COSMIC FORCE is a old-school action Shoot 'em up for the Commodore 64 fuelled with full Rob Hubbard in your face SID music from Jason Page and Mr Rob Hubbard.
ENHANCED COSMIC FORCE SID TRACK will be released via MP3 Download and on the Documentary Blu-Ray
Get a sneak peek at Jason Page's Enhanced COSMIC FORCE SID TRACK with the video below...
HI SCORE TO BE SAVED ONLINE WITH HALL OF FAME
As well as saving your HI SCORE on Disk and Cartridge you will also be able to save you HI SCORE online to the HALL OF FAME.
Saving to the HALL OF FAME will be by special codes obtained from COSMIC FORCE when achieving HI SCORES.
Exiting news ... COSMIC FORCE will be released on CARTRIDGE for the C64/C128
The COSMIC FORCE cartridge will contain the full game in it's 512KiB flash ROM and have the capacity of saving the high score and level to it's 2KiB serial EEPROM.
NEW REWARD CREATED
Cartridge Deluxe Release - £65
- C64/C128 Compatible Cartridge
- 5.25" Floppy Disk - Cosmic Force
- USB Cassette Tape Game Disk Image & Extras
- Classic Game Box & User Manual
- Blu-ray - The Creation of an 8-Bit Shoot 'Em Up
- Cosmic Force - Disk image download
- Cosmic Force - Extras download
- The Creation of an 8-Bit Shoot 'Em Up - Download
- Backer Credit in User Manual and Documentary
- Backer Access to Video Diaries
NOTE: Company Sponsor and Executive Producer Design a Space Ship include C64/C128 Compatible Cartridge
Boxed floppy drive release for original Commodore 64 hardware.
USB cassette release with full disk image for disk emulators or PC/MAC software emulators.
The Creation of an 8-Bit Shoot 'Em Up Blu-ray or download documentary going behind the scenes on how Cosmic Force is developed will be included in every reward.
CLASSIC GAME BOX AND USER MANUAL
All Reward levels apart from Download will come in a classic game box with a colour user manual.
You're are protecting your colony planets from enemy alien attack. There are 3 phases of defence.
#1 is like Galaxian/Galaga. The enemy has sent waves of space drone ships to reach and attack one of your colony planets. You must stop as many of the drones as possible from landing!!!
#2 is like Star Wars. Your playing in 1st person in a dogfight over the planet chasing drones as they attempt to enter the planets atmosphere.
#3 is like Defender. You're skimming your colony planet searching and destroying landing alien drones to stop enemy bases being built. The more bases you stop being built the less the enemy has a strong hold. Enemy bases must be destroyed before they are completed enabling the enemy portal to be opened and your planet invaded.
Hi Score Saving
- Hi Score will be saved on disk
- BONUS POINTS
- INVINCIBILITY (for a few seconds)
- TWIN LASER
- SCATTER BOMB
- EXTRA LIFE (at set score levels)
- CHALLENGE LEVELS
Thanks Mark Carter for your extra input on gameplay.
You will be able to play Cosmic Force on a number of platforms for PAL or NTSC including:
- Original hardware Commodore 64/128 with 1541 compatible Disk Drive
- Original hardware Commodore 64/128 with 1541 Disk Drive Emulator SD Card Reader
- C64 Mini
- PC/MAC with VICE C64 Emulator
- Raspberry pi with VICE C64 Emulator
- C64 Forever Emulator
Rob Hubbard is a British composer and legend best known for his composition of computer game theme music for the Commodore 64.
Track: Radio Ace from Project Hubbard is included in Cosmic Force.
Radio Ace has never been previously released in a game and was originally a demo for an EA board meeting for MT32.
Jason Page co-produced and composed tracks for Project Hubbard and is an old-school c64/Amiga tracker-music composer. Notable examples of commercial games he's made soundtracks for are Fire & Ice (1992), Uridium 2 (1993), Empire Soccer 94 (1994), and now COSMIC FORCE (2019).
Track: Cosmic Force Theme is included in Cosmic Force.
The Cosmic Force Theme track fully embodies the essence of a crazy good Rob Hubbard track.
Steven Fletcher is the main developer of Cosmic Force and has over 30 years of development experience including commercial programming for the Commodore 64/128 and the Amiga.
Steven also directed the documentary The Commodore Story.
The Commodore Story - Changing the world 8-bits at a time
The Commodore Story is a cram packed feature documentary film that takes us through Commodore's evolution from the 70's to the 90's from the PET, Vic20, C64 to the Amiga and beyond including the very rare C65 and the retro wave of nostalgic events and Commodore/Amiga related products hitting the market today. We take a journey across Europe and the US interviewing ex-Commodore staff and end users.
Derek Morris - Author Retro Game Deve - retrogamedev.com
Michal Taszycki - C64 Programming Tutorials - 64Bites.com
Marcin Skoczylas - C64 Debugger - https://sourceforge.net/projects/c64-debugger/
Arthur Jordison - CBM Program Studio
Michael Fletcher - Graphic Designer
Matthew Fletcher - Cinematographer
We will be working with Pixel artists, programmers and other consultants during the development of Cosmic Force.
Risks and challenges
WavemStudios is an established company and has had a number of successful campaigns including the documentary The Commodore Story.
We have many years experience in development and will be working with some of the communities top experts to make Cosmic Force the best it can be.
- (50 days)