The Mystery of Oak Island is a point&click adventure game for PC, Mac, Linux, iOS and Android with a dark, gripping storyline that is based on the REAL, legendary treasure hunt on Oak Island - Nova Scotia, Canada. Please check it out on Wikipedia.
The game is being developed by Visionaire Studio with our own established adventure game engine and a professional, passionate team that worked on several popular titles like...
Have a look at the in-game footage of our current prototype (best to watch in fullscreen and full-hd):
Please note that this is an early prototype for presentation purposes and doesn't represent the final quality of the game. Also there is no voiceover included yet but we have some brilliant voice actors on the line waiting to commence their work.
Please subscribe to our newsletter and also follow us on facebook, so we can stay in touch and keep you informed.
It is the fantastic, TRUE story about the legendary treasure hunt for an infamous treasure with unimaginable value supposedly hidden somewhere deep under the surface of Oak Island, Canada.
The legend surrounding Oak Island started in 1795 when three men discovered a mysterious stone containing hieroglyphs
and indications of a fabulous treasure. An incredible, centuries-long treasure
hunt began that included several companies and individuals, including former United States of America President Franklin D. Roosevelt. But all they found were dead ends, elaborate
traps, insanity or even their own demise. To date, six treasure hunters have died
on Oak Island due to unexplained circumstances.
For years, we have been closely following the unfolding events on Oak Island in Nova Scotia, Canada. We have pursued every bit of news that we could get our hands on -but for quite some time now, there have been no updates on the Oak Island treasure hunt... and so we thought: Let's make an adventure game based on the infamous legend of Oak Island in which you get to hunt for one of the most sought after treasures - of all time!
Wouldn't it be amazing, if YOU had the chance to track down the legendary treasure yourself?!
Which narrative form would be better suited for such a game as this other than the classic point and click adventure genre! And so we began about a year ago without considering money or a publisher. We started from scratch with the mere idea and high motivation, and wrote a dramatic, intense and thrilling story based on the legends surrounding the island.
The main storyline is set in the present, but often delves into the past to spread some light on the unfolding events. By chance, you get sucked into the ominous tale of Oak Island with the support of your girlfriend, Ann, who is a student of literature at Oxford University. Together you begin to uncover the secrets of Oak Island, and in doing so, put yourselves in grave danger.
We do not want to give away too much of the storyline, but Oak Island will not divulge its secrets without sacrifice. Several treasure hunters and other interested parties vie for its hidden secrets, besieged by horrific traps and terrifying guards. Will you defy all these dangers to find what they are looking for? And what will happen if you succeed? Will it be the beginning of a new chapter - or the end of life as you know it? Consider that..."some treasures are best left buried!"
You are (not) alone!
We will implement a minimum of three playable characters which will keep the storyline and gameplay varied and interesting. Each will have their own special abilities and unique personality traits. An important part of the game will even take place in the far past of the island's history and reveal exciting perceptions that you will need in the present. So take a step into this thrilling journey through time and unlock the elusive secrets of Oak Island, together... or fail, as one.
Our main character, Jamie, is a confident, brave guy who always has an ironic or sarcastic comment on his lips during his investigations. Which brings that special, spicy humor into the game without breaking the dark, gripping atmosphere. Jamie works for the New York Times.
Then there's "Ann", his girlfriend. She's studying literature in Oxford, which enables her to support Jamie from afar through research when he has a question or a complicated problem. However Ann is also quite whimsical and doesn't always want to dance to Jamie's tune. So they will certainly have some wild disputes, and she's not simply your problem-solving tool. She will also have her own playable, parallel storyline in London and Oxford.
And then there's another mysterious playable character from the past who will give you precious insights into the historic events, of which some will be crucial in certain situations, in the present. Thus we are covering two different interwoven timelines.
Classic point and click adventure game
Stunning 2.5D visuals in Full HD resolution
PC, MAC, LINUX, iOS and Android supported
10-20+ hours of play time - depending on the funding level
3 playable characters
Elaborately animated 3D cutscenes
Fully voiced in English and German with additional subtitles in Spanish, Italian and French (+ possibility of additional languages)
Game Interface and Handling
The game will feature a modern control interface, which is an effective and easy to use system. Left click for movement and interaction, and right click to examine the environment, objects, items, and characters. As with all classic point and click adventure games, there will be an inventory system which you can access to combine, remove and use items within the environment. In addition, there will be many classic puzzles, such as combining inventory items to create new items, using inventory items on environmental objects, or other characters, to solve a puzzle, dialogue choices, other intriguing puzzles and some surprises.
