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Yu Suzuki presents the long awaited third installment in the Shenmue series.
Yu Suzuki presents the long awaited third installment in the Shenmue series.
Yu Suzuki presents the long awaited third installment in the Shenmue series.
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New Progress Video!!

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日本語版はこちら

Hello Everyone!

Sorry for the long wait, but the newest progress video is here! Please see how Shenmue III is coming along with a born again Ryo and Shenhua, plus new stages!

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Yu Suzuki on the title logo

"I really wanted to bring home the Shenmue logo because this belongs to all of you, and I know how passionate everyone feels about it. As the result, I felt the design should come more from the heart. So, with more than a bit of trepidation, I took brush to hand. I believe we have reached a design that will please, but let me know what you think!"

 

 
Yu-san is now in Germany attending gamescom 2017. We will have an activity report once he gets back, so please keep it here!

Thank you for your support!

D-Boy, Ethan Warner, and 379 more people like this update.

Comments

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    1. Alessandro Saiko on

      I don’t like the new logo, please keep the original art style since it was just perfect. The trailer looked great except for the stiff faces and I like the original Shenhua character model from the reveal more than the new iteration.

    2. Missing avatar

      Sanjay on

      Still amazed that we are finally getting Shenmue 3! Thank you so much for all your hard work.

      In response to your question, the original logo is by far the best logo. Art is indeed subjective, but it would be a shame to see the logo we have all known and loved for so long changed uneccessarily within the series' (remarkable) continuation.

      From a personal point of view, the new logo looks very strange, somewhat too odd and thus, unfortunately messy/lacking a basic 'professional' standard - even when considering it as a form of art. For example, the letters lack far too much uniformity in size and shape making the name appear quite unsightly in the Roman alphabet. The issue with the art as a title/font is that the lettering is far too abstract, whereby it goes from a piece of art to appearing like a rushed scribble or scrawl.

      I really hate to give that as feedback as I know that the new logo has been anything but a thoughtless or rushed scribble, and I know it was designed from the heart. Thus I hope you'll know I don't mean any disrespect at all! I am just sharing that in the Roman alphabet it looks extremely haphazard and unfitting.

      I understand it is trying to engender mystery, wonder and perhaps the feeling a hidden/ancient culture. However, the overall styling comes across in an extremely bizarre manner. To try and express this better, it would probably be better fitting if it were for an alien/ghost/horror movie as it just comes across as very unsightly, messy, rushed, without rhyme or reason - it captures that kind 'unease/unsightliness' for those genres really well as it looks very 'freakish' in it's design which I'm guessing wasn't the intention.

      Of course, the logo won't have any bearing on the quality of the game. But since you asked, I think like the majority of backers it would seem that the original logo is far more loved and if there is a choice - much better to stick with that! :)

      Thanks again!

    3. Missing avatar

      Sanjay on

      Still amazed that we are finally getting Shenmue 3! Thank you so much for all your hard work.

      In response to your question, the original logo is by far the best logo. Art is indeed subjective, but it would be a shame to see the logo we have all known and loved for so long changed uneccessarily within the series' (remarkable) continuation.

      From a personal point of view, the new logo looks very strange, somewhat too odd and thus, unfortunately messy/lacking a basic 'professional' standard - even when considering it as a form of art. For example, the letters lack far too much uniformity in size and shape making the name appear quite unsightly in the Roman alphabet. The issue with the art as a title/font is that the lettering is far too abstract, whereby it goes from a piece of art to appearing like a rushed scribble or scrawl.

      I really hate to give that as feedback as I know that the new logo has been anything but a thoughtless or rushed scribble, and I know it was designed from the heart. Thus I hope you'll know I don't mean any disrespect at all! I am just sharing that in the Roman alphabet it looks extremely haphazard and unfitting.

      I understand it is trying to engender mystery, wonder and perhaps the feeling a hidden/ancient culture. However, the overall styling comes across in an extremely bizarre manner. To try and express this better, it would probably be better fitting if it were for an alien/ghost/horror movie as it just comes across as very unsightly, messy, rushed, without rhyme or reason - it captures that kind 'unease/unsightliness' for those genres really well as it looks very 'freakish' in it's design which I'm guessing wasn't the intention.

