Frequently Asked Questions
The first thing we will do is hire Michael Winslow from the Police Academy series of movies and get him to do the sound effects like in this game: http://www.youtube.com/watch?v=c-IJ1AilJ2I
More seriously - any additional support we receive will go straight back into the game to make it the best it can be. Additional funding will allow us to apply more polish, more art, more animations, hire additional programmers and develop a richer and more fully fleshed out experience.Last updated:
Not at all - our Minecraft videos, mod development and production values are going to get bigger and better over the coming months. We cannot wait to play through the new chapters in the Shadow of Israphel adventure which is being produced by our talented group of friends and map-makers. We are also planning to release adventure maps to accompany the series for everyone to play. In addition we are continuing to spearhead continued refinement and development of the free YogBox and Technic Pack projects at http://www.technicpack.net/ which make Minecraft a deeper and more rewarding game. Our latest launcher makes installing these mods easier and quicker than ever.Last updated:
The current demo build works out of the box for Macs as well as PC. So we promise to ensure a Mac release is speedily working and available alongside the PC release.
It’s not immediately compatible with Linux, but If there is enough demand we will release a browser-based solution.
We do not at this time, have any plans to port over to any of the consoles or handheld devices.Last updated:
Yogventures! will be completely open for players to publish gameplay footage. We will also be asking players to send us links to their videos so we can feature the best ones and share them with the wider community!Last updated:
Sorry, the wording must be confusing because we've gotten asked this a lot! You get the FULL game for backing us at the $15 level. This is like a pre-order thank you for being a supporter! You will NEVER have to pay anything else, including all future updates / patches / dlc etc. Sorry for the confusion!Last updated:
There will of course be some similarities, but this game will be focused much more on the build, play, share your own adventure with friends! It's very difficult these days, with so many great games having already been made to be 100% completely original.
Even Skyrim has crafting, so it's very difficult to make a open world sandbox game that allows players to design their own adventures and share them with friends without there being some eventual overlap in systems to other games from the past, including minecraft.
However, the features and options and the main emphasis on the building and sharing of adventures is going to be a relatively novel approach that not many games have done!Last updated:
We want to make it as easy as possible to customize your characters! We don't know exactly what it'll look like yet, but we are definitely planning something more than just skinning.Last updated:
This was a huge oversight on our part for not putting information about that in each of the reward categories, but yes depending on the reward the international shipping will increase the cost it'll take to get it to you. What we're going to do is ask people that are outside of the US or the UK to please add $5.00 usd to their pledge and we'll cover the difference. Thanks.Last updated:
The schedule for the releases right now are:
(October) 10/12/2012 -- pre-alpha
(November) 11/12/2012 -- alpha
(December) 12/12/2012 -- beta
????????? -- v1.0 sometime 2013 ;)
These dates are all estimated and may be subject to change. The game will remain in open beta for a long time after January 2013, basically until "it's done".
The delivery date for the rewards will depend on how many we need to have made and how quickly they can be manufactured and shipped. So we don't have an eta on those at the moment.Last updated:
We've been asked this question quite a bit, and instead of just giving you guys my patented "too early to tell" answer I thought I'd give you my thoughts on the matter. We want to support all kinds of game modes in the future, and Survival definitely makes sense. But in a sense, an adventure map, when not playing on editor or easy difficulty, will be a kind of survival mode by default. You'll need resources and food and health and there'll be baddies that want to eat / kill/ rob you etc. It's just that rather than ALL of that being completely random, some Yognau(gh)t or us here at Winterkewl games will have layered on top a fun adventure for you to experience as well. That way, It'll be your choice whether you follow their rules or simply settle in with the locals. :)Last updated:
You can get the full game here during the Kickstarter for as little as $15 when you pledge your support. After the Kickstarter, assuming we met our goals, the game will retail for $30.00.Last updated:
The question of what computer specs will be required to run the game? It's still too early to nail that down. We are going to do our best to get it to run well on even modest computers. We'll also add as many performance options as possible to help players tune the game by turning off / on features as necessary for speed.Last updated:
Not at this time PayPal has very strict rules regarding pre-ordering goods using their service. When the game is ready to actually be delivered to players we can start using PayPal once again.
In the mean time, Amazon will continue to be the storefront we use. Please go to http://www.winterkewl.com/games/yogscast/ to pre-order Yogventures!Last updated:
The developer forums are now open over at http://www.yogscast.com. If you pledged enough to get access to the developer's forum please head over there and register for an account. Once that is complete please send an email to email@example.com Tell her your name, the email address you used to back the kickstarter, how much you pledged and the username you chose for yourself over at http://www.yogscast.com. She will then verify your information and sort our your permissions to the forums. Please allow up to 2 weeks for this process as she gets many many requests and has to hand verify each one.Last updated:
The game will be a digital download. We won't be able to say which service it might be available on until after the game is complete. I.e. we can't promise it will be on Steam. However we have submitted Yogventures! to Valve's Greenlight program to be considered.
Right now, all we can say is that the game will be a digital download and backers of the kickstarter will receive and email instructions on how / where / and when it's ready.
This is true of all reward tiers, except of course for backers of $300 or more. Backers of $300+ will receive a dvd as part of that reward tier.Last updated:
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