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Orphan is a classically styled 2D action platformer where a young boy is a survivor of an overnight alien invasion.
Orphan is a classically styled 2D action platformer where a young boy is a survivor of an overnight alien invasion.
Orphan is a classically styled 2D action platformer where a young boy is a survivor of an overnight alien invasion.
1,146 backers pledged $36,888 to help bring this project to life.

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$36,888

1,146

An alien invasion, and a young boy left to fend for himself in the wilderness
An alien invasion, and a young boy left to fend for himself in the wilderness

Keep informed about Orphan! Official Website | Facebook | Twitter

Though some of the goodies were Kickstarter exclusive, you can stilll become a backer and pre-order the game! Click here to hit our website and see available options!
Though some of the goodies were Kickstarter exclusive, you can stilll become a backer and pre-order the game! Click here to hit our website and see available options!

Target Platforms

PC, Mac, Linux and Steam
PC, Mac, Linux and Steam

 NEW! Stretch Goal: $36,000

If our stretch goal is met, PS4 support will be added pending approval by Sony and the PS4 version of Orphan will be an available choice for our backers recieving digital copies. (Limit 1)

 Featured In

"A mashup of Limbo and H.G. Wells"- Destructoid

"... conjures goose bumps on the arms." - GamesPilot

"... undeniable visual force..." Nivel Oculto

"The day of the Lord is coming, It is close at hand" - Book of Joel
"The day of the Lord is coming, It is close at hand" - Book of Joel

Story

Orphan is about a young boy, presumably the sole survivor of an overnight alien invasion.

You will sneak across the countryside through open fields and dense forests, over dangerous mountains and through lush valleys, ducking behind rocks and trees all while being pursued by an army of machines designed to destroy all life. However the machines have their weaknesses and they carry powerful weapons that may be able to be used against them.

Orphan draws inspiration from the classic 2D games of gaming's golden era. Orphan focuses on immersive gameplay, visuals and atmosphere and channels classics like Another World, Blackthorne and Oddworld: Abe's Oddysey, with a touch of Journey to Silius. 

His home destroyed... his parents nowhere to be found.
His home destroyed... his parents nowhere to be found.

Setting

Orphan takes place in rolling hills and rugged mountains of Appalachia, a land not too often visited in video games.  In addition to country fields, mountains, caves and rivers this setting opens up unique environments such as railways, coal mines as well as structures and machinery just as scary and alien as the game's other-world antagonists.

A runaway continuous miner is just one of many real-world horrors awaiting
A runaway continuous miner is just one of many real-world horrors awaiting
Now that doesn't look like Appalachia
Now that doesn't look like Appalachia

Gameplay

Orphan is a classically-styled 2D action platformer with an emphasis on stealth, item discovery and strategic combat. As the game progresses, the player will become more powerful and gameplay will become more action oriented.

Full-featured platforming controls
Full-featured platforming controls

Check out this short presentation of some basic mechanics and weapons.

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Stealth

Use the cover system to duck behind rocks and other objects or use items that provide cover or distract enemies. Turning all lights off will make the Orphan harder to detect but could make the terrain harder to navigate.

Alien "Seekers" search for any remaining signs of life
Alien "Seekers" search for any remaining signs of life

Item Collection

Progression will depend on discovering a diverse range of items and weapons allowing the player to avoid, outsmart or destroy enemies. Luckily, the ongoing battle between the aliens and military has left lots of useful gear scattered across the countryside.

Just a few of the helpful items and weapons along the way
Just a few of the helpful items and weapons along the way

Strategic combat

The aliens have supreme combat abilities so combat should be avoided, but rewards await those who attacking first and disable the enemy. Throw explosives from afar or set traps.

Turn the aliens' technology against them
Turn the aliens' technology against them

Expanding combat

Gaining access to alien technology can change the tide of combat and reward players who seek revenge against the invaders.

