mode.
  • Casual Game Mode: The casual mode is just that - for casual players. The game is very forgiving and there are very few objects in the game that aren't required for puzzles. It is also much more difficult for players to die or lose the game.
  • Ironman Mode: In this mode, you will not be able to save the game and must play in one sitting.
  • Brand New Halloween Themed Side-Quest: The ‘Dread Pumpkin Quest’ sends you on a mysterious and festive quest to find and free a great spirit.
  • Show All Objects: A key bind will now glow all objects in a room.
  • Quick Load Option: Added a key bind for quick loading a game.
  • Tutorials Overhaul: Changes to how the tutorials work.
  • Adjusted size of UI Elements: The UI elements are reduced in size to offer more visibility of scenes.
  • Additional Achievements: Gotta catch them all, Ironman, Seven Angry Dwarven Miners, Signal the Castle, Book Collector, Pyromaniac and Pumpkin Hunter.
  • Mouse Click Adjustments: Makes the mouse more sensitive to clicking on objects.
  • Changes to Save/Load: Save and Load are now located on the options gear to the right. This keeps you from accidentally saving over a load, etc.
  • Adjustments to “USE” command: The USE command will work slightly different on stationary objects like levers and such. Simply hit USE and then the object and it acts as if you are using Thyself on the object.
  • Retro Graphics Option: A pixelated filter has been added for those who wish to play the game in retro graphics mode. This will be more of a fun extra that is easily turned on and off in the settings or via a keybind.
  • Destroyable Objects: Key objects will not be destroyed in easier difficulty settings.
  • Hints Being Tweaked: Hints are being tweaked on all levels to be even more helpful.
  • Settings screens: Added a third volume slider for cut scenes, broke out the retro elements more and added additional keybinds.
  • Adjustments To Enemy-based Puzzles: Some examples include the Wraith will no longer return and goblins will have a lower firing percentage.
  • Revision to Curse: There will be additional graphic/text info when the curse is affecting you so players know what is going on.
  • Third Slider for Cutscenes: Added a third slider for handling audio in cut scenes.
  • Lots of tweaks to graphics and text.

Physical Rewards

These started shipping last week. I'm working on packing up as many as I can every day. 

Digital Rewards

We're working on the rest of the digital rewards including the tablets versions, videos and comic. We will keep you updated on those as we get closer to shipping.

If you need to get a hold of us, you know the drill. Just send us an email at

Thanks again for supporting us and being patient while we finalize the rewards!