Share this project

Done

Share this project

Done
Turn-based tactical 'Mech combat set in the classic 3025 era of the BattleTech Universe. From the creators of the Shadowrun Series!
Missed the Kickstarter? Become a Late Reinforcement Backer at battletechgame.com
Missed the Kickstarter? Become a Late Reinforcement Backer at battletechgame.com
41,733 backers pledged $2,785,537 to help bring this project to life.

Important Backer Beta Info

211 likes
Hey everyone,


Thanks for all the kind words about our last Kickstarter Update and gameplay video - seeing your reactions and excitement means the world to us, especially when we're in the thick of things. 

The whole team here is really excited to get the Backer Beta into your hands on June 1st. Unfortunately, in the last few weeks, we've been working through some significant multiplayer connectivity issues and as of yesterday, we don't believe multiplayer will be stable enough for release by June 1st. Therefore, the June 1st release will contain single-player Skirmish mode ONLY, and we will update the Beta with PvP multiplayer as soon as it's ready. No time estimate on that yet but we'll keep you posted.

We're bummed that we’re not releasing multiplayer simultaneously with single-player Skirmish (especially since we've been having so much fun competing with each other at the office, and telling you guys all about it!) but sometimes the soup just needs a little more time on the stove. As always, we’ll continue to keep you informed, and we still can't wait for you to be able to go hands-on against the AI in Skirmish mode on the 1st.

Expect another Kickstarter update next week with more specific information about how to get your Beta key. In the meantime, since we’re getting down to the wire, we thought we’d proactively answer a bunch of your questions in advance of the Backer Beta release with this FAQ.

Thanks and happy hunting!
Mitch

Backer Beta FAQ

What’s in the Backer Beta at launch?
The Backer Beta contains Single Player Skirmish versus the AI. You’ll be able to choose one of five deathmatch maps, set weather conditions, select your lance of ‘Mechs from 32 avaialable ‘Mech variants, assign MechWarriors to each, and choose the enemy forces you’ll fight.

What will be in the Backer Beta when it’s updated?
In addition to bugfixes, the update to the Backer Beta will add 1v1 multiplayer with all of the same content (maps, ‘Mechs, MechWarriors) that's available in single-player Skirmish. Hosts will be able to set the C-bills level of the match, choose the time limit for each turn, and more.

Can we expect more updates for the Backer Beta after that?
We’ll update the Beta as needed to fix high-impact and game-breaking bugs but we have no plans to update the Backer Beta with additional features or content beyond the scope of the Beta Kickstarter reward. This is a targeted Beta to get data on BattleTech combat with our Backers, not an Early Access game release.

How long will the Beta last?
At least a month after the multiplayer update is released. You should expect the Beta to “go dark” at some point during the run up to the launch of the game so we focus on the shipping version without the need to maintain the beta version.

Can I customize my ‘Mechs in the beta?
No. MechLab and the ability to choose colors, paintschemes, etc. are not part of the beta.

I heard you were doing a livestreamed “Backer Beta Bash” on 6/2. Is that still on? The livestreamed Backer Beta Bash on twitch.tv/hyperrpg has been postponed to coincide with the release of the Second Backer Beta Release containing multiplayer. We’re disappointed we won’t be able to celebrate with you but we’ve got work to do and need to stay focused.

What platforms is the Beta on? What about the final release?
The Kickstarter Backer Beta will be downloadable from Steam for Windows and Mac. The full version of the final game will be available on Steam, GOG, and Humble for Windows, Mac, and Linux.

Can I pre-download the Beta the day before so I’m ready to go on June 1st?
No, you will not be able to pre-load the Beta, but the download isn’t massive so you’ll be up and running pretty quickly!

How do I give you feedback?
Each time you finish playing, you’ll be prompted to fill out a short survey. The survey is different each time, so please check it out after each game you complete. In addition, we’re setting up a series of Beta sub-forums on battletechgame.com for folks to discuss what they like and could use improvements. The team regularly reads the forums and the discussions players have there are very helpful to us.

