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A millennia-spanning, strategic tabletop roleplaying game from industry award-winning designers Brian R. James and Matt James.
A millennia-spanning, strategic tabletop roleplaying game from industry award-winning designers Brian R. James and Matt James.
A millennia-spanning, strategic tabletop roleplaying game from industry award-winning designers Brian R. James and Matt James.
823 backers pledged $66,254 to help bring this project to life.

About this project

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RED AEGIS Roleplaying Game

$66,254

823

Please tell your friends!

Thanks to you RED AEGIS has reached it's initial funding goal! But we're only scratching the surface of the value we want to offer our backers. As we reach certain pledge goals, new products are automatically added to the digital boxed set (at no additional cost to you!).

But WE NEED YOUR HELP TO SPREAD THE WORD about this kickstarter. Please tell your friends about RED AEGIS on social media sites or message boards you may frequent. The more you tell your friends and followers about RED AEGIS, the bigger and better the stretch goal rewards you'll receive.

Reward Levels

Thanks to gracious backers like you, RED AEGIS has unlocked several stretch goals. Listed below is a detail breakdown of the specific rewards available in each reward tier:

Backer ($1)

Access to Aegis Insider community at Loremaster.org

Vanguard ($5)

RED AEGIS Player’s Guide (digital)
Access to Aegis Insider community at Loremaster.org

Iron Vanguard ($20)

RED AEGIS Player’s Guide (softcover book)
RED AEGIS Player’s Guide (digital)
Access to Aegis Insider community at Loremaster.org

Monolith ($25)

RED AEGIS Core Rulebook (320 page, digital)
RED AEGIS Player’s Guide (digital)
Access to Aegis Insider community at Loremaster.org

Scholar ($50)

RED AEGIS Online Tools
RED AEGIS Digital Boxed Set
* RED AEGIS Tactics (digital)
* RED AEGIS Unleashed: Age of Monoliths(digital)
* RED AEGIS Unleashed: Age of Blood & Iron(digital)
* RED AEGIS Hacker’s Guide to Pathfinder (digital)
* RED AEGIS Hacker’s Guide to Fate Core (digital)
* RED AEGIS Hacker’s Guide to 13th-Age (digital)
* RED AEGIS Hacker’s Guide to Dungeon World (digital) [Unlocks at $60k]
RED AEGIS Core Rulebook (320 page, digital)
RED AEGIS Player’s Guide (digital)
Access to Aegis Insider community at Loremaster.org

Sage ($75)

RED AEGIS Core Rulebook (320 page, hardcover book)
RED AEGIS Core Rulebook (320 page, digital)
RED AEGIS Player’s Guide (digital)
Access to Aegis Insider community at Loremaster.org

Loremaster ($100)

RED AEGIS Online Tools
RED AEGIS Core Rulebook (320 page, hardcover book)
RED AEGIS Core Rulebook (320 page, digital)
RED AEGIS Digital Boxed Set
* RED AEGIS Tactics (digital)
* RED AEGIS Unleashed: Age of Monoliths(digital)
* RED AEGIS Unleashed: Age of Blood & Iron(digital)
* RED AEGIS Hacker’s Guide to Pathfinder (digital)
* RED AEGIS Hacker’s Guide to Fate Core (digital)
* RED AEGIS Hacker’s Guide to 13th-Age (digital)
* RED AEGIS Hacker’s Guide to Dungeon World (digital) [Unlocks at $60k]
RED AEGIS Player’s Guide (digital)
Access to Aegis Insider community at Loremaster.org

High Loremaster ($150)

RED AEGIS Core Rulebook (320 page, signed & numbered leatherbound book)
RED AEGIS Core Rulebook (320 page, digital)
RED AEGIS Online Tools
RED AEGIS Digital Boxed Set
* RED AEGIS Tactics (digital)
* RED AEGIS Unleashed: Age of Monoliths(digital)
* RED AEGIS Unleashed: Age of Blood & Iron(digital)
* RED AEGIS Hacker’s Guide to Pathfinder (digital)
* RED AEGIS Hacker’s Guide to Fate Core (digital)
* RED AEGIS Hacker’s Guide to 13th-Age (digital)
* RED AEGIS Hacker’s Guide to Dungeon World (digital) [Unlocks at $60k]
RED AEGIS Player’s Guide (digital)
Access to Aegis Insider community at Loremaster.org

