28% and Selecting Add-Ons
Thanks to your efforts and the assistance of over 300 other backers, we've already reached 28% of our goal and are continuing to build support. To help raise awareness of the project, we ask that you do two different things today.
- Join in the rpg.net discussion in this thread. Let everyone know why you're backing the project and how much fun you've already had playing the Dungeon Fantasy Roleplaying Game and GURPS. This will help raise awareness and demonstrate to others just how much fun they could be having with the game.
- Share this Facebook post. Our experience shows that Facebook shares directly drive awareness and support, so as many of you sharing today as possible should have a direct impact on the campaign. Again, it is all about raising awareness.
Thanks in advance for engaging with the readers at rpg.net and for spreading word of the campaign on Facebook!
For those of you unsure of how to include add-on items in your rewards, here's a quick overview of the process. First up, decide which add-ons you want. For example, you may want the Illuminati D6 Dice Set of six 19mm d6 for $11.
Go into your pledge and adjust the total up by $11, the price of the Illuminati D6 Dice Set, and then save your pledge. All done! Later, in the BackerKit stage, you'll make your exact add-on choices and finalize everything there.
Please note that to select physical add-ons, you must have chosen a reward level that does not include a restriction against physical items. If you have chosen "no reward" or the $10 PDF reward, for example, you may not choose physical add-ons in BackerKit. This is because we need to manage the process and must work within project limitations. Thank you for understanding.
Time to Share!
Campaigns that fund quickly do better overall, so today is the day to get out there and share the project at your favorite blogs, forums, and Facebook groups. More support = reaching our goal, and we have to reach our goal before we can start breaking those stretch goals!
Thanks for being here, gang, and please let us know if you have any questions about the project.
- Phil Reed