by Ys Net
Just kidding, haha. I like how you are recreated the river QTE from Shenmue 2 to kind of bridge the games in a sense. Wonderful work! Keep up the great work! Yu Suzuki, you're amazing!!!
Great job. Keep up the hard work
I'm really enjoying watching all the update videos! Makes me really confident about the progress on Shenmue 3. :D
Alright I see its coming along GOOD! Keep it up people!!!
Always look forward to these progress videos. Keep up the great work guys!
Very excited to see this game progress. Thanks team and keep up the good work :)
Well this video show basically... nothing ... LOL. But hey i had faith into Yu Suzuki when i back this project and ill have this i have the game in my hands. We have been waiting what? 16 years or so... We can wait 1 or 2 more.. lol.
I hope this game would be great. I can´t wait for it.^^ Do your best, thanks.
Am I the only one who thinks that they are showing NOTHING in this video?
The river crossing QTE was done before the E3 kickstarter trailer, and the falling rocks one doesn't show much and would say that they are using the same animation for jumping.
Shenmue 3 without QTE:s? Hell no!
Thanks for the update!
Great to see!
NO QTE;s!!! >_< BLAAHH!
Yay! Yay! Yay!
What is the software under which they're doing QTE test ?
Thanks for sharing that video keep up the good work
Not reassuring. I'd rather have a video of one person talking about the current state of dev and being honest about what's going on than a video showing boring "test" scenes, one of which seems to be pasted from the KS video. : S
Question : QTE's are, somehow, Shenmue's trademark but are seen today as a cheap way to transform any video (real time or pre-rendered) into an annoying experience. It was original at the time when it was well employed to make branching storylines where what seemed to be a failure or, on the opposite, an uncontrolled reflex, could lead to unwanted results but still sometimes interesting none the least.
Have you though about other ways to give control to the player during such events rather than simply having flashing prompts on the screen ? If so, could you give us examples of what we should expect ?
On the falling rocks example in this video. What if the player still had full control over Ryu and could move and jump in any direction while the camera moves to show which rock is going to touch him, letting the player pick what he thinks is the best direction and evading manoeuvre in a slow-motion sequence ?
No UI on screen, just the player's common sense and experience playing. Maybe there would be a "perfect" path during the free run'n jump where Ryu could avoid all the rocks without even triggering the slow-mo events ?
Anyway. Have fun.
I love seeing these update videos! Thanks for sharing and for everyone's hard work and commitment to this game. I am so happy that soon we will all finally be able to return to Ryu's world. All of the scenes are looking beautiful!
This is looking so good! So awesome to see the hard work the dev team is putting into the game.
Very interesting seeing this side of game development and a great peak into the game. Thanks guys for this video.
Great stuff, thanks guys, keep up the awesome work!
Awesome scene. Keep up the good work and surprise us again :)
Great video ! Yu Suzuki team have the spirit of Shenmue with this funny music ! Gambate for the most awaited game of the world !!! You are the BEST ! :-)
It was awesome to see how the game is being developed. Thanks!
Really good update. Thanks
Thanks for the update.Cant wait to see more!!!
can't wait to see some in game footage in the months to come!
Thanks for the update !!
Very cool update. I enjoyed it. Thank you for sharing.
So we get a copy of that music right?
I really like those updates!
But we really need a special event which gets big publicity to all media to gain a lot more backers for reachin some of the next extended goals.
Since the end of the kickstarter campaign, i think only one next goal was reached.
Esto empieza a tomar pintaza de la buena!.Muchas gracias por el update :D.
Amazing :D Thank you very much
Nice update, thank you!
Wow, things are moving along really great with the new QTE events being worked on. Keep the good work, guys! Thanks for working hard to make this dream a reality. Also, thank you for sharing! Very promising, indeed. :)
Looks like things are moving along.
looking great so far guys !! Thanks for working hard to make our dreams come true .
Thank you <3
That was fun, thanks for sharing guys!
The Xbox controller is very good and well supported on PC. You get the Xbox button prompts in many games.
I got the email notification. Checked your spam folders?
I'm only here because I got an e-mail about it. Strange that you didn't get one, then.
No Email about the update? Thanks to Shenmue500k for spreading the message...
Have they asked what system we want the game on yet? I can't wait for this to become reality
I'm really looking forward to the adventure! Thank you Shenmue team.
That Cliff scene/ everything looks amazing. Wonderful work guys!
@Anthony Lobato It's just easier to get XB controller working on PC. However a new tool called http://ds4windows.com/ has made it easy to get PS4 dual shock working as well.
Haha, youve been using this QTE sequence for the last 2 years, lets hope you're further along than this. <3... Im getting Mighty No9 flashbacks
Why show you playing it on an Xbox controller if it isn't coming to xbox? ���