Associate Game Designer ($250)

Mentoring with a member of the RED AEGIS design team
Opportunity to secure a contract to design content for the RED AEGIS Roleplaying Game
RED AEGIS Core Rulebook (320 page, signed & numbered leatherbound book)
RED AEGIS Core Rulebook (320 page, digital)
RED AEGIS Online Tools
RED AEGIS Digital Boxed Set
* RED AEGIS Tactics (digital)
* RED AEGIS Unleashed: Age of Monoliths(digital)
* RED AEGIS Unleashed: Age of Blood & Iron(digital)
* RED AEGIS Hacker’s Guide to Pathfinder (digital)
* RED AEGIS Hacker’s Guide to Fate Core (digital)
* RED AEGIS Hacker’s Guide to 13th-Age (digital)
* RED AEGIS Hacker’s Guide to Dungeon World (digital) [Unlocks at $60k]
RED AEGIS Player’s Guide (digital)
Access to Aegis Insider community at Loremaster.org

Chosen One ($500)

A seat at a private game of RED AEGIS with the lead designers at Gen Con 2014
RED AEGIS Core Rulebook (320 page, signed & numbered leatherbound book)
RED AEGIS Core Rulebook (320 page, digital)
RED AEGIS Online Tools
RED AEGIS Digital Boxed Set
* RED AEGIS Tactics (digital)
* RED AEGIS Unleashed: Age of Monoliths(digital)
* RED AEGIS Unleashed: Age of Blood & Iron(digital)
* RED AEGIS Hacker’s Guide to Pathfinder (digital)
* RED AEGIS Hacker’s Guide to Fate Core (digital)
* RED AEGIS Hacker’s Guide to 13th-Age (digital)
* RED AEGIS Hacker’s Guide to Dungeon World (digital) [Unlocks at $60k]
RED AEGIS Player’s Guide (digital)
Access to Aegis Insider community at Loremaster.org

Producer ($1000)

Insider peak at the project plan, design documents, and draft manuscripts
Sit in on Skype meetings with the designers at various stages of the process
Commission an illustration of your design to be included in the Core Rulebook
RED AEGIS Core Rulebook (320 page, signed & numbered leatherbound book)
RED AEGIS Core Rulebook (320 page, digital)
RED AEGIS Online Tools
RED AEGIS Digital Boxed Set
* RED AEGIS Tactics (digital)
* RED AEGIS Unleashed: Age of Monoliths(digital)
* RED AEGIS Unleashed: Age of Blood & Iron(digital)
* RED AEGIS Hacker’s Guide to Pathfinder (digital)
* RED AEGIS Hacker’s Guide to Fate Core (digital)
* RED AEGIS Hacker’s Guide to 13th-Age (digital)
* RED AEGIS Hacker’s Guide to Dungeon World (digital) [Unlocks at $60k]
RED AEGIS Player’s Guide (digital)
Access to Aegis Insider community at Loremaster.org

Stretch Goals

RED AEGIS Digital Boxed Set: Miscellaneous items like those included in tabletop boxed sets of yore, this collection of bonus goodies contains pregenerated character, encounter charts, maps, and more. The digital boxed also includes two notable exclusives: the RED AEGIS Hacker's Guide and RED AEGIS Unleashed (see descriptions below). Finally, the Digital Boxed Set also grants you access to the Red Aegis Online Tools (character builder, lineage designer, and so on).

RED AEGIS Hacker's Guide: This accessory contains system "hacks" for incorporating RED AEGIS into other game systems. Initial target is the Pathfinder roleplaying game, with additional systems added with stretch goals.

RED AEGIS Unleashed: An epic-sized adventure path that spans 9 time periods (through stretch goals). Each adventure is accompanied by a novelette that ties into the adventure arc. The first module will be penned by Brian R. James and Ed Greenwood.

RED AEGIS Tactics: A tactical skirmish game that is designed for 2-6 players. Players construct an army using everything from axe-wielding barbarians, to spell-slinging archmages--from incredulous biker gang vagabonds, to futuristic space soldiers. This is truly the battle of all ages. Construct your army, deploy to the fields of battle, and defend the prestige of your legacy.