Each enemy Orphan encounters bears unique weapons the player can acquire and use. For example, Seekers can drop their laser guns and shield generators which contain a finite amount of energy and give the player a temporary advantage. More advanced enemies drop even more advanced weaponry. 

The alien's laser weaponry is powerful but has limited charge
The alien's laser weaponry is powerful but has limited charge

Achievement Hunting

Replay value will come through achievements based on core gameplay elements such as exploration, item collection, stealth and combat.

Orphan aims to have a large world with multiple paths full of secrets to discover. Use a GPS to discover geo-caches containing useful items and collectibles personalized by high-level Kickstarter backers.

Explore dangerous terrain looking for useful items or alternate paths around danger
Explore dangerous terrain looking for useful items or alternate paths around danger

Visual Style

The graphical style is influenced by many years working as a photographer, blending together real-world images and detailed raster graphics. The night-time setting lends itself to the silhouette style combined with colorful skylines, lighting and effects.

Click to view hi-res image gallery
Click to view hi-res image gallery
                   
Every detail is carefully crafted
Every detail is carefully crafted

Inspirations and Influences

Though Orphan receives a healthy amount of comparisons to Limbo due to the silhouette style, I find myself more inspired by the scene of Snoopy sneaking across the countryside at night, hiding behind trees and barns and wading through the river on his way to the halloween party. 

Combine that with the tip-toeing in and out of the shadows of Oddworld:Abe's Oddysey, the weaponplay and problem solving of Another World and then throw in the alien-robot kicking madness of Journey to Silius' protagonist seeking revenge for his father's murder... and you begin to see where Orphan is going.

Unlike Limbo, Orphan is not a game of puzzles or absraction. Orphan is about action and stealth, about collecting and using an array of inventory and weaponry. Orphan is not completely linear and will contain a minimum of five hours of gameplay. That being said, Limbo was awesome and being compared to it is quite alright! 

Journey to Silus (1990), Oddworld (1997), Another World (1991) and It's the Great Pumpkin Charlie Brown (1966)
Journey to Silus (1990), Oddworld (1997), Another World (1991) and It's the Great Pumpkin Charlie Brown (1966)

Backer Rewards

By backing Orphan you are backing a small independent studio and a long-time dream. Pledges of EVERY amount are greatly appreciated and I'll take the time to personally thank each and every backer. With a $10 pledge you will receive a special thanks in the game credits!

If you are willing to back at the $15 tier or above you are eligible to receive a digital copy of the game as well as a digital copy of the instruction booklet upon release. 

DIGITAL copy of Orphan and Instruction Booklet
DIGITAL copy of Orphan and Instruction Booklet

Backers at the $25 level will receive a personalized digital Art Book including hi-res game images, early screenshots and concept art, scene deconstructions and other goodies delivered in PDF format. In addition to the previous tier rewards of course!

DIGITAL personalized copy of Art Book
DIGITAL personalized copy of Art Book

Backers at the $35 level will have access to the Beta versions and be listed in the credits as a beta tester! If playing a buggy possibly broken game doesn't sound fun to you this tier also includes a second copy of the game that you can play yourself or gift to a friend! This tier also includes the digital art book and instruction booklets.

Access to Beta testing as well as two DIGITAL copies of Orphan
Access to Beta testing as well as two DIGITAL copies of Orphan

Back at the $50 level and you have the opportunity to create your own unique game content accessible through the game's "geocache" system. With the use of an in-game GPS, players can locate hidden caches containing useful items and collectible trinkets. These trinkets appear in-game as text and can be collected to an in-game inventory list. For instance, Orphan may find the item "Tattered journal," containing a few lines of text that you create, or "Family photo" with your own caption. Or you could just attach your name to the cache so Orphan knows who to thank for leaving him those smoke grenades!

Create your own collectible trinket hidden in an in-game geocache
Create your own collectible trinket hidden in an in-game geocache

 Swag

Backing at $100 or more makes you eligible for your choice of unique Orphan swag like below. Shipping is not included.

