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A collection of new monsters for use with the Dungeon Fantasy Roleplaying Game, Powered by GURPS!
A collection of new monsters for use with the Dungeon Fantasy Roleplaying Game, Powered by GURPS!
1,019 backers pledged $54,741 to help bring this project to life.

Spirit Guardian Adventure Seeds

Posted by Philip Reed (Collaborator)
12 likes

We're now at 83% of the goal and steadily climbing, gathering more and more support every day! As we've mentioned before, the new Monsters 2 book includes adventure seeds . . . which makes the original Monsters book feel forgotten. Fortunately, Matt Riggsby is here with another bit of fun for use with one of the monsters found in the Dungeon Fantasy Roleplaying Game box set!

Spirit Guardian Adventure Seeds

  •  The Spirit Moves. Spirit guardians can be formidable, but at least they’re limited to one place. Usually. A spirit guardian attached to a forest may find its domain expanding when the forest grows. And when the forest is controlled by a mad druid with the power to make the trees march, the spirit guardian goes with them. If a group of delvers could just get to the druid, they could stop the moving forest’s weird rampage, but every step of the way, the quest is complicated by a spirit trying to push them out. And things could get really bad when the forest rolls up the slopes of an extinct volcano and the spirit’s attempts to pummel them start to do cutting damage (from the jagged shards of obsidian whipped up from the ground) rather than crushing.

- Phil Reed

Paragonlostinspace, Steven, and 10 more people like this update.

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    1. Missing avatar

      Gerard on

      Thanks for including these adventure seeds for the Monsters 1 book. It's a nice touch, and a much-appreciated gesture for supporters of the DFRPG.