Pyralithos
Pyralithos

Join us in designing a tabletop roleplaying experience that you've never seen before!

RED AEGIS is an alternative take on the traditional roleplaying game. This is not just a game about fighting monsters and pillaging ancient ruins for treasure (though we have that too!).

RED AEGIS is an epic, millennia-spanning, strategic roleplaying game where you claim your birthright, rally loyal followers to your cause, and forge a dynasty to stand the test of time.

In RED AEGIS you command successive generations of heroes from the setting's ancient past to the far future–from axe-wielding barbarians to space marines packing gravity hammers, and everything in between.

RED AEGIS is about making difficult choices. These decisions will impact not only your tribe's future, but also the fate of your descendants and the world they inhabit.

We're excited to share with you our vision of epic storytelling. Vorpal Games is devoted to hiring the best talent in the industry to make that vision a reality.

Macuilanx
Macuilanx

The Game

In addition to familiar tropes you'd expect from playing a game of Dungeons & Dragons®, RED AEGIS is also infused with millennia-spanning tactical strategy, inspired by games like Sid Meier's Civilization® and X-COM®.

The story of a RED AEGIS campaign is revealed over ten gaming sessions, where you command successive generations of heroes from the world’s ancient past to the far future. 

In RED AEGIS all heroes die. Whether on the field of battle or of old age, your character will eventually die. At the start of each game session you play a new character, a descendant of your starting character’s bloodline.

In RED AEGIS your character abilities are not tied to the individual hero you are playing. Rather, your skills and powers are inherited from and infused with your bloodline, passed from one generation to the next.

LEARN ABOUT GAME PLAY

One of our major motivations with our gameplay experience is to have hundreds, if not thousands, of years pass between each session. Your character in the new session will be a descendant of your past character and will inherent characteristics of the applied dynasty. For example; if in the past your ancestor slayed the great Minotaur lord Kogulous, you would not only gain in-game story-based rewards for such a feat, you would also earn additional Prestige to use in the construction of your descendants in following sessions. Prestige is a value pool that is increased based upon the actions and exploits of your character. One might view this as a type of experience pool, and they wouldn’t be incorrect. Different players would earn at different rates, depending on their actions in the campaign, as well as other factors that we’re not ready to release just yet. In addition, we are implementing a dynamic system by which the storyteller/dungeon master/game master might change from session to session. We refer to this as the Arbiter. The Arbiter will be a role that players will aspire to become, due to the increase in Prestige and other story-based rewards. This process is governed by an element of the game that revolves around the RED AEGIS itself.

Another interesting aspect you may enjoy: as your descendants traverse the timeline your characters will be defined not by equipment (as is in traditional tabletop RPGS), rather by your followers. Followers will have specific skill-sets and professions that will aid your character, and will help define them as your dynasty evolves. This is going to allow for an immense amount of customization, and it’s something we’re eager to show off once completed.

Ikomatshe
Ikomatshe

The Products

RED AEGIS Player's Guide: An introductory guide to the Red Aegis Roleplaying Game, featuring a complete, learn-as-you-go adventure and a printable character sheet for your custom bloodline.

RED AEGIS RPG Corebook: A lovingly crafted, hardcover sourcebook with high quality maps and illustrations scattered throughout. The book will contain complete rules to build your bloodline, as well as guidance for designing custom monsters and encounters set in the RED AEGIS universe.

Sample Products (Not Final)
Sample Products (Not Final)

The System

The RED AEGIS Roleplaying Game is powered by the LGS (Loremaster Game System™) –a customizable tabletop game engine that supports multiple genres and play-styles.

Unlike most other systems, the LGS encourages the selection of a new game master for each session, allowing for a truly unique experience whereby the actions of the game master are encoded into your shared story!

Hoarthostat
Hoarthostat

The World

The starting region characters will explore during the game's first age is known to the indigenous tribes as Namarune. This is the cradle of civilization in the Red Aegis setting, and it serves as the region where your tribe will take its formative steps toward building a dynasty and an empire to stand the test of time.

The tribes of Namarune have always feared the world anchors–those crimson, impossibly massive stone monoliths that have stood, inscrutable, since the dawn of time. To approach one was forbidden and taboo. To ignore the omens would be to invite the wrath of the gods down upon yourself and your tribe. 

