About this project
Risks and challenges
As a small group, we feel that the work needed to complete the game could take longer than estimated. We believe that we have given ourselves enough breathing room in the release date. However, if a setback does arise and we cannot release the game at the suspected date, we will communicate with the community exactly why this happened and make efforts to streamline certain aspects of development.
Working in a multiplayer online environment introduces a series of complications when creating nearly every aspect of the project, specifically programming. We have a lead programmer with a degree in computer science. Our pre-production demo conquered many problems that we might have faced later in development. If we are presented with a situation where an engine modification is beyond our grasp, we will contract additional programmers to solve the problem and continue development.
We will also need to search and hire a composer to fulfill the game's music needs. Composing original music has its own set of challenges and could take a great amount of time. We will be working closely with the composer to help assure that work is being completed both with quality and speed.
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