Wake is an exciting introduction to the Last World, a sci-fi, steampunk, fantasy playground for anyone to play in. Read more
Funding for this project was canceled by the project creator on November 28, 2012.
About this project
IMPORTANT NOTE: We have obtained fiscal sponsorship through Shunpike, a 501c3, meaning donations (minus the value of rewards) are tax deductible! Feel free to contact us for more details.
**Keep an eye on this page for stretch goals and rewards!!**
What is WAKE?
WAKE is about Anna, who is just your average Seattle girl - art-school dropout, just got dumped by her boyfriend, smokes too many cigarettes, drinks too much coffee, has a roommate that drives her insane, sketches incessantly... And has two major organizations from the Last World racing across time and reality to get to her sketchbooks first. Join Anna as she discovers that her dreams about being a heroine in the Last World aren't just vivid, they're real - and her sketches are important enough to start a war.
It is an independently produced multi-season sci-fi action web series, with strong elements of steampunk and fantasy, intended to introduce viewers to the Last World.
What is the Last World?
The Last World is a universe in which the fabric of time and space has lost much of its continuity and where consensus of thought can change reality. It was created as a backdrop for the beautiful and unusual clothing designs of Lastwear.
Last Reel Cinema was born out of the desire to share that world with you, the audience! WAKE is exactly the sort of story we're interested in telling as creative artists - one with unlimited ability to grow and develop not only with us and the characters in the world, but with you the viewers.
Who else is involved?
We've pulled together some great artists to help make this project a reality, all of whom contributed their work to the video.
Ian Hubert is our VFX artist, known for his work on Project London, his own webseries Dynamo, and the Blender Institute's short Tears of Steel. He will be helping us create the monolithic airships, beautiful backdrops and other secret things we can't tell you!
Our composer, Nathaniel Johnstone, is creating an original score especially for WAKE, that you won't be able to hear anywhere else.
We have an amazing cast, led by Tisch-trained Katherine Grant-Suttie, local actor Casey Raiha, and Adrienne Clark of The Satori Group.
These, along with many more talented, experienced folks are excited to bring the action, adventure, and magic of WAKE to you.
Most importantly - Why $18,000??
Filming any production is expensive! $18,000 is a bare-bones goal that will bring you the first two episodes of WAKE; allow us to offer the rewards we've promised you; pay for insurance, permits, location access, props, costumes; and everything else that makes a production happen. The amount of work required to bring you this series at the level of quality we want to provide takes an enormous amount of time and energy - too much to ask the professional artists we're working with to volunteer their time. We want to pay them, fair and square. These costs add up!
This is why we need your help! We believe strongly in the "fan supported/creator distributed" model pioneered by the Zombie Orpheus/Dead Gentlemen team. We're inspired by their forward-thinking and excited that they are willing to lend their advice and assistance to us, and have already begun to do so! We believe that great shows should be beholden only to their fans and never to studios - and therefore never subject to cancellation due to resources or ratings. Everyone from producers, designers, actors, crew, extras, to most importantly YOU the fans, should have a sense of collaboration and ownership over awesome projects such as this.
Promotional photos were provided by the very talented Gabino M Photo.
Risks and challenges
As with all new projects, we're terrified and excited about it! Here's why we're terrified (and also a little excited):
One of our biggest hurdles as a production company is to find a Director of Photography to help us achieve the look we want for our series. Unfortunately, DP's of any caliber absolutely MUST be paid. We cannot make this project to the standards we would wish unless we have a DP that knows what they're doing, which means we need money so that we can hire them. We've been searching high and low for someone who will work on the cheap (or for our undying gratitude), and although we've contacted a lot of people, we haven't been able to find someone we love. We need to be able to pay!
This is an ACTION series! On the Internet! On a low budget!?! There are explosions and giant robots and fight sequences - all of which take an enormous amount of time and energy to create in post-production or rehearse prior to shooting. We need green screens and stunt people and sweet-looking weapons! The cool thing is that we have the personnel who are ready and willing to make it happen - we just (again) need the financial resources.
Not to mention, we're introducing a brand-spanking new universe to Internet audiences. It is dense and faceted and complex - so much so, that it's hard to know where to even begin to tell a story that is accessible to our audience. We've been working on it for over a year already! Facilitating the creation of a new science fiction universe takes not only hours, (wo)man-power, and a lot of caffeine - but also people who are qualified and have experience doing just that. Lauren Christine Olson, our head writer, has her Bachelor of Fine Arts degree in Original Works from Cornish College of the Arts in Seattle, WA - so she graduated with a specialty in creating new work for the stage! Not only is she a sci-fi enthusiast, but she's got experience writing experimental plays in heightened-reality worlds, which is exactly what this series demands. And Lauren will be consulting with the aforementioned Ian Hubert and Jim Johnson (a Digipen employee and Disney film veteran), utilizing their knowledge and years of experience to translate stage writing to screen writing.
Our production staff largely have roots in theater, and we're all making the transition to film. So, we're learning as we go and there's definitely a learning curve making the switch from working on a stage to working on a screen. And although we might be green, we're fortunate enough to have a lot of support from people who do have that experience - the Zombie Orpheus/Dead Gentlemen team who created JourneyQuest, Ian Hubert and Jim Johnson, and we're now supported by Shunpike in Seattle, WA.
At the end of the day, it all comes down to hard work. Working hard and being realistic will get us 90% of the way - we're willing to learn what we don't know and stay in communication with the people who do know so that we can become more knowledgeable filmmakers. We all have to start somewhere - and the somewhere we're starting is ambitious! It's what has drawn in professional support across the board from actors to writers to VFX designers to sponsors to costumers and more. Just getting started at all is the very hardest part, and we're already there!
We just need that one.... last.... PUSH!Learn about accountability on Kickstarter
Have a question? If the info above doesn't help, you can ask the project creator directly.
- (29 days)