      Of course, the logo won't have any bearing on the quality of the game. But since you asked, I think like the majority of backers it would seem that the original logo is far more loved and if there is a choice - much better to stick with that! :)

      Thanks again!

    4. Missing avatar

      Sanjay on

      Still amazed that we are finally getting Shenmue 3! Thank you so much for all your hard work.

      In response to your question, the original logo is by far the best logo. Art is indeed subjective, but it would be a shame to see the logo we have all known and loved for so long changed uneccessarily within the series' (remarkable) continuation.

      From a personal point of view, the new logo looks very strange, somewhat too odd and thus, unfortunately messy/lacking a basic 'professional' standard - even when considering it as a form of art. For example, the letters lack far too much uniformity in size and shape making the name appear quite unsightly in the Roman alphabet. The issue with the art as a title/font is that the lettering is far too abstract, whereby it goes from a piece of art to appearing like a rushed scribble or scrawl.

      I really hate to give that as feedback as I know that the new logo has been anything but a thoughtless or rushed scribble, and I know it was designed from the heart. Thus I hope you'll know I don't mean any disrespect at all! I am just sharing that in the Roman alphabet it looks extremely haphazard and unfitting.

      I understand it is trying to engender mystery, wonder and perhaps the feeling a hidden/ancient culture. However, the overall styling comes across in an extremely bizarre manner. To try and express this better, it would probably be better fitting if it were for an alien/ghost/horror movie as it just comes across as very unsightly, messy, rushed, without rhyme or reason - it captures that kind 'unease/unsightliness' for those genres really well as it looks very 'freakish' in it's design which I'm guessing wasn't the intention.

      Of course, the logo won't have any bearing on the quality of the game. But since you asked, I think like the majority of backers it would seem that the original logo is far more loved and if there is a choice - much better to stick with that! :)

      Thanks again!

    5. Jack on

      I love the new logo, specially after knowing it was designed by the hands of Yu himself! Don't ever change it back due to pressure.

    6. Jimtendo32 on

      I'm not bothered by the character eyes, not sure if anyone else is commenting on Shenhua but she literally looks downgraded from the reveal in every way possible...the hair, the face, the hat...what happened to her character model between the reveal and now!? The styling of the Dreamcast & Xbox character models in 1 & 2 was incredible. What was the person modelling her hair thinking when they just dumped the model used in your reveal and downgraded to this new version? A little bummed out over this, the new logo writing isn't great either, that's actually messier than how I would write with my opposite hand. :/ everything else looks great, Ryo, the guy he's fighting, the cutscene, the environment. Well done, Overall keep up the great work guys. Thank you for sharing, letting us comment, and working on something lots of us here are excited for. Cannot wait...but take as long as you need to get it right. ;)

    7. Sycrus on

      I quite like the new logo. It has a personality to it. I must echo the other people on the matter of the video. The graphics are absolutely gorgeous, but the characters need a lot of work.

    8. Missing avatar

      AM2Model3 on

      Wow! Thank you for sharing your wip video of shenmue3! It looks beautiful! It is truly the dream game i have waited for all this time since 2001! I await patiently to play it. Thank you yu suzuki!!!!

    9. UKSmeagal on

      well that's odd it just started working! lol

    10. UKSmeagal on

      I'm I the only one who has no visual on this video? both on my phone and my laptop

    11. Marcel on

      I would like to ask, why can't you use the higher resolution Passport models or the models on the cover art of Shenmue 1 for Ryo and Shenhua and refine them (more polygons, better textures, skin, hair and eyes)?

      Even if you can't get them from Sega you could use photogrammetry and different views of the Passport models to recreate them.

      Please, recreate and refine the original high resolution or in-game models of Ryo and Shenhua. There is no reason to change them, not for the story and not for the fans. This is the first thing I would do:)

    12. Kashif Shaheed on

      The environment graphics are solid. I imagine there's still work being done on the character facial designs, and animation. Super excited!