Listen to some of the atmospherical orchestral soundtracks our talented musician Luigi-Maria Rapisarda already created for the game:
We have played them all: Maniac Mansion, Zak McKracken and the Alien Mindbenders, Monkey lsland, Space Quest, Kings Quest, Black Mirror, and so on. In the late 90's, the point and click adventure game genre was taken away from its avid and loyal fans, and so we decided to step up and take the mantel. Our own adventure game engine Visionaire Studio was born to keep the genre alive and thriving and to make it even better than it ever was before. Around the same time, we decided to create “Zak McKracken Between Time and Space”, which took us eight years of blood, sweat and tears and became the unofficial, yet successful (and endorsed by the original creators) sequel to “Zak McKracken and the Alien Mindbenders”.
“Zak McKracken Between Time and Space” took us many years to complete in our spare time, as a hobby project without any fixed hours or finances, however we managed to gain the support of David Fox and Matthew Alan Kane, who were the main developers of the original “Zak McKracken and the Alien Mindbenders” game, released way back in 1988.
In the end we created a great, classic point and click adventure game that has garnered more than 2 million downloads in Germany. The game received amazing reviews and ratings... and hey, we gave the game away for free for all the fans to enjoy.
The complete English version of "Zak McKracken Between Time & Space" will be available later this year! We are still working on the voice over dubs, various improvements, and mobile support. This version will also be released free of charge.
The development of a new adventure game of this scale is expensive and requires a lot of time, patience and dedication. You probably all know why it just makes perfect sense for fans and indie studios to fund and develop a game directly together through crowdfunding instead of going through the old problematic process with a revenue-oriented publisher.
Anyway let us tell you a little bit more about our development process so far:
We began developing the story and basic concepts of the game in early 2012 as a side project in our spare time. Later that year we applied for a small state funding aid for the development of a presentable prototype which helped us develop the prototype in 2013 which you can partly see in the videos. That was already a great acknowledgement of our work but only the first step on the way to a complete game.
Although there would theoretically be the possibility to develop and distribute the game with the help of a publisher we wanted to keep that only as our last resort - as it would obviously take away some creative freedom, autonomy and the great collaboration with the fans that we can now have through Kickstarter. That's why want to fund and develop this game directly with the fans who would like to shape and play it.
Your support and feedback will allow us to provide you with a game that will be shaped after your ideas and suggestions of how you think a good adventure game should be.
Let us prove once and for all that the adventure genre is far from dead! That adventure gaming fans - old and new ones - are here to take the genre back and to bring it to the next level!
How deep are you willing to dig?
There are several pledge levels available, all of which contain various goodies like the digital or boxed version of the game, a digital version of the elaborate orchestral soundtrack, posters, T-shirts and many more. How about a handmade wooden treasure chest with all kind of precious contents or an important in-game character based on yourself? There's something for everyone!
With a minimum budget of $100.000 it would be possible for us to create a game with a minimum of more than 10 hours of game play and a gripping, complete storyline. BUT the whole story we wrote is way longer than this and could provide a much deeper and longer game experience.
With additional funding we would include more playable characters, more cinematic cut-scenes, additional languages, platforms, and much, much more story based content. But to provide a longer, bigger, better, more polished game, we must employ more people and dedicate more time, which would require a higher level of funding.
The chance to realize this dream lies entirely in your hands - the Kickstarter community. Please spread the word about this campaign via your friends, family, associates, newspapers, online blogs, social media etc. Thank you so much! We deeply appreciate your support!
We can't do this without you! So we would just like to say a great big THANK YOU!
Risks and challenges
With “Zak McKracken Between Time and Space” we proved that we are in it for the long haul, and we delivered what we promised. Our game engine, Visionaire Studio, has been in constant development for the past 10 years and has been used by various indie and commercial developers for such games as: “The Whispered World”, “A New Beginning”, and the “Deponia” Trilogy, as well as recent Kickstarter success stories such as: “STASIS”. We take what we do very seriously and hope that you will give us a chance to prove ourselves to you.
As with all game development projects, there will always be certain risks and challenges, but they are mostly minor and will not impede our project. Also by using our own engine, problems are less likely to occur, such as: how to develop or code our game, or exactly what can be realized in the game.
SUPPORTER - By supporting this game you will receive the kickstarter backers updates AND a personal e-mail dedication from our developers, including a personal surprise. For sure you have our deepest gratitude. Thank you very much!
DIGITAL EARLY BIRD EDITION - Be among the famous first five hundred and get the game for less - plus our eternal gratitude for your early support! You receive the standard digital version of the game, DRM free on PC, Mac, and Linux (Steam if greenlit or GoG) and help us to develop the game. You also receive access to our developer forum.
DIGITAL EDITION - You receive the standard digital version of the game, DRM free on PC, Mac, and Linux (Steam if greenlit or GoG) and help us to develop the game. You also receive access to our developer forum.
