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Do Move Say is a party game for ten or more people, in which everyone becomes a character in a wacky (but dangerous) world.
Do Move Say is a party game for ten or more people, in which everyone becomes a character in a wacky (but dangerous) world.
Do Move Say is a party game for ten or more people, in which everyone becomes a character in a wacky (but dangerous) world.
435 backers pledged $15,081 to help bring this project to life.

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    1. Missing avatar

      Grayson on November 13, 2012

      Just got my stuff in the mail. Everything's great!

    2. Missing avatar

      Yaffle on July 31, 2012

      massive congratulations peter - I actually punched the air when I got the message that you'd made it.

    3. paul clark on July 29, 2012

      Peter, congratulations! Way to go!

    4. Peter Vigeant 2-time creator on July 29, 2012

      Thanks everyone! Now for some hard work so you guys can get playing!

    5. Margot V. on July 29, 2012

      Wooooooohoooooo!

    6. Missing avatar

      Chris Schnick on July 29, 2012

      CONGRATULATIONS PETE!! You did it!!

    7. Missing avatar

      Mollie on July 29, 2012

      Whoa! Glad I caught this in time!

    8. Missing avatar

      Chris Schnick on July 29, 2012

      WOOHOO!!! Congratulations!!

    9. Peter Vigeant 2-time creator on July 29, 2012

      I would love to do other languages with the right translations (it it very language based). Perhaps we'll start with printables?

    10. matt on July 29, 2012

      Congrats! Lets do a version in Spanish as well!

    11. Nancy Hutchins
      Superbacker
      on July 29, 2012

      I hope the amount stays up there!!!!!

    12. Peter Vigeant 2-time creator on July 29, 2012

      Boom!

    13. Nancy Hutchins
      Superbacker
      on July 29, 2012

      Upped pledge to get t-shirt :-)

    14. Missing avatar

      Chris Schnick on July 29, 2012

      Good luck... Getting closer and closer!!!

    15. Peter Vigeant 2-time creator on July 29, 2012

      The t-shirts are a high-quality colored soft cotton with the Do Move Say logo silk screened on the front. We have yet to finalize the color, but it will not be white (by request of my coworkers, who are sick of my white shirts!)

    16. Nancy Hutchins
      Superbacker
      on July 29, 2012

      Peter, what do the t-shirts going to look like?

    17. Richard Lecours on July 29, 2012

      $800 short of the goal and one hour to go. I hope you make it.

    18. Peter Vigeant 2-time creator on July 29, 2012

      Betty - thank you so much!

    19. Missing avatar

      Elizabeth Stumbris on July 29, 2012

      Pete, you deserve to reach your goal because of all your hard work and passion for this project..good luck !!

    20. Missing avatar

      Yaffle on July 26, 2012

      Peter, I really hope you get over the line on this, because I think it is a great project. If you don't, I'd still be interested in buying from you, if it is possible any other way.

    21. Adam Hake on July 21, 2012

      Do you have a Facebook page for Do Move Say?

      Setting that up just for the game, or even one under your game company name (if you have one), is a great way to drive more traffic to the Kickstarter page. Even using a Twitter account for Do Move Say is a good start.

    22. Peter Vigeant 2-time creator on July 20, 2012

      Hey Chris -

      Great advice. I put a page up and a couple of posts about the game. Check it out!

      http://boardgamegeek.com/boardgame/127068/do-move-say

    23. Missing avatar

      Chris Schnick on July 20, 2012

      Hey Pete,
      Have you tried putting a link to this game on Board Game Geek? I am not quite sure how to do it myself but I am sure if you can get a page on there for this game, it will help the funding. Just a thought.

    24. John Ibarzabal on July 19, 2012

      This game sounds so so much fun... cant wait to get my hands on it :)

    25. Mark Terrano on July 18, 2012

      Would like to see a video update sometime of one of the play sessions :)

    26. Dana Clemens on July 16, 2012

      I've done business consulting, and I look forward to sharing this with some colleagues.

    27. Adam Hake on July 11, 2012

      Hope to see this hit the halfway point in the next day or two.

    28. Peter Vigeant 2-time creator on July 10, 2012

      Let's just say it's been quite the day!

    29. Jac on July 10, 2012

      Front page and a staff pick! That should help out a lot.

    30. Margot V. on June 27, 2012

      Happy to say we were among the first to play an early version of this during Engineer's Week celebrations last year. It was great fun. This is a cool way for a group to do something where everyone can be involved but without all of the overhead of "how to host a murder" or similar. Jump in. We all can play!

    31. Missing avatar

      Limor Schafman on June 27, 2012

      Very excited to see the process and progress of taking a new type of game like Do Move Say and bring it from fun festival action to full on product. I played the game at the DCGam.es Festival 2011. It involves crazy antics, strategy, and interaction among the players. A fun way to get people to interact with each other quickly and easily. Easy to understand and engaging so you want to play again and again. Good luck Peter!

    32. Obscure Games on June 27, 2012

      This was one of the games featured at last year's Steel City Games Fest, a festival of new games in Pittsburgh. It was awesome! One of the best things games do is break down social barriers and get people comfortable with each other (at Obscure Games, we call this "games-as-booze"). Do Move Say is a great example of how a game can turn an otherwise awkward experience into something that's fun, silly, and unifying. Get this game. Play it with strangers. Make them your friends.

    33. Missing avatar

      Chris Schnick on June 26, 2012

      The game looks like a blast! I love Werewolf but, after a lot of games it can get repetitive. It doesn't look like this game will have that problem.

    34. Peter Vigeant 2-time creator on June 26, 2012

      I'm glad I'm not the only one that found the pause funny!

    35. matt on June 26, 2012

      The possibilities are literally endless (pause and pause a little more)
      Good stuff!