    13. Mike Laster on

      The environments look OK but the texture work seems dated in several spots. Fire effect makes it look dated too. Still, not bad. The characters however, look really dated. I was hoping Ryo along with all characters would get more of a visual update. They still feel like they're from back in the dreamcast days. Animations are stiff, Ryo never blinks or changes where his eyes are positioned, expression, etc. Animations while Ryo was sparing with the old man looked awkward instead of feeling impactful. A good start, but needing polish. I'm glad it exist and want it to do well. I understand this may just be placeholder/ pre alpha footage, so I will wait patiently for the game.

    14. Anna Tran on

      I like the old Logo more than the new one. But I do like the new japanese Logo. I think handwritten japanese letters looks better than handwritten westernized letters.
      The new trailer is awsome. Keep up the good work!

    15. Brandon Gibbs on

      The graphics are looking good but Shenhua should still be looking as she always was before from the last 2 games!

    16. Missing avatar

      Nicholas Foresman on

      Looking good. Make sure there are plenty of side jobs/games(arcade/gambling)/collectibles/secrets to be discovered. QTE is acceptable if used in moderation and intuitively set up. No more 5 minute levels of straight QTE that last 35+ minutes because you have to memorize it all, please. Also loved collecting and learning new fighting moves, if that could make it.

    17. Marcel on

      The environments look beautiful, details and textures are good enough. The lighting is very important, in most shots it looks great, but in one shot we can see the sunset but no shadows of the direct sunlight. I think this environment would look much better with realtime sunlight shadows.

      Ryo looks better but not good enough because his eyes don't move and have no reflection. Shenhua looks complete different compared to Shenmue 2. The characters need a lot of work.

      The original logo (Shenmue, Shenmue 2) looks better than all the new ones.

      Thanks for your work and this video!

    18. Brandon Gibbs on

      VERY NICE WORK SO FAR GUYS!!!

    19. Husson Eagle on

      Guys, looks like we'll be getting Shenmue 4 after Shenmue 3 finishes!! Best news ive heard all week!! More information in the link below:

      https://www.vg247.com/2017/08/25/shenmue-3-open-world-dead-eyed-characters-shenmue-4/

    20. Husson Eagle on

      Guys, it sounds like Shenmue 4 is going to be in development once Shenmue 3 finishes!! Best news I've heard all week!!
      More information on the link below:

      https://www.vg247.com/2017/08/25/shenmue-3-open-world-dead-eyed-characters-shenmue-4/

    21. Missing avatar

      Mikedie1 on

      ANOTHER INTERVIEW WITH YU SUZUKI:
      https://www.vg247.com/2017/08/25/shenmue-3-open-world-dead-eyed-characters-shenmue-4/ ABOUT THE FACE ANIMATION AND MODELS:
      "The environments look fantastic, but there’s been a lot of chatter about the character models this week. What do you have to say to that? Are improvements coming?

      Yu Suzuki:You know, to be honest… the faces, they’ve not been properly deployed yet. This is a behind-the-scenes story, but up until a point 2 months ago the face motion has been removed. The developer changed some structure to the bones of the character model, and this caused a problem. Because of the problem, we decided to stop working on face animation for now. [Suzuki opens his laptop and brings up an internal, unreleased development video showing facial animation tests for Ryo and Shenhua. The animations look fairly decent, and certainly avoid the dead-eyed stares seen in the recent Shenmue footage or Andromeda-style exaggeration.] This is still the sample model, the older one, but… this is a test. We’re going to make this even better. We’re incorporating about 11 different types of face motion, and we’re working towards that. That will be improved a lot."

    22. Missing avatar

      VikMorroHun on

      Great music and visuals but the character models could be better in my opinion.

    23. Missing avatar

      Dale Rowe on

      Please use the original Logo. This new one is inept.