Artwork not final. We'll poll backers later when making final artwork choices.
Artwork not final. We'll poll backers later when making final artwork choices.

 Hardcover Art Book

Backing at $150 or more gets you a limited print of the aforementioned art book in full, crisp color. No more of these books will ever be produced after this campaign.

Approximately 25 full-color 5.5"x11.5" pages. Book will be finalized when Orphan is complete.
Approximately 25 full-color 5.5"x11.5" pages. Book will be finalized when Orphan is complete.

Risks and challenges

I've been developing Orphan part-time for the past year and though there is much more to do, most of the game's mechanics are in place. A year of development time is needed for level design, the creation of additional weapons and enemies and the implementation of sound and music. Some of this information is detailed in the game design document above.

Though things can happen and development can sometimes take longer than anticipated, getting a top-notch game into backers hands will always be the number one priority no matter what. Every penny put into this campaign is sincerely appreciated as it supports my ambitions to work as an independent game developer.

My personal experience includes working in various creative fields including graphic design, web design and development as well as photography, videography and animation. Orphan represents a major life decision for myself and my family to put these skills to work in the very industry that inspired me to get into creative fields in the first place. Now with half the work done, I look for the communities help in allowing me the time to expand Orphan into something worthy of the games that inspired it.

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  1. Select this reward

    Pledge US$ 1 or more About $1.00

    A selfless good deed!

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    Pledge US$ 10 or more About $10

    Your name in the game credits as a backer

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    11 backers
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  3. Select this reward

    Pledge $15 or more About $15

    One digital copy of Orphan

    Digital instruction manual

    + Your name in the game credits as a backer

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  4. Select this reward

    Pledge $25 or more About $25

    Digital art book in PDF with a personalized thank you message

    + Digital copy of Orphan

    + Digital instruction manual

    + Your name in the game credits as a backer

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    126 backers
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    Pledge $35 or more About $35

    Access to beta releases and be listed in credits as a beta tester

    Two digital copies of Orphan

    + Digital art book in PDF with a personalized thank you message

    + Digital instruction manual

    + Your name in the game credits as a backer

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  6. Select this reward

    Pledge $50 or more About $50

    Your name or message (must be approved) included in an in-game collectible geocache!

    + Two digital copies of Orphan

    + Access to beta releases and be listed in credits as a beta tester

    + Digital art book in PDF with a personalized thank you message

    + Digital instruction manual

    + Your name in the game credits as a backer

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    Pledge $100 or more About $100

    Swag Pack! To show our deep appreciation of your support at this level, you will recieve one item of your choosing of our availble swag. (Coffee mugs, T-Shirts, Mouse Pads and more) See bottom of KS page for all available mechandise as other options may be added later.

    Plus all items from the previous tier!

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    Pledge $150 or more About $150

    Hardcover Art Book! If you're this invested in Orphan we want to reward you with a full-color hardcover art book. This is a one-run print and no more will be made. See bottom of Kickstarter page for more details.

    Plus all items from the previous tier!

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    Pledge $500 or more About $500

    Create your own scene in Orphan. Maybe send a photo of your backyard or a favorite place, or just tell us what you would like. (Please try to make it compatible with the genre). We'll work with you to recreate it, hide it away somewhere in the gameworld and erect a sign in your honor. We will also include it in the Art Book along with a thank you message especially for you!

    Plus all items from the previous tier!

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    Pledge $1,000 or more About $1,000

    Your likeness (most likely silhouette) in Orphan. Take your pick from several available NPCs or other mysterious figures in Orphan that have not yet been announced. There are only a few of these available! Also how about 10 digital copies of Orphan?

    Plus all the rewards from the previous tiers!

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  11. Select this reward

    Pledge $10,000 About $10,000

    Get unrestriced access to Orphan and the team at any stage of development, give your input and help shape the game. Get your name in the game credits in whatever role you can fill! Executive Producer? Additional Artist? Studio Mascot?

    Plus all the rewards from the previous tiers!

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Funding period

- (35 days)