$44,429
pledged of $25,000pledged of $25,000 goal
685
backers
10days to go

All or nothing. This project will only be funded if it reaches its goal by Thu, November 1 2018 6:47 PM UTC +00:00.

Creative Games StudioBy Creative Games Studio
First created
Creative Games StudioBy Creative Games Studio
First created
$44,429
pledged of $25,000pledged of $25,000 goal
685
backers
10days to go

All or nothing. This project will only be funded if it reaches its goal by Thu, November 1 2018 6:47 PM UTC +00:00.

About

The towers of ARKHANOS  is a fast paced competitive boardgame for 2 to 4 players who will control one of the magic schools from the realms of Drunagor and try and build the magic towers in order to gain more prestige points to be appointed the greatest wizard of the realm.

Design by Daniel Alves and Eurico Cunha two of the creators from "MASMORRA: Dungeons of Arcadia", the game features artwork by Marcelo Bastos and Rodrigo Ramos creating a unique and colorful world.

Will you take the wizard's robe and accept the challenge or be forgotten by the magic high council of the realm?

Choose a magic school, gather your master and his apprentices and head to the ruins of Gil Garoth, where the challenge of arch magician ARKHANOS shall begin.

Your spellbook will grant you the necessary power to manipulate the ancient magic stones of Gil Garoth, in order to build arcane towers capable of channeling the powers of past civilizations. 

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Backers with Apprentice Edition or Deluxe Edition Pledges will receive a copy of the Kickstarter Exclusive plastic miniature first player marker of ARKHANOS.

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* Dice colors and floors artwork are not final product, they may vary to improve color blind awareness, disabilities and special needs.

The player who last visited a tower grabs the first player dice bag.

 Draw 5 random dice in a 4 player game and roll them.

Now he chooses one of those dices and allocates it in a tower with one of his meeples,

The number of pips and color of the selected dice will vary according to the different floors available. On the example above, the Red player sees a floor that requires pink and odd numbers. He grabs a 3 pips pink die and allocates on one of the 3 pillars from that floor.

Each one of the pillars have one special ability that is triggered once you allocate one die on top of it:

IMPORTANT: Meeples that are allocated on other floor pillars don't trigger special abilities, these abilities are only triggered by allocating dices.

Once he chooses his dice, allocated in a tower and gain the special ability corresponding to the chosen pillar, the player turn ends. Going clockwise around the table, each player does the same on his turn until one die is left on the table.

If, on a player's turn, he completes the tower (by allocating on the 3rd pillar), that floor is scored. You tally up strength among the players that helped build that floor and whoever has the most strength score more Prestige Points (PP) according with the magic council if it's one of the towers from the edge of the ruins (towers that are face up) or the one in the middle of the middle (a face down tower):

After distributing the building Prestige Points(PP), every player collects their meeples that were on the floor with dice, and if there's any meeple that was allocated on a pillar without dice, that meeple is frozen, and stays on the tower for all eternity. After that, draw the next floor from the tower pile and put it on top of the pillars, it's time to level up a new floor.

If on your turn you don't have any dice that fits on any of three edge towers (face up floors), you can always use the one in the middle (face down floor). The middle tower is a less powerful tower and can hold any type of dice, no matter his color or number. On another hand, the middle tower is very mystical and grants you powerful skills from your spellbook.

The player gains the spell skill of the numbered dice he used on the middle tower. On the example above, the blue player allocates a number 3 dice on the middle tower, he can get another meeple from his personal supply and put him on the number 3 spell on his spellbook of magics. in future turns, he can return this meeple from his spellbook for his personal supply in order to gain the number 3 ability.

After every player has had their turn, the leftover dice gets put on the Mana Pool player board, marking that the current round is over.

The first player then passes over the first player dice bag to the player on his left and a new round begins. After 8 rounds (in a 4 player game or 9 in a 3 player game) the player with the most Prestige Points (PP) is crowned the greatest wizard of the whole realm and wins the game.

Please be aware that this is a Work In Progress Rulebook. It is not final. Rules may still be tweaked and changed, layout and graphics may still be altered. So, if you see anything in here that isn't the same later, understand that during the Kickstarter the project is still in development and all aspects are subject to improvements.

You can take a look at our WIP Rulebook HERE.

 Note: Brazilian backers will receive their pledge via localization from Conclave Editora and their game box will include a portuguese version of the rulebook and all printed components due to this partnership.

 Are you a content creator and want to make a review of our game? please send us an e-mail at: info@wearecgs.com

*Click here to learn more about the Dark Tower expansion.

We have many stretch goals for this campaign, recruit your wizard friends and together let's conquer them all:

there's more stretch goals inside the wizard's hat ... help us with our project and abracadabra ... they shall appear.

Mercenary meeple colors are not final, they will be tested and improved before production.

