Project image
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£672
pledged of £50,000pledged of £50,000 goal
16
backers
Funding Canceled
Funding for this project was canceled by the project creator on May 4 2014
£672
pledged of £50,000pledged of £50,000 goal
16
backers
Funding Canceled
Funding for this project was canceled by the project creator on May 4 2014

About

Important update!

Some people told us that it is not easy to figure out the game mechanism and the end goal; to address that need, we wrote few pages that explain this. You can download it here.

The Idea

Tabletop games are gaining dominance, perhaps because those that were not born digital now have kids and would like to play with them as they used to do with their parents, or perhaps because we are growing tired of all this “visual and sounds and points and click and…" well, you get it!

On a not so warm spring, while walking through some narrow streets, looking at the box of my new board game, I started wondering what would be the perfect theme for a mystical Egyptian setting, as a RPG/Tabletop game: some of my friends work as egyptologist but only few of them can pay their bills with it! Instead of just watching it goes by, I decided to write down something (rules, game play, characters, objectives,…) with the precious help of my wife and then to ask to one of my friends to join me in this adventure (by the way, he can pay his bills with his work!): he brought his expertise and he pushed the idea toward a more solid ground, so instead of just a “common life in ancient Egypt”, he aimed to use a real case described in the Judicial Papyrus of Turin, an ancient Egyptian record of the trials held against the conspirators that plotted to assassinate Ramesses III (by the way, in the video you can watch the original papyrus from the Egyptian Museum of Turin, from which we had the clearance to use the photo).

From that point on we have been able to design the board, select the characters and add all writing...

...but we were still missing something: none of us could draw! But we were lucky and by chance we had another friend who could draw, paint and do some other amazing thing, so we enrolled him and now you can see the results!

Since this is a project, just like any other project we needed something more than just creativity, we needed a business like view; to achieve this, we joined a sound company that acted as an incubator for this project, and it is still supporting us!

The new team is now made up of six people each of us with a specific task: Simone managed the main idea and the gameplay, Federico gave a more suitable shape while Andrea drew it, Luisa worried about the financial feasibility, Franco about the project monitoring and Alessandro dealt with the crowd funding platforms and supervise the look 'n feel.

Each of us spent his own time trying to create what, we hope, will delight and amaze you, even mesmerize you!

A cornerstone of the project is that we want the game to teach something about the ancient Egyptian lifestyle, rectifying mistaken notions every one of us could get from careless sources; they did not lived magic or the supernatural as something detached from the reality, but it was definitely a part of it and they used it every day.

In this game there is some kind of magic, as you will find out by playing it, and we hope to have shed some light on the mysterious ancient Egypt.. Or, at least, on what most people think about it. 

Characters

Each character starts from one of the following classes, from the lower grade:

Each of them lives, or works, in the Theban Necropolis and, by accident, they eavesdrop one of the conspirators plotting against the King: this is the chance of a lifetime to get a never ending grant from the Pharaoh himself… but only if they can survive!

But beware, among you there could be someone whose purpose is a different one... will you be able to find this double-crosser?

Or it is you the one that is not going to save the Pharaoh? Pick one of these tiles and let your destiny be revealed!

Either way, your character can level up by acquiring fame, wealth, power or money, changing his/her title as shown below:

Advancing in levels grants you the key to access to next area and to get to the Pharaoh's Palace, since a simple soldier can not enter The Karnak Temple Complex nor a simple scribe enter the Palace itself!

Board

To access the three areas you may also fulfil specific quests, but either way in each of them you will face different challenges.

Objects and events

In the game you will find different events, blessed or cursed, to face: you can find allies or thieves, gain or lose money and power by the flooding of the Nile, but remember that travelling across the lands can lead you to unpleasant encounters.

Sometimes you could be so fortunate to find some magical item, like a scroll, a scarab or a spell that could be handy, but remember that magic is not so uncommon in those times.

Objective

The main goal is to move upward in the social structure of ancient Egypt, using skills or economical power and, of course, luck: you will race with the others to get enough fame to stay on top.

Each of the characters need to gain enough power and wealth to cross the Nile to get to the next area; this can be accomplished either by chance, surviving the blessed or cursed events you may find, or by fulfilling some quests, different for each characters.

Gameplay

The characters start in the Theban Necropolis with few resources and, slot by slot, they will increase their status by gaining more silver rings, succeeding in their own quests or gaining fame.

They are free to explore the area they are in, moving from slot to slot as they decide:  along the journey some character could stumble upon some other, and even starting a trade... unless the stumbled character is the hired assassin!

Once the characters have got enough power, they can be promoted to the next area and enter the Karnak Temple complex, where they must increase once more their power by faith, luck and skill, moving up to the highest rank of their profession.

Only their status can let them enter the Royal Palace, where they will have to challenge the conspirators and to block the magician that is going to stun all the guards! At last, only the Queen Tiye and few others stand between success and death.

 All the work we have done so far led to a prototype, as you can see in this photo; we used it to play test and, as you can see, my daughter like it!

Unfortunately, we do need something more to be able to get the complete game, so here are some of the next goals we have planned: would you like to play in your language? If we get to the right goal we will add it!

Risks and challenges

This is our first time delivering a board game. We have spent months learning about the processes, collecting data, defining the budget and interviewing manufacturer, trying to foresee mistakes and to make plans so as to avoid them.

If funded, we would like to create an high quality game. For this purpose, we selected a major manufacturer to support us in the process, so that the production should go out as smooth as possible.

To handle the logistics and shipping, we are going to use Amazon as a service provider with extensive reliability and worldwide coverage.

The main issue is the current rate of implementation of all the graphic elements: since we are working on it in our spare time, those elements are a little out of schedule, but the 70% are already drawn, colored and filed.

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Funding period

- (30 days)