DIGITAL SPECIAL EDITION - Includes the game DRM free on PC, Mac, and Linux (Steam if greenlit or GoG), the awesome orchestral soundtrack, several digital add-ons (posters, T-shirt files and 3 majestic wallpapers) and an extended manual (PDF). You also receive access to our developer forum.
DIGITAL SPECIAL EDITION + CREDITS - You get the game DRM free on PC, Mac, and Linux (Steam if greenlit or GoG), the awesome orchestral soundtrack, several digital add-ons (posters, T-shirt files and 3 majestic wallpapers), an extended manual (PDF) AND will be mentioned as a supporter in the game credits. You also receive access to our developer forum.
DIGITAL SPECIAL EDITION + PHYSICAL GOODIE - You want to keep it digital but would like to receive one of the limited physical goodies like the T-shirt or one of the posters in movie-size (about 27.5 x 39.4'')? Here you'll get the digital special edition of the game and we ship the goodie right to your front door. For sure you also receive access to our developer forum and will be mentioned in the credits.
Please add 25$ for each additional goodie you want to be shipped.
BOXED EDITION (EARLY BIRD) – You receive the awesome boxed version, including the game on DVD, the regular game poster, the printed game manual and the orchestral soundtrack on a single CD. You also receive access to our developer forum, exclusive access to the Beta on Steam (if greenlit) AND you will be honored with your name in the credits of the game!
BOXED EDITION – You receive the awesome boxed version, including the game on DVD, the regular game poster, the printed game manual and the orchestral soundtrack on a single CD. You also receive access to our developer forum, exclusive access to the Beta on Steam (if greenlit) AND you will be honored with your name in the credits of the game!
LIMITED MAJESTIC COLLECTORS BOX – You receive the majestic boxed version of the Game in an elaborately designed, big package, including the Game on CD, the extended orchestral soundtrack on a single CD, all 4 different posters, a printed game manual, the official Oak Island T-shirt, the printed hintbook, prominent thanks in the game’s credits AND we will honor your amazing support by adding your NAME AND PICTURE to our game manual! Furthermore you receive access to beta versions, special polls and receive access to our developer forum.
SIGNED LIMITED COLLECTORS BOX – You receive the majestic boxed version of the Game, signed by the main developers of the game, in an elaborately designed, big package, including the Game on CD, the extended orchestral soundtrack on a single CD, 4 different "Oak Island" posters, a printed game manual, the official "Oak Island" T-Shirt, the printed walkthrough, prominent thanks in the game’s credits AND additionaly we will honor your amazing support by adding your NAME AND PICTURE to our game manual! Furthermore you receive access to beta versions, special polls and receive access to our developer forum.
YOUR PICTURE AND NAME IN THE GAME - We will create an in-game picture wall with famous treasure hunters... and implement YOU (your picture and name) as one of those guys. Also, you get all rewards out of the SIGNED LIMITED COLLECTORS BOX, special prominent mention in the game credits and access to our developers' forum.
LIMITED TREASURE CHEST EDITION - You receive a limited handmade treasure chest made from wood with an attached, golden "OAK ISLAND TREASURE" badge, filled with coconut fiber, the "LIMITED COLLECTORS BOX" version of the game (optionally signed by the developers), the extended orchestral soundtrack on CD, all 4 posters, 3 T-shirts, the printed Game Manual, prominent thanks in the game’s credits AND we honor your support with your picture and your name in the game manual. Also you get a "Thank you"-card with original autographs and a PERSONAL DEDICATION from the developers. You also receive access to our developer forum.
YOUR NAME FOR A GAME CHARACTER - We will name an important in-game character after you. Also, you get all rewards out of the LIMITED TREASURE CHEST EDITION, special prominent mention in the game credits and access to our developers' forum.
YOU AS A GAME PERSON:
We create a 3-D-model, based on a picture of you... and you will become a story relevant, important part of the game. The character will also be sent to you as a high-quality print including a personal dedication from our developers. Also you get all rewards out of the LIMITED TREASURE CHEST EDITION, prominent thanks in the game credits, access to our developers forum and access to all Alpha and Beta versions of the game.
THE OAK ISLAND ADVENTURE TOUR:
You will be amazed! Make a thrilling tour to the ominous "Excavation Hole" of Oak Island in Canada. We pay for hotel and your flight (altogether up to $1000). Also, you get a very prominent special mention in the game credits... and we will write about your great Adventure Tour and add some of the pictures to our game manual. Of course this also includes the LIMITED TREASURE CHEST EDITION, access to our developers' forum, access to all Alpha and Beta versions of the game and a prominent honor in the game credits and in the manual.
Put your Company Logo or personal name at the Beginning and the End of the game. Also you will be named as a PREMIUM SPONSOR in the game credits. Of course this also includes the LIMITED TREASURE CHEST EDITION, access to our developers' forum and access to all Alpha and Beta versions of the game.