Out Now On Early Access + All Keys Delivered!
BEARZERKERS is out now on Steam Early Access!
Everyone who backed us (at Early Bird or above) ought to have their keys so if you don't make sure to... Read more
Beta Release Soon! Early Access?
We're moving into Beta soon and will be sending out keys to our backers at that tier. But we're also considering an Early Access launch sometime after opening to... Read more
Alpha Updates, PAX Prime
Hi all, above is a WIP of our new logo for the game that we like much more than the previous blue one and we hope you agree! A lot... Read more
We made it! (While we were sleeping) - Development Bloopers Celebration Video
Thank to our awesome 241 backers, we owe most of you a video game and more! Literally. Not going to lie, we thought we weren't going to make it... Read more
Today we've just got a quick preview of the kind of music you'll be finding on the BEARZERKERS OST if we are succesful. The full songlist... Read more
Demo Update+ Trailer Feedback + FranknJohn
After noticing a few bugs in the demo at Supanova, we've put out an update to fix them. This will be the last update to this pre-alpha demo,... Read more
Fixed Wallpapers, Post SupaNova, Viggo!
So the images we uploaded last week were actually the base screenshot from our engines that we used to create the real backgrounds. Whoops! Oh well, I suppose... Read more
Bearzerkers Demo and Supanova!
Bearzerkers PC Demo
We've been working on Bearzerkerstirelessly for the last couple of weeks in order to get a playable demo of the game out for everyone, and we're... Read more
Indie3 in general + We're being interviewed! + Crowdfunding Spotlight
IndiE3 is on for the rest of this week, they'll be streaming every day and showing off hordes of great new independant games, while mixing in plenty of developer discussions... Read more
24% in less than 48 hours! SUPANOVA! New Backer Rewards!
Thank you all so much!
We've been blown away by the response so far, but there's still a long way to go. We're working hard to get the news of... Read more