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Note that anything marked with this:  

is an Exclusive item for Kickstarter backers, with remaining stock available at conventions and special promotions only.

We at CGS are very excited to launch Arkhanos.

It has been an incredible experience to develop a Kickstarter Campaign for a board game that we have created and designed.

Below we will try to present a few reasons why we feel this project is worth your support:

• Simplicity - ease to learn and play - It’s a game that you will learn the rules very fast and play smoothly with your friends and family

• Strategic – play as a magician - Arkhanos has a strategical appeal that will drive your attention to every detail of your next round in order to defeat your opponents

• 3D Construction – build your towers - Different from the ordinary, Arkhanos has developed an exclusive gameplay that uses the tower construction as a path to finish the game.

• Independent Creators – from us for us.

Supporting Arkhanos and Creative Games Studio, you will be supporting the independent designers that have dedicated a lot of effort to accomplish their daily dream that is create games that they love to design and play.

It is an amazing experience for us, as gamers lovers and designers, to be able to present you Arkhanos.

We are sure that without your backing we would not be able to be here launching ARKHANOS.

Created by collectors passionate about board games, with more than 30 years of experience in different types of games. The fundamental commitment of Creative Games Studio is to create games that are creative, fun and have a gameplay thought in differentiated manners, so that its customers and partners perceive in every detail the differentials and originality of each project. The games are linked to the founders of the company from the youth, when moved by the idealism, began commercial activities in this sector in 1999.

Meet our founders in our website to know detailed information about our team: www.wearecgs.com

Like us on facebook and instagram.

Become a fan on BGG.

While the Kickstarter version of 'Towers of Arkhanos' will only be offered through Kickstarter during this campaign, we're happy to announce that IDW Games will be publishing the retail version in 2019.

If you're a distributor or retailer and want to be reminded when orders will be made available for the retail version of 'Towers of Arkhanos', please email kurt@idwpublishing.com.

The European Union, USA, Canada, and Brazil will be “Shipping Friendly”. Backers from these countries will not pay import taxes.  

Based on what we see on other campaigns, we will be charging shipping once the Kickstarter is over, based on the actual costs. We will collect your address information via our pledge manager, after the campaign ends. The following is a list of rough estimates for shipping a standard core pledge of "The Towers of Arkhanos". 

Keep in mind these are just estimates, and our team is working with a few fulfillment companies to try and reduce these shipping costs at a minimum level for all backers.

APPRENTICE EDITION:

  • USA: $10 - $14
  • CANADA: $15 - $18
  • EUROPE : $15 - $18
  • BRAZIL: $30
  • REST OF THE WORLD: $25 - $30

APPRENTICE PARTY PLEDGE X3: Includes 3 copies of the Apprentice Edition shipped to the same address.

  • USA: $20
  • CANADA: $22
  • EUROPE : $21
  • BRAZIL: Friendly Conclave
  • REST OF THE WORLD: $51

APPRENTICE PARTY PLEDGE X5: Includes 5 copies of the Apprentice Edition shipped to the same address.

  • USA: $25
  • CANADA: $26
  • EUROPE : $22
  • BRAZIL: Friendly Conclave
  • REST OF THE WORLD: $60

SORCERER EDITION:

  • USA: $12 - $17
  • CANADA: $17 - $19
  • EUROPE : $17 - $19
  • BRAZIL: $30
  • REST OF THE WORLD: $38 - $42

SORCERER PARTY PLEDGE X3: Includes 3 copies of the Sorcerer Edition shipped to the same address.

  • USA: $21
  • CANADA: $24
  • EUROPE : $22
  • BRAZIL: Friendly Conclave
  • REST OF THE WORLD: $55

SORCERER PARTY PLEDGE X5: Includes 5 copies of the Sorcerer Edition shipped to the same address.

  • USA: $26
  • CANADA: $28
  • EUROPE : $23
  • BRAZIL: Friendly Conclave
  • REST OF THE WORLD: $55

PLAYMAT ONLY:

  • USA: $10 - $12
  • CANADA: $15 - $17
  • EUROPE : $15 - $17
  • BRAZIL: $18
  • REST OF THE WORLD: $18 - $22

WIZARD'S DELUXE EDITION (Base Game + 5th player + Playmat): 

  • USA: $19 
  • CANADA: $22
  • EUROPE : $22
  • BRAZIL: $37
  • REST OF THE WORLD: $55 - $60

WIZARD'S DELUXE PARTY PLEDGE x3: This will be made in 2 separate boxes, a 30 inch poster tube for the playmat and the box for the game.

  • USA: $26
  • CANADA: $28
  • EUROPE : $26
  • BRAZIL: Friendly Conclave
  • REST OF THE WORLD: $64

WIZARD'S DELUXE PARTY PLEDGE x5: This will be made in 2 separate boxes, a 30 inch poster tube for the playmat and the box for the game.

