MONSTROCARDS IS FUNDED! THANKS ALL!
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Do you like card games or monsters or drawing pictures or making jokes or having a good time with other people? Then you might like
MONSTROCARDS is a party card game in which players quickly create their own cards and pit them against other players’ cards in a series of duels. Because you don’t have much time to create your deck, what comes out is often weird, sometimes creepy, and usually hilarious.
You can learn more and also check out all the cards (and even download a PDF version of the game) at http://www.monstrocards.com
Combine! Create! Duel!
To play MONSTROCARDS, players first combine cards from the two decks to create weird, silly prompts.
Based off the prompts, time to draw and create your MONSTROCARDS!
Pit your MONSTROCARDS against other players' MONSTROCARDS! Advocate for your cards and get other players to pick yours! At the end of each game you'll end up with a collection of unique cards that you'll be laughing about for a long time.
A few card examples (and you can check more out on our Twitter!):
Who is making MONSTROCARDS?!
MONSTROCARDS comes from White Whale Games, the studio that brought you the pulp fantasy sword game God of Blades. MONSTROCARDS was designed by White Whale's George Royer. Back in the God of Blades production days we were playing a super early iteration of this game for fun, and we've been playing it with our circle of friends ever since. Over the course of the past year George and Jo Lammert have been playtesting and refining for the funnest MONSTROCARD experience. We were super fortunate to get connected to Seattle-based artist Joe Alterio, who collaborated with us to create an amazing logo, package and card design for MONSTROCARDS (drawing a lot of inspiration from 60s board game packaging design). Check out his blog post about the design process at joealterio.com/monstrocards/.
What's included in MONSTROCARDS?
MONSTROCARDS comes with 200 cards (100 blue cards and 100 red cards), along with a few pads of paper for your MONSTROCARD drawing needs, all in this swanky box designed by super cool illustrator Joe Alterio. The box is large enough to hold future expansions as well as your own handdrawn MONSTROCARD memories.
Bonus! Limited Edition MONSTROCARD print by artist Matt Rebholz
Support us at the $45 level and receive this stunning print by Matt Rebholz. Matt is an artist, printmaker and professor of studio art from Austin, Texas (who recently Kickstarted the incredible graphic novel series The Astronomer). These prints will only be available through our Kickstarter!
We're so excited to share MONSTROCARDS and see what creations are made across the world. If you have any questions, contact us at email@example.com. Thanks so much for supporting indie games!
Big thanks already to all who have helped us make MONSTROCARDS possible!
MONSTROCARDS has been in the works for a while, and this project couldn't have happened without the help of a lot of folks. White Whale wants to thank the following folks:
Colin Gray: Writer/Director of Kickstarter video
Meg Mulloy: DP of Kickstarter video, principal photography
Josh Meyers: Kickstarter video editor
Dan Boehl: Kickstarter video voiceover
Kickstarter video cast: Sarah Berson, Nathan Black, Jordan Brown, Niki Holmes, Wiley Wiggins
Matt Rebholz: Print artist
Joe Alterio: MONSTROCARDS illustrator
All of our amazing playtesters over the past couple years!
Risks and challenges
White Whale successfully completed a Kickstarter back in 2011 for God of Blades. We released the game in a timely manner and kept all of our backers in the loop throughout production. We put out a great product and we got very positive feedback from our backers. Since then we've been referenced in a number of outlets on how to do a Kickstarter successfully... we love Kickstarter and the community it helped us build!
Releasing a physical product like MONSTROCARDS is a little different from releasing a digital product like God of Blades. We're going into new territory with card and packaging manufacturing, along with shipping and physical distribution. However, we've been doing production research for over a year (this includes doing a mountain of Googling, emailing a ton of manufacturers throughout the year, as well as interrogating our circle of game production friends about card game dos and don'ts). There are always risks of delays for a number of unforeseen circumstances, but at this point we feel really confident about our production plans, and we're so excited to share MONSTROCARDS with people across the world!Learn about accountability on Kickstarter
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