    24. Jamie Edwards on

      I can't believe the reaction of the game press and youtubers not reading that this video was a progress video not a straight up trailer. Really irritated and annoyed and people propagating false information.
      https://youtu.be/Tchj2fxUuqE

    25. Missing avatar

      looking for sailors on

      New logo doesn't look too great. The news back in june/july about the original logo coming back made me very happy so to see this new logo now makes me feel like I was misled. I hope the final product will sport the legendary logo from the first two games.

      The game itself seems to be coming along nicely. Can't wait to explore those gorgeous environments!

    26. Aaron Healy on

      @Stefan *slow clap*

    27. Stefan Suchy "SG3000" on

      The old Logo look better.

    28. Aaron Healy on

      Really...... The amount of people going on about the logo in these comments is ridiculous.

    29. Reece Neumann on

      Personally I love this logo. It feels worn with time, like the time that has passed for all us Fans and Creators in making Shenmue III come true, and worn because Ryo has already already endured so much, yet still shining strong.

    30. Karol Świątek on

      I prefer the logo from the update 69: https://ksr-ugc.imgix.net/assets/017/320/207/33bab803820637e06712ed0a13593943_original.png…

      Environments are great. Wouldn't mind to play it even in 2020 if it would mean the game will be even better :) Take your time. Masterpieces cannot be rushed.

    31. Missing avatar

      Hazuki00 on

      Guys, Suzuki himself already said that characters are TEMPORARY and they have not implemented facial animations yet!

      Everything is WORK IN PROGRESS, calm down!

      I love it, so much art and beautiful.

    32. Leonardo Gaiero on

      I'm with people who aren't sure about the logo, to be honest; it looks too shaky to me, while the old one looks more polished that way, aside from being more familiar. Sorry!

      About the characters: on one hand, I'm happy that they now look more like the old Dreamcast characters (the ones in the teaser trailer looked way too different), on the other though they do look out of place with the backgrounds and the movements are really stiff. Maybe it would help if they had at least some facial expressions, unless these aren't the definitive models.

      I should point out that as a fan, I don't mind this look too much, but for the game to be successful on a larger scale (and to prove the point that these revival projects make sense from a marketing standpoint) it also matters that the game can reach a broader audience, which is bound to have different expectations from us Dreamcast-era gamers. It may be enough if the characters are just less jarring than they are right now, so that they stand out as a stylistical choice and don't look as out of place.

    33. Missing avatar

      Fedrico on

      I do like the new logo

    34. Missing avatar

      Fedrico on

      I like video the environmental graphics but the character models face look bad I think need to be reworked

    35. Neovallense on

      No me ha convencido del todo. Sobre todo el diseño de Shenhua deja que desear, los movimientos y expresiones de Ryo Hazuki, la misma Shenhua y otro de los personajes no están muy logrados... Eso sí, los escenarios pintan bien.

      Algo que tampoco me ha convencido es el nuevo logo, el clásico sigue siendo genial y creo que no debería ser cambiado.

      Todavía quedan meses de desarrollo, así que, como otros muchos, confío que Yu Suzuki y todo su equipo de artistas conseguirán volver a sorprendernos más pronto que tarde (¡¡os animo a ello!!). Lo estoy deseando.

    36. Aaron Healy on

      I have to agree with Anonymous81. I actually couldn't of put it better myself. It was exactly what I was thinking.

      To be honest I think what the team have managed to achieve in the time so far, is nothing short of amazing. Keep up all the great work.

    37. Nic Hudson on

      I hate to say it because the environmental graphics are STUNNING...the character models just look bad. The kickstarter header looks nicer than what we've seen so far!
      Yakuza route would be ideal, I'd even take the style used in the header! I don't know if its just the animations or the models themselves but please, please do something.