Yet despite the warnings, each generation witnessed a foolish few that would make a pilgrimage to one the ancient monoliths in defiance of reason and self-preservation. The few that returned, if any, would often ramble of unimaginable wonders and lament of god-like powers wielded ever so briefly. Many of these individuals came to be shunned by their superstitious clan mates and driven into exile, while a rare few would be raised up and heralded as hero-kings. 

During the first arc of the campaign, the player characters gather at one of the fabled monoliths, where they are imbued with fantastic powers and a mandate for greatness.

Which destiny will befall you when heeding the call of the Red Aegis?

Namrune: Age of Monoliths (click image to view map animation)
Namrune: Age of Monoliths (click image to view map animation)

"No civilization lasts forever, and a society is most treacherous when facing its extinction. Countless inscrutable ruins dot the countryside of Namarune, like ichor-filled sores on a plague-ridden corpse. It’s curious that the most magnificent of these fallen structures often rest within sight of a world anchor—those most holy of stone monuments from which our own civilization was given rise."

Reward Add-Ons

You can add on individual copies of the Red Aegis RPG to any pledge that already is shipping a physical book by manually adding the appropriate amount on the pledge page:

+$15 for each additional softcover Red Aegis Player's Guide. Outside North America, please add an additional $10 shipping per book.

+$70 for each additional hardcover Red Aegis Roleplaying Game sourcebook. Outside North America, please add an additional $30 shipping per book.

+$15 for one (+$25 for two) Red Aegis challenge coin. It's a 1.5" diameter metal coin with colored inlays, numbered serially on the face. Outside North America, please add an additional $5 shipping (for 1 or more coins).

Challenge Coin (Not actual design)
Challenge Coin (Not actual design)

+$30 for each Red Aegis T-shirt. Outside North America, please add an additional $5 shipping per shirt.

T-Shirt design not final
T-Shirt design not final

+$60 (limit 1 per backer) for the Namarune: Age of Monoliths map, printed on canvas. Outside North America, please add an additional $15 for shipping.

+$120 (limit 1 per backer) for the Namarune: Age of Monoliths map, printed on canvas and gallery wrapped (stretched over a 1.5" wooden frame suitable for hanging). Outside North America, please add an additional $25 for shipping.

Gallery Wrap Canvas Map (child not included)
Gallery Wrap Canvas Map (child not included)

Depending on how much funding the project secures, we may add other add-ons at a later date. Ideas we're considering include a RED AEGIS event card deck, pad of character sheets, miniatures, and a leather-bound premium hardcover. If you have any other suggestions, please add them to the comments.

Want to be a Game Designer?

At the start of this Kickstarter we said “Join us in designing a tabletop roleplaying experience that you've never seen before!” and we meant it!

We’re sincere in our desire to solicit feedback from the roleplaying community during every stage of the design. But contributing to online polls and filling out beta surveys only goes so far. For a few of you, that sort of impersonal feedback is not enough. You want to be more directly in contact with the designers and help shape the mechanics or lore of the game.

Backers at the Associate Game Designer level will be given a small section of the Corebook to design. Other RPG Kickstarters may allow you a token task like naming an NPC, or a city, or some such, but this opportunity is much grander than that. Who knows, if you complete your assignment as tasked and on deadline, you may even find additional, paying contracts in your future.

The extra cost associated with this reward level is really for the one-on-one mentoring the backer will have with an established game designer, who will offer advice, critique design work, and so on. There should be no pressure for a backer to turn over a perfect design. Our fantastic editors are here to make every designer’s work shine!

Limited to 20 slots only.

The Design Team

Vorpal Games LLC is devoted to hiring the best talent in tabletop games. The design team for RED AEGIS is highly regarded in the industry, each having designed multiple game sourcebooks for leading publishers, including Wizards of the Coast, Paizo, and Kobold Press.

Brian R. James is an award-winning freelance game designer, co-owner of Vorpal Games, and lead story designer of RED AEGIS RPG. His game design credits include The Grand History of the Realms™, Open Grave: Secrets of the Undead™, Demonomicon™, Monster Vault: Threats to the Nentir Vale™, and Menzoberranzan: City of Intrigue™. Brian also co-authored Giants Revisited for Paizo Publishing. Follow Brian online at twitter.com/brianrjames.

