I wanted to take the time to thank those that have been helping us get the word out on the Great Comics Adventure. I consider this is a grassroots campaign, all that we accomplish is possible by organizations like these listed below and all of you talking to your local shops and fellow comic book fans about GCA!
I remember when I first launched a tabletop game on Kickstarter, the theme was Comic Book Super Heroes. This was my first game design, also my first time trying to sell my ideas as a card game creator. I have taken that same concept and idea and have expanded on it after gaining the experience from seven funded games. I wanted to return to my creative roots and I have created a new Comic Book game featuring Heroes from the Golden Age of Comic Books and Pulp Fiction. Since it has some similarities to my game Crisis Averted, this is really the version I should have made the first time around, so in essence this game has been in development for the past two years. I am happy to bring my newest game to the Kickstarter Community, the Great Comics Adventure: Volume One!
This is where you can manipulate the game to better your odds of winning. There are three different types of Action Cards;
POW! Cards - These cards will cause the game to go in reverse order, giving a player next to you either an advantage or disadvantage.
ZAP! Cards - If you were not able to get the card you wanted on your turn, this card will allow you take another turn. Not only will you draw a card from using this card, but then discard and draw another as your 'second chance' to getting the cards you need.
KAPOW! Cards - Placing this card in front of a fellow player will cause them to be skipped in the next rotation. Please play this card with caution, since retaliation may follow soon after.
Here is a nice video run-down on how the game is played and a brief review on the card designs.
I want people to be able to get this game no matter what. So the goal of the game is the equivalent to a single copy. When you put time and effort into the design of a project your goal should be to get people to be a part of it. In order to ensure that everyone who wants a copy of GCA will be able to get it, I thought it was important to make my goal easy to obtain. We were able to get funded quickly and all new backers will have a chance to get the game without the concern of not reaching a large goal. I consider my games to have a smaller audience than others on Kickstarter, we have come close in the past to not reaching out goals in the final hours. I don't want to put that stress on my backers, my family, or anyone who believes in my projects.
Punch & Judy
Black Terror & Tim, Kid Terror
Do any of these names sound familiar? I have an excellent way to get a little more background on these timeless characters. We have released an anthology of some of the heroes in a digital comic book that is available on Amazon.
The Great Comics Adventure: The Comic Book features 100 pages directly from the Golden Age of comics. The digital comic is available now! Any proceeds gained from the comic book will help fund future projects from West Aries Games. Makes sure to check it out!
Here is a look at some of the cities represented in the game, in total there are eighteen cards representing individual cities throughout the United States.
Several major cities are represented in 'The Great Comic Adventure' (GCA) all featured as post-cards. On the back of each post-card is the sequence of cards required to 'claim' that city. Once the five cards in your hands match the post-card, it is then claimed. Once you claim a city you will grab another, and once you claim three cities you win the round!
These are all actual images of the cards against a white board, so basically what you see is an actual representation of the game. Since we are still in the development phase, some of the artwork and characters are subject to change. The eighteen cities represented in the game resemble post cards printed on a standard Jumbo Card Deck 3.5" x 5.5" and along with it our ninety triumph cards that are printed on standard Poker Cards with a size of 2.5" x 3.5"--all these cards will come wrapped in a Small Pro Box. Let's take a look at actual images of the cards!
I wanted to give everyone an inside look on my personal journey on Kickstarter, including all of my successes and failures. Not all of the stories have had a happy ending, but they all lead up to this campaign. The Liquid Gamer Podcast has been a show that I have hosted for the past five years, focusing on the history of Video Games. If you have time visit the show on Facebook and connect with me through Messenger.
Not only will we play a hand of GCA, but we will talk about everything that has led up to this point in my life. I will discuss my goals, backers, creations, and fulfillment of all my previous campaigns. Click here to listen to the full audio from the Liquid Gamer Podcast.
In order to give something special to those who want to contribute to the game, I created a redesigned version of my original super hero game CRISIS AVERTED. The game will have the same rule set as before but will feature a complete redesign to all of the cards to match the theme of GCA.
Crisis Averted is a Social/Party game that is almost a combination of UNO and Apples to Apples. It uses a 54 card deck, which is split into two, a Hero Deck and a Crisis Deck. In the game we use elements of simple strategy, such as the Boot Card which disables a Player for a single round, and versatility thanks to the cards being designed to represent more than one hero. The game can also we enjoyed by all ages, but can easily be adult oriented—depending on your players individual personality.
The leader for each round, The Overseer, decides which Crisis to play from their hand and give a scenario to the Players. The Players with their 5 Hero Cards in hand must choose one that would best solve the Crisis. The cards are simple so each player can choose who to represent them in the Crisis, if a card shows the letter H in the theme of yellow. A player could easily choose Harry Potter, Hercules, He-Man, Hawkeye, Hal Jordan, Hawkman, or whomever they would like that would fit the letter.
It is the Players job to convince the Overseer why and how their hero would save the day. Crisis Cards deal with everything from the smallest of issues like a Bank Robbery, to more large scale events like WWIII. Once all players are finished telling their tales of heroism, the Overseer will choose one winner for the round and they keep that Crisis Card to add to their Averted Pile. The Overseer changes to the player on the previous Overseers left, and the game continues. First player to reach 10 in their Averted Pile is the Winner.
Crisis Averted can be best described as a role-playing multiplayer party card game; where imagination and knowledge is pivotal to winning. Crisis Averted fuses traditional role-playing storytelling elements with the fun and competitive party game format. A game where you can show off your knowledge on fictional pop culture heroes and convince your friends that you can avert any crisis thrown at you.