How do I report bugs?
If you encounter an uncommon bug (one you think won’t be found with standard testing), consult the Backer Beta Manual (available on June 1) for further instructions.

Can we stream and share our Beta experience?
You bet! Feel free to stream your gameplay, post on Youtube, share screenshots, blog about your experience, etc.

I backed below the Reward Level containing beta access. Can I still get into the Beta? 
Yes! If you are already a Backer and would like to upgrade your pledge, email us. Since this is a manual process, we’ll need to send you specific instructions.

Can my friends still get in the beta?
Yes, just tell them to go here: https://battletech.backerkit.com/hosted_preorders

Will BATTLETECH be released on Steam Early Access after the Beta but before Release?
No. The only thing between Beta and final release is a lot of hard work.

Can I get into the Beta after it launches?
Yes, but we will stop taking Backer Beta Tier pledges and upgrades two weeks prior to the close of Beta (which we’ll announce ahead of time.)

What are the system requirements for the Beta?
We’ve done our best to ensure a wide audience can play the Backer Beta but won’t have final system specs until much closer to the release of the full game.

Here are the minimum and recommended specs for this Beta release.

WINDOWS MINIMUM:

OS: Windows 7 or Higher
Processor: Intel Pentium Core i3 3210 3.20GHz or AMD FX 4300 3.8GHz
Memory: 8 GB RAM Graphics: NVIDIA GeForce 630 GT or AMD Radeon HD 6670 DirectX: Version 11
Network: Broadband Internet connection Storage: 11 GB available space
Sound Card: DirectX 9 sound device

WINDOWS RECOMMENDED:

OS: Windows 7 or Higher
Processor: Intel Pentium Core i5 3450 3.10GHz or AMD FX 6300 3.5GHz
Memory: 16 GB RAM
Graphics: NVIDIA GeForce GTX 750ti or AMD Radeon HD 7900 Series
DirectX: Version 11
Network: Broadband Internet connection
Storage: 15 GB available space
Sound Card: DirectX 9 sound device

MAC MINIMUM:
OS: OS X Mavericks
Processor: Intel 2.5 Ghz Mid 2011
Graphics: Radeon HD 6970M
Memory: 8 GB RAM
Network: Broadband Internet connection
Storage: 11 GB available space
Sound Card: On Board Audio

MAC RECOMMENDED:
OS: OS X El Capitan
Processor: Intel 2.9GHz Late 2013
Graphics: Nvidia GeForce GTX 775M
Memory: 16 GB RAM
Network: Broadband Internet connection
Storage: 15 GB available space
Sound Card: On Board Audio
Jean-Baptiste Perrin, CaGeRit, and 209 more people like this update.

Comments

Only backers can post comments. Log In
    1. Jesper Anderson on June 1

      No Linux. I can't play! :'(

    2. Jason Gagliardi on June 1

      So excited to check out the beta! Is there an official time for the release today?

    3. vsampedro on June 1

      Any news on the beta?

    4. Bill Briggs on May 31

      LAM gaming would be even better!

    5. David S on May 30

      LAN gaming would be excellent idea

    6. Brian Boss on May 30

      "Time to target that audience member in the stands and walk this mech outta here!"

      ... Crescent Hawk's Inception?

      Oh my goodness!!! I remember that quote!

    7. logan holmberg on May 29

      Any chance of letting us play in local Lans then? I know it's a shot in the dark.

    8. Phillip Seaver on May 26

      Looking good! Do you know if the minimum requirements might go down after beta? I've got one machine that will run it and another that is pretty close.

    9. William S Sinclair on May 26

      1. Any chance of more gameplay videos to hold us over?
      2. Since this is a Beta, we will be requested/expected to report bugs/performance/etc. how is this being handled? Will there be a web link to log stuff into an online template? Will we be posting in the forums? Will it be part of the program structure?

    10. Justinian on May 26

      Cannot wait to give this a spin! I'm not that interested in multiplayer but looking forward to see how the AI stacks up.

