Lightpack with Android
It’s Android time! So please watch our latest video:
For this demo we used a chinese (in all respects) Android mini PC MK809. It’s not the “cutting-edge” device, nor has it a high-performance hardware, but it will do just fine to highlight the main use-case of Lightpack with Android devices. Apart from MK809 we ran our app prototype on Nexus 7 (based on Nvidia Tegra 3, identically to OUYA) and Asus TF101 (Tegra 2) tablets, and the app performed quite smoothly on both.
As soon as we get OUYA we’ll make a detailed demo with it. Here is what we’ve got for you on Lightpack performance with Android so far.
- The app (we named it Prism as the younger brother of Prismatik) works on rooted Android 4+ devices with USB-host only
- The screen-capturing speed isn’t too high but it’s definitely sufficient. In the video the speed is constrained to 10 frames per second. Please remember that there is only a prototype and we’re going to optimize lots of stuff in it
- The capturing works everywhere. We have tested it with videoplayers, games, main system GUI, Youtube and Twitch.tv apps. Capturing feels quite at ease in XBMC for Android
- Several Lightpacks (in the video there are two) can work together as well.
Next update will be about Raspberry Pi. Stay tuned!