      I also prefer the logo used in the earlier post at the end of July. The new one looks very, I cant only think of the word unprofessional :(

    38. Char Lli on

      Hi Team, I just saw the new teaser that came up from Shenmue 3 and I want to tell you that I'm very happy. I am a big fan of the saga, I could say that it is the saga I most admire, that I buy an XBox just to see what the game looks like on that console and that I have with great affection the 2 titles of sega Dreamcast.
      Speaking of the current project, I see that the production is much advanced, the new models are very appropriate and I like that they have that more rigid movement in reference to the saga. I really do not know if the intention is that it is hyperrealistic, really I do not know that it has to be that way. If something that would transmit me more immersion is an environment more loaded with particles if the situation warrants. Petals of trees (more loaded) dust, smoke, papers, etc. It is a detail that is appreciated and immersed in history. I also understand that they are details that integrate later in the project and that the conclusions that the fans draw for a simple trailer are vague and devoid of meaning when the title has even more course of development.
      I look forward to more information and videos of how this development continues that to tell the truth is the title that I hope more .. a long time ago!

    39. Paul Barnett on

      @Anonymous81 - #ShenmueSaved

      Well said sir!

    40. Paul Barnett on

      I'm so excited for this and thrilled at the new footage! It looks stunning, to be honest if this was made in exactly the same style as the original Dreamcast game I would be more than happy!

      I'm a firm beliver that everyone has their opinion but all I'm reading is people going on about the logo.. it's the logo! I'm sure they are putting their efforts and time into more import parts of the project than the logo.. if that's all you have to worry about after that wonderful footage of a game still very much in development then.. well I don't know.. I'm lost for words :)

    41. Brandon A. C. Kilgore on

      It's funny I'm probably taking the opposite stance as far as most people I've seen comments for at least so far. Maybe it is just the MacMini on my OLEVIA Television screen but I think the graphics and ambiance are currently the most top quality I've ever seen. The Shenmue III label isn't really what appeals to my taste but I never had any issues with the classic logo and Shenmue insignia in the first place. Even if it bad in my opinion, I've put money into this enough that I wont dislike the franchise due to it being ascetically displeasing.

    42. Missing avatar

      danwarb on

      Beautiful. New logo is good, just don't use this low-res gold version. I love the solid white one with visible brush strokes on the posters.

    43. Missing avatar

      Bruno on

      Please for the sake of god, keep the original Shenmue font...

    44. Xzen on

      El ambiente circundante es hermoso, el uso de luces y sombras es magnífico, la melodía de fondo es maravillosa, pero... Ciertas posturas de los personajes parecen acartonadas. No existe una fluidez correspondiente en los hombros. El rostro de los personajes es poco atractivo por enunciarlo de alguna manera, además de carecer de expresiones naturales, no comprendo por qué la versión del rostro de los personajes de Dreamcast es más atractiva. Ojalá que la versión final sea por mucho, DISTANTE de esta, siento que la misma no representa lo que todos queríamos y ansiábamos durante tanto tiempo. Además de ello, el diseño del título tan esperado no requería cambio tipográfico. Por alguna razón, me resulta poco agradable, quizás sea porque el mismo representa al juego en esta instancia y en este momento no es satisfactorio.

      Lo precedente, representa como me siento al ver el video. Pero de igual forma, tengo puesta mi confianza en el Señor Yu Suzuki y su equipo de desarrolladores. Sé que encontraran la forma de mejorarlo con creces, porque después de todo, este no es solo un juego ansiado por todos nosotros, este es, sin duda alguna su legado y estoy seguro que él, dejará tras de sí, algo cuya acepción esté miles de veces por encima de lo magnífico.

    45. John Neasham on

      @Anonymous81 - #ShenmueSaved I totally agree with you. Very nice message.

    46. Anonymous81 - #ShenmueSaved on

      Just popping back in after withdrawing from this community for a few months due to precisely these sorts of negative outbursts that we've seen in response to finally getting footage like this. But I had to comment in response to this at least.

      The footage looks fantastic. Thank-you so much for showing us that the game is alive and well. The amount of detail in the world, and the fact that there's clearly a large-ish city-like area for us to explore that will be packed with the characteristic verisimilitude Shenmue is beloved for, fills me with hope and excitement again.