  • USA: $31
  • CANADA: $32
  • EUROPE : $32
  • BRAZIL: Friendly Conclave
  • REST OF THE WORLD: $95

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SHIPPING The Dark Tower Expansion: 

On the pledges SORCERER and WIZARD DELUXE you can add the Dark Tower Expansion with NO EXTRA CHARGE on top of what you are already paying today.

On the Apprentice pledge, adding the Dark Tower Expansion will add an extra shipping cost of $5 five dollars.

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Our fulfilment process aims to be as fair as possible. For this reason, rewards are sent to all backers (including any retail backers) at the same time. Due to the unpredictability of the postal services we cannot guarantee the order in which they arrive. 

Friendly shipping to Brazil will be imported and handled by "Conclave Editora".

Risks and challenges

We understand that every Kickstarter campaign has its challenges when it comes to the production of the games, specifically when dealing with manufacturing, shipping and logistics worldwide.

There are some challenges that we have already faced and overcame. New risks and difficulties are sure going to appear but we prepared to face and solve them as well.

We at CGS analyze every risk possibility and develop a plan to minimize those risks by constructing a close relationship with our partners that will manufacture and ship Arkhanos to you.

Arkhanos has all of its illustration and graphic design work complete. We are now working with reviewers to start the pre-press process before the project goes live.

We are CGS, we are game lovers, we are counting on you to support us on Kickstarter.

GENERAL TERMS:

- After 30 days from the delivery date to your door, we will not accept complaints related to the game box contents (missing components, damaged components, etc.).

- After 6 months from the shipment date, we will not accept complaints related to the shipment of items (damaged package, lost or missing contents, etc.).

- After 12 months from the shipment date, we will not accept any complaints related to this campaign. Our customer service will, however (of course), be available for questions, replacement of parts and other standard practices.

REFUND TERMS:

- An order can be canceled and fully refunded before the end of the campaign by clicking on the applicable button on Kickstarter.

- Regarding the payments made through Kickstarter:

• You can get a full refund without any conditions within 14 days after the end of the Kickstarter campaign.

• You can get 80% refund without any conditions from the 15th day after the end of the Kickstarter campaign to the day the first ship with Towers of Arkhanos content departs from China. The start of the shipping date will be announced in a Kickstarter update.

- Regarding payments made through the Pledge Manager:

• You can get a full refund without any conditions within 14 days after the payment, not 14 days after the Pledge Manager closes.

• You can get a 80% refund without any conditions from the 15th day after the payment to the day the first ship with Towers of Arkhanos content departs from China. The start of the shipping date will be announced in a Kickstarter update.

- The refunds are made by default in USD through Kickstarter and the Pledge Manager. Transaction fees may be applied by the transaction operator (normally Stripe). If the refund through Kickstarter or the Pledge Manager is not possible (for instance if the debit/credit card expired, or because of the use of a virtual card, or for any other reason), the refund will be made with a bank wire. Additional bank fees may apply depending on the bank and the country.

SHIPPING TERMS:

- It’s ultimately your responsibility to respond to our post-campaign survey to claim your rewards and to give us information about your shipping address and add-on choices. If you ignore our last call email for more than 4 weeks we will consider your pledge a donation and we won’t be able to ship you a reward.

- If the game fails to arrive because of your mistake (wrong address, recipient absent, failure to pick up at courier/postal warehouse, etc.), any additional shipping/warehousing cost for us to re-send/re-deliver your game will be your responsibility. This also includes the costs associated with returning the game. If after investigation it becomes clear that the error was on our part, we will resend your package at our expense.

- If the package is lost, destroyed or damaged, the carrier will be held solely responsible. Any customer claim to the carrier needs to be made at the time of delivery, not later. If the package seems damaged, please ask the postal carrier to make you a receipt "accepted with reserve".

- Please note that we will not reship any game without first investigating what happened to the first shipment.

- If your game arrives with missing or damaged components, provide us with proof and we will substitute them once we have verified the damage.

- If you live outside of the countries specified as "friendly", customs taxes may be added. Please check your country's rules and regulations as this aspect will not be our responsibility.

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Questions about this project? Check out the FAQ

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    Apprentice Edition

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    Our shipping will be charged after the campaign, during the Pledge Manager.

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    Three copies of The Towers of Arkhanos Deluxe Edition, which includes The Apprentice Edition + 5th player expansion + Deluxe Playmat, and also all applicable unlocked stretch goals.

    Our shipping will be charged after the campaign, during the Pledge Manager.

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    Our shipping will be charged after the campaign, during the Pledge Manager.

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    Five copies of The Towers of Arkhanos Deluxe Edition, which includes The Apprentice Edition + 5th player expansion + Deluxe Playmat, and also all applicable unlocked stretch goals.

    Our shipping will be charged after the campaign, during the Pledge Manager.

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