Not only will Legendary Backers receive two copies of both games, I will also be sending a GCA set of buttons. Once the campaign ends and the funds become available the buttons will ship immediately. They will feature the Black Terror, Miss Masque, Captain Triumph and the GCA Five Star Logo featured in the videos.
Separate from the campaign I will be offering T-Shirt Designs featuring the heroes of the Great Comics Adventure. Visit the West Aries SpreadShirt Shop to check out the designs for are full line of GCA Merchandise. To visit the store please click on the below image.
If you do want to purchase one of our shirts use the promo code SAVE15NOW at checkout and save 15% off your order.
Many of you may be wondering who I am... Well that's simple, I am a father and husband who likes to create things. However, that story can be expanded if you take a look at everything I have attempted to be a part of with Kickstarter. One of my first campaigns was to build a Bacon Museum, if that tells you anything about me. I am very easy to get ahold of, if you would like to know more reach out to me on Twitter @WestAries to ask me anything you want to know about the game or myself.
This is my fifteenth Kickstarter Campaign and my eighth to be funded.
I am considering this game the first volume in a series, in which I will launch a sequel to this game in 2017, this is only my final campaign of the year. Also, I have been writing a novel for the past three years and have decided to take time in 2017 to finally finish it. Once it is complete I plan on working on getting it adapted into a graphic novel. If anything, being part of this campaign will give you a 'heads up' on what I am working on next.
I have had Stretch Goals in all of my card games leading up to this point, however we have only reached them once. So this is what I have decided to do, if we break my current record of funding I will give the game the highest quality finish available--linen card stock. If we reach $3,358 that will make GCA 'the most funded project in my Kickstarter career' which will give me the opportunity to end the year on a high note.
With the Pro Box we are using I have some space limitations, especially since we are using Jumbo Cards to represent each city. So I cannot add more cards without increasing the box size, which is why all I can offer is premium grade cards; that will not only stand the test of time but have better overall durability. In order to reach this milestone, we need to share the game with as many Comic Book fans as we can. If they see the game, I think it is something they would like to be a part of. So I need help from you, I can canvas my local shops and tweet to anyone and everyone who might find this game interesting--but it takes more than just me to get the exposure we need. If you do decide to become a backer, please share the link on social media to help get the word out.
All the characters and images used in this game are from the Public Domain, so they belong to all of us! In general, works published after 1977 will not fall into the public domain until 70 years after the death of author, or, for corporate works, anonymous works, or works for hire, 95 years from the date of publication or 120 years from the date of creation, whichever expires first. Pre-1978 works what are in the public domain because they were published without proper copyright notice, or, in the case of pre-1964 works, were not timely renewed, do not receive retroactive protection under the CTEA. Similarly, works published before 1923, do not receive retroactive protection, and remain in the public domain.
All of these comic books were published in the Golden Age of Comic Book History which all started with one super hero, Superman. The Golden Age could be given a specific start time thank to Superman #14 (Feb. 1942), this is when we ushered in the Golden Age of Comic Books. The Golden Age of Comic Books describes an era of American comic books from the late 1930s to the early 1950s. During this time, modern comic books were first published and rapidly increased in popularity. All the comics in the game feature comics from the 1940's and 1950's along with the post card designs featured as well. We may have some trademark disputes along the way, which is why I must stress that some cards are subject to change. However I have spoken to several Public Domain experts that have assured me that we are well within our rights to make the game the way it currently is.
Since these characters and images are public domain in the United States this game will not be available in countries that do not apply the rule of the shorter term for US works, such as Canada, Mexico, Switzerland, and other countries with individual treaties. We can get the game out to some of these areas but one or two cards may have to be changed if I cannot get the proper documentation in relation to an images status in the public domain. So for backers in Mexico or Canada we will have the 'North American Legion' pledge just so I can differentiate the version of the game that may need to be sent.
Well I think it is obvious that Superman is a trademark hero of DC Comics, however he was part of the Golden Age of Superheroes. If you look at the legal notice above, he should theoretically be Public Domain, well in fact he was. I think it is best described in this video from Comic Misconceptions.
Thank you so much, I look forward to getting this game out to each and every person who wants a copy. If you can, please share the campaign with friends and followers. I look forward to hearing from you on Twitter/Facebook/Google Plus and talking to you more about #GCA.
Risks and challenges
This is my final campaign of the year. I think the biggest risk I have made with this campaign is creating such a low funding goal, I don't want people to think that this is a gimmick or some attempt at making the outcome outrageous. It is all about ensuring that this game, my final game of 2016, is printed and sent out to those that want it.
I have adjusted my dates to ensure that all games are shipped out on time no matter how many backers become part of this game. The last thing I want to do is disappoint my backers and supporters.
Previous campaigns have come down to the final hours, with this one I want the backers to know that they will get the game if they want it. No strings or stress. I hope that I am taken seriously and those who have continued to support me in the past will be a part of this final project.
I have had a lot of hurdles with games in the past, be it promotion or dealing with third party printing companies. This game has been designed to make the fulfillment process as quick and possible. I have set a date for fulfillment to be complete by January of 2017, however I am anticipating that the game will arrive before the end of 2016. This factors in several different elements such as the amount of backers and production delays. The order will be placed for this game as soon as the funds become available.Learn about accountability on Kickstarter
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