    11. Muzzlehead on May 26

      I can not wait... really looking forward to the Multi player... but I can wait... get the net code right!

    12. Samuel Boyer on May 26

      So stoked for this. Can't wait to get going on Thursday. I plan to be streaming it live for a significant portion of that day on my twitch channel, so feel free to come watch if you don't have access. www.twitch.tv/thespydyr

    13. Missing avatar

      Louhikarme on May 26

      Awesome! there goes my next weekend :D

    14. Missing avatar

      Christopher Milan on May 26

      Can we start a few days early? I am anxious to get my mech on and the game looks fantastic.

    15. ☜☆RSF☆☞ on May 26

      So excited!!! Keep up the awesome work team!

    16. Missing avatar

      Maestro on May 26

      Hey there, quick question on the beta. Would we be allowed / able to share the beta via Steam family sharing with a good friend who is a great battletech fan but unable to get the beta himself?

    17. vsampedro on May 26

      I'm more excited about the Skirmish mode than on the multiplayer, but I'm worried that my MacBook Pro from late 2013 (quad i7, 16GB, GeForce 750M) won't be able to play the game smoothly

    18. Missing avatar

      Hayashi on May 26

      "Time to target that audience member in the stands and walk this mech outta here!"

      ... Crescent Hawk's Inception?

    19. Missing avatar

      David on May 26

      @Donovan Willet They may have updated the FAQ since you looked at it an hour ago.
      Can we stream and share our Beta experience?
      You bet! Feel free to stream your gameplay, post on Youtube, share screenshots, blog about your experience, etc.

      To Harebrained... Awesome. Was only interested in single player anyway, so being able to play around with some skirmish is great news.
      And I'd like to echo what some PvP people have said. Better for it to be done well than to be rushed.

    20. Missing avatar

      Oliver on May 25

      Keep pushing on. Thanks for the updates. It will be worth the effort in the end, and the wait.

    21. Donovan Willett on May 25

      Any word on the NDA levels? I would like to promote screenshots and such on my guild page and such. But, if there is a strict NDA, I will fully understand too.

    22. Missing avatar

      Brian Johnston on May 25

      I'm sure you'll find, especially after a few years of broken major release after broken major release (couple years ago anyway), that most gamers would rather a game be delayed to be perfected than pushed to release, creating a half ass game or game mode. No worries fellas :-) We appreciate all the hard work you guys are putting in, and I'll say it again, that multiplayer video was GREAT! I can't wait to play even the single player.. this is the Mechwarrior game I've been waiting for.

    23. Ahren Morris on May 25

      "Blah blah blah something something the June 1st release will contain single-player Skirmish mode"

      Woot!

      Time to target that audience member in the stands and walk this mech outta here!

    24. Jorge Figueiredo on May 25

      It's hard work and it doesn't always end up the way we would all like - but I appreciate the work you do and can't wait to try whatever you throw our way!!

    25. Jesse Watts on May 25

      No multiplayer on launch is a shame, but I think I echo many of the other backers; we'd rather something working gets released than rushing a hack job.

      That said, What about Local multiplayer? could that be released? Had (still have) planned a launch party with a bunch of backers :(
      Either way, still looking forward to the first, with baited breath!

    26. Missing avatar

      Chosen_Chaos on May 25

      To be honest, I'd prefer that something be delayed in order to make sure it works than it be rushed and a substandard product be the result.

    27. Alex Clarke on May 25

      @Eric Loken - rofl. Im detecting a bit it of butt hurt saltyness from you.

      Im disappointed no multiplayer on the 1st but im too excited about the game to really be upset haha. Bring on the Battletech!

    28. Missing avatar

      Lanky on May 25

      Single-player Skirmish - sounds awesome. We can wait for the rest :)

    29. Missing avatar

      William on May 25

      Add me to the list of Linux supporters. Also, please update the Steam system requirements to match if the above are accurate because a 630GT is a lot different than a 660GT.