      As to people's criticisms, I will point some things out that I know will fall on deaf ears and be ignored but I will post them anyway for the sake of the few who are still capable of critical thought and nuance:

      1) Facial animations. In a recent interview, Yu stated that the facial animations are NOT PRESENT in the build of the game used to create this footage. They were present in previous builds, but removed before this footage was made.
      2) The game is still very much a work in progress. It's more than a year from release, and until very recently, they didn't even have a publisher, and were entirely self-funded, plus the crowd sourced Kickstarter funds.
      3) This is an incredibly ambitious game for an indie project. Yes, that's right. It's an indie project. It IS NOT a AAA major publisher backed game, and think about what it has to accomplish: A fighting engine (and a new one at that, as the same interview that clarified the facial animations also confirmed it will not be using the Virtua Fighter engine) built from scratch. Coming to grips with an engine Yu and company haven't used before, while still trying to get the visual style and tone close to something resembling the Shenmue aesthetic and density of world details. Making a game that is pleasing to hardcore Shenmue fans, but also contemporary and accessible. All of this, even without mentioning the other hurdles they have to overcome, is an EXTREMELY tall order, and I honestly won't be surprised if at launch the game still isn't exactly what people want it to be, no matter how good it is.
      3) Any additional funding from Deep Silver to expand the scope and quality of the game - which is now possible - would not have been shown in this footage yet. The deal with Deep Silver was only very recently inked.
      4) Two years ago, this was thought to be a complete impossibility. Now Shenmue 3 exists, looks decent, and is continuing to be developed. Initially, the plan was for it to be a simple, purely story based continuation of the saga. Not even a true "game." But the funding and interest both from consumers and the industry at large were great enough that Yu expanded his plans considerably. Because of that, we now have something closer to a "true" Shenmue game to look forward to. But people need to be realistic, too. I don't think anyone should imagine that this game will approach the revolutionary nature of the first two games for their time. The best we can hope for is a game that is reminiscent of Shenmue, with its slow, intimate, methodical pacing, emphasis on martial arts form and philosophy, and a ton of charm. But anyone expecting a visual tour de force that sets a new standard for open world games in 2018, is frankly setting themselves up for disappointment. The game simply doesn't have the budget for that.
      6) People demanded images for months. We got some. "It looks too cartoony!" People demanded footage for months. We got some. "The facial animations look horrible and the graphics aren't industry leading! Game will suck!" There is no pleasing people.

      In conclusion: I am beyond thrilled by this footage, and I really wish people would take a very large chill pill, think realistically, and be happy this exists at all. And maybe reserve judgment until we see the game much, MUCH closer to release than this. (Or, heaven forbid, until we actually play it.)

      But I know that's far too much to ask in this age of bandwagoning, instant gratification, and perpetual internet outrage. Especially for a crowdfunded game that people naturally feel a sense of ownership or investment in (even though crowdfunding is not a purchase or an investment, but merely a donation... I know people refuse to see it as such.)

      For myself, all I can say is... SHENMUE FOR LIFE and THANK YU. I'm now returning to my self imposed internet exile. Continue with your torches and pitchforks if you must, I will not respond or participate. :P

    47. John Neasham on

      I really love Ryo's new model. He looks more like an 18 year old this way. All he needs is some facial animation (I understandable that this is later in the process) and he'll look fine.

    48. Missing avatar

      Luhrion on

      I walked through all 5 (!) business halls at GamesCom today in search for the fabled business booth of Shenmue 3 but just couldn't find it. :( Of course there were no mentions in any of the exhibitors lists etc.either. Neither did anyone I asked know anything about this... I might be blind and/or stupid but I would reeeally appreciate it if anyone could point out it's exact location to me. ^^ I will be there again tomorrow and would love to drop by. At the very least, I will check out the meet & greet in the entertainment area then. ^^

    49. Meteor on

      Hi there.
      I think you guys need to do something with the facial expressions, of Ryo especially. Overall you did some changes to the faces, which I would understand if it was brought to today's standards of 3D models, but you're stuck 10 years ago in terms of quality and you managed to make it uglier than the dreamcast version when it comes to the characters. I must confess I'm disappointed at that point and if nothing is done to improve this aspect I'll regret my investment.

    50. Missing avatar

      Nebulas Michael on

      Looks perfect......fuck the haters, it's your art