Update # 4: Stretch Goals, Streams, and Wallpaper!
First up, make sure to check out our live stream of Shovel Knight Gameplay, happening at 5PM Pacific time!
If you missed the stream last night, it will be up soon on our youtube channel, as will our future streams:
Next, here, as promised, is a really amazing piece of art.
This take on the campfire scene was done by Crowsmack, the artist that also made some super cool wallpapers for Dark Souls! It’s a total honor to have this poster; check out the Kotaku press on his work:
And check out his other art too! That Knight Solaire is adorable!
Finally, it looks like Shovel Knight may be close to funding! A MILLION thank-yous to everyone that backed and helped spread the word. Now, after consulting with the community, we are ready to announce our stretch goals, so take a look!
Wait... What are Stretch Goals?
Stretch goals are extra content that we can accomplish if the funding goals are met. For instance, if we hit 200,000, then we will have enough resources to implement a 4 player battle mode! It’s not to say we will won’t see these features in the future some time (don’t be too worried! ), but if we reach the stretch goals, we can promise them with confidence! Here is a description of the stretch goals:
Sound Test! Adds an in-game music player that lets you listen to all of your favorite Shovel Knight tunes. Collect song scrolls in the levels and take them to the bard, who will play them for you with perfect accuracy! We might even have some special, hidden songs... You’ll also be able to hear all the SFX samples, but we don’t know how the bard does that.
We tend to like achievements because they change the way you play the game! This stretch goal will add a bevy of achievements to ALL VERSIONS of the game. These aren’t just going to be stock achievements; they will be creative and wonderful. Can you beat Shovel Knight without losing a life? Prove it!
New Game Plus
Start the game over with your weapons and items fully upgraded. However… enemies are going to be tougher, resources more scarce, and new challenges may arise. With new game plus, it’s like a whole new game! Kind of! +!
Playable Boss Knight
Play the full game as a member of the Order of No Quarter! If we meet this stretch goal, we’ll hold a vote to see who it will be. Expect the game to play differently! For example, Propeller Knight could have the ability to hover for short distances, but would be a low health ‘glass cannon’ of sorts. Even the story and dialog will change a little bit to reflect the changes!
Linux / Mac Versions
Want to play Shovel Knight on your weirdo computer? Many folks have asked for Linux and Mac versions. We hope to support Mac and Linux either way, but this goal makes it happen for sure, and in a more timely fashion (hopefully in 2013!).
Gender Swap Mode!
We want Shovel Knight to be enjoyable by boys and girls of all ages, everywhere. With this mode, the main characters’ genders will be swapped, giving us a chance to do it before the internet has a chance to. The story will also change a bit to reflect the changes. Can you defeat the Evil Enchanter?
Adds a comprehensive batch of challenge rooms to Shovel Knight. In this mode, Shovel Knight will be tasked with a variety of mini-quests like “defeat all the enemies!” or “reach the goal in time!”. Expect things like pacifism challenges and other rules-benders… and expect some tough-as-nails challenges too!
4 Player Battle Mode!*
We’ve talked a ton about multiplayer for Shovel Knight. While full-on multiplayer is out of the scope of this project, we could totally do 4 player couch co-op battles! Imagine playing as Shovel Knight ( or any of the extra playable knights ) and duking it out in the arena! Several modes would be ideal:
· Cash collecting, where you fight for treasure that appears in the level. Knock your buddy to make gems fall out and collect them!
· Racing, where all players would have to make their way to the end of a stage
· Last man standing, where the only goal is to slash mercilessly… to the bitter end!
*This is couch co-op only, not online. We hope to bring this feature to all platforms, but the 3DS isn’t guaranteed because multiplayer is Wi-Fi only.
Get excited! The Kickstarter campaign is half done!