Update, May 5th
Hey gang, It's been a while since there's been an update. Guess what? Here's a big update!
Instead of crossing your eyes over a big chunk of text full of technical details, I am going to blow your mind with this really long video of me poking around on an iPad!
(I've had kind of bad allergies and it was 2 in the morning when I recorded this, btw)
It's hard to get across just what a difficult adventure making a game is, especially one this ambitious. We're definitely finding it as we create it. I can say that it's definitely the most difficult project I've been involved in, and also the most rewarding. Hopefully showing the process a little at this still primitive stage won't spoil any of the magic of the finished product.
I still won't make any predictions as to release date yet, but things are definitely speeding up... and as we get closer to the final shape the game will take, it's looking like we are going to try for a wider target than iOS only. I talk a little about that in the video :)
Also, as things take shape there's going to gradually be more public facing information about the game, so you might bookmark some of these places-
THANK YOU FOR ALLOWING US TO MAKE THIS CRAZINESS!