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Shadowrun Returns brings back one of our most original & cherished game settings as a 2D turn-based RPG for tablets & PC.
Shadowrun Returns brings back one of our most original & cherished game settings as a 2D turn-based RPG for tablets & PC.
36,276 backers pledged $1,836,447 to help bring this project to life.

A Special One-Year Anniversary Update For Our Backers

Posted by Harebrained Schemes LLC (Creator)
109 likes

As Jordan discusses in the video above, exactly one year ago today we released Shadowrun Returns on Steam. It was a pivotal moment for our little studio here. In 14 months, we’d gone from a dozen developers working out of a storage closet to being a full-fledged indie RPG developer. And the last year has been just as important for Harebrained Schemes - in the weeks and months following launch, Shadowrun Returns received a bunch of great reviews and kind words, from old and new fans alike. We even made several Game of the Year lists for 2013.

But most importantly, we got YOUR feedback. We learned what was working and what wasn’t about the game we’d worked so hard to create. Even better, we were able to take a lot of this feedback and channel it directly into Shadowrun: Dragonfall. Save-anywhere. A more open story with more compelling choices and locations to explore. A fully-realized team of runners to command and grow with over the course of the campaign.

And when Dragonfall launched, we were incredibly happy with the response it received. Reviewers praised the story, characters, and writing as some of the best in the business. For an indie studio like ours, that’s a huge deal! Still, as with Shadowrun Returns, we heard feedback about some things that folks wanted to see improved or simply wanted more of. We also heard many requests for a standalone version of the game - since it’s narratively independent of the Shadowrun Returns campaign, players wanted to be able to dive directly into Dragonfall.

So we thought: Why not just… make Dragonfall better?

We’re excited to announce Shadowrun: Dragonfall - Director’s Cut. Inspired by other passionate, community-focused developers like CD Projekt RED (who continued to improve and add to their Witcher titles post-launch), we decided to make an even bigger & better Dragonfall for you guys. The Shadowrun team has been hard at work taking the existing Dragonfall campaign and making it even better - adding new features, missions, art, and more.

And we’ll be releasing it as a standalone title on Steam, GOG and the Humble Store.

What’s more, as a continued “thank you” for your support, the Director’s Cut will be FREE to all Backers and to all owners of the expansion version of Dragonfall. If you’ve played Dragonfall already, this should be a great opportunity to return to the streets of Berlin and enjoy the improved campaign all over again - to try a new archetype and make different decisions. And if you haven’t played Dragonfall yet, this will be the definitive version of the game to dive into.

We’ll be talking more about the specifics later next month - but we wanted you, our Backers, to be the first to know what we’re working on. The Director’s Cut will be released sometime in September.

Stay tuned for a full announcement in August. Until then - from the entire Shadowrun team - thank you again for your continued support, and for your help making Shadowrun Returns and Dragonfall a reality. 

 Mike McCainGame Director, Dragonfall

Jourdan Perla, Joakim Borg, and 107 more people like this update.

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    1. Missing avatar

      Stephen Donaghy on

      Thank you for this! I think we're all very grateful that you haven't forgot about us backers.

      Just as a point though. Dragonfall is already pretty great. Suffice it to say, most people seem to agree that it's much better than the original campaign ever was. So it sort of warrants the question - why do a Dragonfall DC and not a DC of the original campaign that could do with a lot of the changes and enhancements that Dragonfall brought? Is that too much work, or is there any plans for such a thing?

    2. Crystoll on

      And that is so cool! Making new fans! :)

    3. Harebrained Schemes LLC 4-time creator on

      Mitch here @Paul: This is good news! We love Dragonfall and can't wait to make it even better. The studio's doing fine financially. This is about passion and improving our work!

    4. Paul Gaffney on

      While this initially sounds like good news - means the studio is doing okay, right? - I'm still not so sure. It just kind of feels like SRR isn't doing as well as I think it should be, and while I have no financial stake in it (I know being a backer doesn't make me an investor), I'm still really curious how SRR and especially Dragonfall is selling and how Harebrained is doing, because you're one of the few studios out there that's really hitting it out of the ballpark as far as making the sort of games I'd like to see is concerned.

      So I guess I'm asking that: how's the studio doing, financially? If I want to see you guys continue to thrive, should I be pushing you out to my friends and followers more, or do things seem to be going just fine?

    5. Jourdan Perla on

      Can't like this enough. Thanks for the extended support and love you've shown us. You are awesome.