Matt James is an award-winning game designer from Washington, DC, and co-owner of Vorpal Games. He has designed and developed game content for popular publishers such as Wizards of the Coast, Paizo, and Kobold Press. In his spare time he authors short stories and other speculative fiction. Matt is also a disabled combat veteran, having earned the Bronze Star Medal and Purple Heart during his service in Iraq back in 2005. Matt is the lead game developer for the RED AEGIS RPG. Follow Matt online at twitter.com/matt_james_rpg

Ed Greenwood is a Canadian writer and editor who created the Forgotten Realms. He invented the Forgotten Realms as a child, as a fantasy world in which to set the stories he imagined, and later used this world as a campaign setting for his own personal Dungeons & Dragons playing group. He began writing articles about the Forgotten Realms for Dragon magazine beginning in 1979, and he sold the rights to the setting to TSR in 1986. Greenwood has written many more articles and D&D game supplement books for the setting, and he has written Forgotten Realms novels as a freelance author.

Erik Scott de Bie is probably best known for his novels set in the Forgotten Realms setting, including Shadowbane (September 2011) and its sequel, Shadowbane: Eye of Justice (2012). He is also known in the gaming industry, having contributed to such successful Dungeons & Dragons products as Plane Above: Secrets of the Astral Sea™, Shadowfell: Gloomwrought and Beyond™, and the popular Neverwinter Campaign Setting™. Follow Erik online at twitter.com/erikscottdebie

Stephen Radney-MacFarland began working on RPGs in 2000, when he became the RPGA editorial assistant at Wizards of the Coast. Over the years, he's administered the Living Greyhawk campaign, aided in the development of the D&D 3.5 rules, was a developer for D&D 4th Edition, and taught numerous game design classes in the Seattle area. He now works at Paizo as a designer for Pathfinder. His current credits include Advanced Race Guide, Ultimate Campaign, and Mythic Adventures.

Miranda Horner joined the West End Games team as an editor in 1994. Shortly thereafter, she became an editor for the AD&D core team at TSR, Inc., then made the move to Seattle to work with Wizards of the Coast. Since then, she has been an editor on AD&D, Dragonlance, Ravenloft, and D&D (various editions) projects. She also spent some time as a managing producer for several Wizards of the Coast trading card game websites. When she's not spending her working hours wrangling text for D&D and other roleplaying games, she's working on websites for various clients and companies.

Eytan Bernstein is a game designer, editor, and author from New York. He's best known for his work on countless D&D books and articles, as well as contributions to RPG products from numerous other game companies. Eytan is a passionate civil rights activist who champions diversity in gaming. For more information about him, go to http://eytanbernstein.com/.

Mike Schley has close to two decades of experience as a professional artist and designer. His current focus is on providing illustration and cartography services to a wide variety of book and game publishers. He particularly enjoys collaborating with creators of fantasy and science fiction realms such as Wizards of the Coast and Scholastic Books. More of his work and thoughts can be found at www.mikeschley.com

Claudio Pozas is a true dual-threat in the RPG industry with his creative writing ability and amazing artistic proficiencies. Claudio is a writer/artist who has been working with roleplaying games since 2001. His first project of notice was the Counter Collection series for Fiery Dragon Productions. In the past few years, Claudio started working on Dungeons & Dragons for Wizards of the Coast. His writing credits include Heroes of Shadow™ and Heroes of the Feywild™, and his art has been featured in several issues of Dragon and Dungeon magazines. He currently resides in his native Rio de Janeiro, Brazil.

Erik Nowak is an advertising graphic designer by day, and a freelance RPG graphic designer by night. (He is quite sure that sleep is for suckers.) Erik has done layout and design work for Goodman Games, Blackdirge Publishing, Dreamscarred Press, Winter Fantasy, The Gamers Syndicate, synDCon, and more. He is especially proud of designing the look for, and laying out, all three glorious issues of the short-lived LEVEL UP magazine by Goodman Games.

A huge THANK YOU from the team at...

Like the RED AEGIS RPG? Please LIKE our page on Facebook!

