Update #3: Pixel Time!
Hey everybody! It’s time for a Shovel Knight update! Let’s dig in.
First off, here’s a couple of moody wallpapers; one of our hero gazing into the distance, and one of a camping scene. (They look small, but they are big, just right-click and save!)
Some of you may be wondering what the significance of the bonfire is. Well, this scene serves as a footnote upon completing each stage. Here, staring into the flickering flames, Shovel Knight ponders his true goal... being reunited with his lost beloved. These wallpapers are really cool... but we have an even better one for tomorrow.
Next up, we are excited to announce “Animatin’ with Woz”, a series of streams, debuting later tonight! During these streams, you will watch Woz, pixel modeler and animator, as he meticulously works at his craft. Tonight, he’s doing some animations of Propeller Knight! Here’s an example of a few animations already in the game:
These would look great posted all over the internet. I bet you can’t wait to see them being made pixel by pixel...IN REAL TIME!!!!!
http://www.twitch.tv/YachtClubGames ← catch it here! 8 PM Pacific Time!
Lastly, we wanted to talk about stretch goals. It looks like Shovel Knight may reach its funding goal (We just hit 65K!), and if it does, we want to have some really cool stretch goals! We have an outline of stuff we wanna do, but we want to hear your opinions too! What would you like to see in Shovel Knight stretch goals?
PS - For those of you that missed PAX, here are a bunch of links to the coverage. If your favorite site didn’t cover us, email them and tell them you want SHOVEL JUSTICE!