    30. RC on May 25

      http://battletech.backerkit.com - the Backerkit link HBS mentioned. It's linked to the email address you used to back the BATTLETECH project. If you don't know your password, use "Forgot Password" and it will send a password reset email. If that doesn't work, or you no longer have that email address, then contact HBS directly so they can verify you before helping you update your email address on Backerkit.

      http://harebrained-schemes.com/about/contact/ - sometimes email addresses get mistyped. Using HBS's web form reduces the likelihood of mistyping theirs. Just don't mistype yours when filling it out ^_^

    31. Missing avatar

      hulio tello on May 25

      The Lord-Commander has inspected our assembled ranks and has judged us wanting (PVP is not ready). As penance he is assigning extra time in the simulator. When he judges us ready (PVP is good to go) he will commission our Lances and send us out onto distant battlefields.

      I can hardly wait !!!

    32. Harebrained Schemes LLC 4-time creator on May 25

      @Jason - When keys are available, you'll go to your BackerKit account and then copy and paste your key into Steam. We'll have more information on all of that in next week's update.

    33. Jason on May 25

      How will I get this through Steam? How do I associate my pledge with my Steam account?

    34. William Thornton on May 25

      Looking forward to it ;)

    35. BeCause on May 25

      11GB?!?

    36. Joshua Brumley on May 25

      @DaggothAgahnim: So you'll be Wolf's Dragoons, ( the only representatives of the then unknown tin-spaw... er, Clans), then? :)

    37. Stephen Stroble on May 25

      Great news! Can't hardly wait for a share of the Big Stompy Mech action. :bow:

    38. Harebrained Schemes LLC 4-time creator on May 25

      @Radoslaw -- you can reach us from this page:
      http://harebrained-schemes.com/contact/
      or email info@hbs-studios.com
      -- Brian

    39. Jesse Nicola on May 25

      I see the graphics card requirements for OSX. Not sure how they stack up against the Intel Iris Pro 1536mb graphics card on my late 2015 macbook pro. Can I expect to be able to play this game?

    40. Radosław Grzanka on May 25

      " If you are already a Backer and would like to upgrade your pledge, email us. ". Sorry, I'm dense. What e-mail address? :)

    41. Ryan Scott Burke on May 25

      The AI hordes will feel my PPC rage!

    42. Harebrained Schemes LLC 4-time creator on May 25

      Hi Colombo. No, Linux will remain out of the beta. Although it may sound easy, it adds more test burden and expands the scope of work remaining before we can update the Beta with multiplayer.

    43. Colombo on May 25

      Hey, I am quite sad that Linux is left out (again), especially when there was no prior warning that it will be left out from beta (as the only system). Given that because linux with mesa supports newer version of OpenGL and Vulcan, it should be easier to develop/port from Windows on Linux than in Mac. And given that the architecture is relatively similar to Unix, you should be basically there. Can you do something about it?

    44. Missing avatar

      Ryoohk on May 25

      Well i just let out a big wooohooo and got the strangest looks from my coworkers

    45. Missing avatar

      Angel Rua Amo on May 25

      Thanks you for the update. It's sad for me having to wait until the final release because beta is not supporting Linux. Anyway, great news: it's even closer.

    46. Missing avatar

      Eric Loken on May 25

      I honestly don't give a wet slap for multi-player, so wouldn't be offended if it wasn't even in the final release. But I know others don't feel good about themselves unless they can feel they are superior to other people, so they may be less happy if it isn't in the final game.

      Yeah, I know, BT was a game between human players. But I don't play computer games for human interaction (as that kinda seems to me to be an oxymoron).

    47. DagothAgahnim(Menarra) on May 25

      I will await June the first eagerly, you freebirth scum.

    48. Joshua Brumley on May 25

      Well, it's a good thing I'll home to try it out. :)

    49. karl smith on May 25

      I'm more interested in the ai rather than multiplayer looking forward to it

    50. Louis L. on May 25

      Oh hey Mac support that's awesome, though I'll probably play it on my pc first :)