Surveys, PAX AUS, Let's Play and Social Media!
We're rolling into the end of August and it's time for another update. By now most of you have seen the surveys that we sent out last week. The vast majority of people have responded, if you're reading this and you haven't, please do! The sooner you do it, the sooner we can send our orders off to have your rewards produced.
If you've had any issues with the surveys, or you haven't received yours, drop us a line at firstname.lastname@example.org
It's been another busy month for us, with lots of progress across the board. We still have a long way to go, but we're starting to hit some significant milestones.
The most exciting event for us this month was Peter S finishing animating our last combat character. Each character takes about two months to go from concept to fully animated and coloured in the game, so you can imagine how big a milestone this is for us. Finishing the animation work has freed Pete up to work on the art for other parts of the game and it's really coming along as a result.
A few of the other things we've been working on include:
- AI improvements to the enemy to allow them to use their special abilities.
- Improvements to non-combat movement.
- Functionality for new levels.
- A butt-load of writing
And much more!
Let's Play by Kottabos Games
We had a nice surprise when we found this hilarious Let's Play of the alpha build we sent out in the last update.
A reminder to anyone playing to head to PAX Australia at the end of October. We will be there and we'd love to meet you!
Finally, we've rejigged our social media accounts on Twitter and Facebook. We would really appreciate it if you could like the Tahira Page on Facebook and follow Tahira and Whale Hammer Games on Twitter.
Until next month!
<3 Peter C, Peter S and Tom.