Risks and challenges

Standard industry risks are always associated with RPG projects. Delays can occur with unmet deadlines and with third-parties, such as the press. Luckily for us, we are a veteran group of designers, developers, writers, and editors who have nearly 100 years of combined experience. We know the pitfalls and traps of the industry and are well-suited to mitigate any problem that arises. Should a problem arise, know that Vorpal Games will do everything in its power to rectify and correct it.

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FAQ

Support this project

  1. Select this reward

    Pledge $1 or more About $1.00

    THANK YOU FOR YOUR SUPPORT!

    All backers gain access to the exclusive Aegis Insider community at www.loremaster.org, where you can provide input and will be polled on specific game development decisions. Backers will also earn a forum badge that matches your reward level.

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    VANGUARD: Red Aegis Player's Guide (PDF)

    Gather your friends and prepare for adventure! The Player's Guide offers an introduction to the Red Aegis Roleplaying Game, featuring a complete, learn-as-you-go adventure.

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    IRON VANGUARD: Red Aegis Player's Guide (Softcover book and PDF)

    At this pledge level, you will receive a printed copy of the Red Aegis Player's Guide (including PDF).

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    MONOLITH: Red Aegis RPG Corebook (PDF)

    You get a PDF of the full Red Aegis RPG Corebook, plus a PDF of the Player's Guide.

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    Pledge $40 or more About $40

    [EARLY ADOPTER] Same as the $50 Scholar reward level but at a lower price for the first fifty backers. THANK YOU for your early support!

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    Pledge $50 or more About $50

    SCHOLAR: Red Aegis Digital Boxed Set (PDF & Online Tools)

    You get the PDF of the Corebook, a PDF of the Player's Guide. plus you'll gain early access to playtest documents and digital copies of ALL PRODUCTS funded through stretch goals (see the Stretch Goals section in the left-hand column for details).

    In addition, you gain access to the Red Aegis Online Tools (character builder, lineage designer, and so on), and your name on the credits page as a Scholar.

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    Pledge $75 or more About $75

    SAGE: Red Aegis RPG Corebook (Deluxe Hardcover)

    You'll receive a hardcover copy of the fully illustrated Red Aegis RPG Corebook (including PDF), the PDF of the Player's Guide, and your name on the credits page as a Sage.

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    Pledge $90 or more About $90

    [EARLY ADOPTER] Same as the $100 Loremaster reward level but at a lower price for the first fifty backers. THANK YOU for your early support!

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    Pledge $100 or more About $100

    LOREMASTER: Red Aegis RPG Corebook (Deluxe Hardcover) PLUS the Digital Boxed Set.

    The same deluxe hardcover from the SAGE level (including PDF), plus all of the digital goodies from the SCHOLAR level. Your name on the credits page as a Loremaster.

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    Pledge $150 or more About $150

    HIGH LOREMASTER: Limited Edition Red Aegis RPG Corebook (Deluxe Hardcover) PLUS the Digital Boxed Set (PDF)

    Same rewards as Loremaster, except your deluxe hardcover will showcase LIMITED EDITION cover art exclusive to this kickstarter. In addition, the book will be numbered and signed by the lead designers. Your name will appear on the credits page as High Loremaster.

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    Pledge $250 or more About $250

    ASSOCIATE GAME DESIGNER: All the rewards from the High Loremaster level, plus you'll have the opportunity to personally shape the Red Aegis RPG (details in the main text to the left).Your name will appear on the credits page as Associate Game Designer.

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    Pledge $500 or more About $500

    CHOSEN ONE: All the rewards from the High Loremaster level, plus a seat at a private game of Red Aegis with the lead designers (including Ed Greenwood!) at Gen Con 2014 in Indianapolis (Aug 14-17 2014). Travel and lodging not provided.

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    Pledge $1,000 or more About $1,000

    PRODUCER: All the rewards from the High Loremaster level, plus you'll be get an insider's view into the design and development of the Red Aegis Roleplaying Game. You'll see the project plan, review design documents, gain a first look at drafts of the manuscript, even sit in on a few Skype meetings with the designers at various stages of the process. In addition, you'll be named as a Producer in the credits. In addition, we'll have one of our artist create an image of you to be used in the game book. Your likeness can be from any of the eras, from the ancient past to the far future. You decide.

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Funding period

- (37 days)