Use this space to cheer the creator along, and talk to your fellow backers.
Have a question?
Just got my stuff in the mail. Everything's great!
massive congratulations peter - I actually punched the air when I got the message that you'd made it.
Peter, congratulations! Way to go!
Thanks everyone! Now for some hard work so you guys can get playing!
CONGRATULATIONS PETE!! You did it!!
Yeah, made it!!
Whoa! Glad I caught this in time!
I would love to do other languages with the right translations (it it very language based). Perhaps we'll start with printables?
Congrats! Lets do a version in Spanish as well!
I hope the amount stays up there!!!!!
Upped pledge to get t-shirt :-)
Good luck... Getting closer and closer!!!
The t-shirts are a high-quality colored soft cotton with the Do Move Say logo silk screened on the front. We have yet to finalize the color, but it will not be white (by request of my coworkers, who are sick of my white shirts!)
Peter, what do the t-shirts going to look like?
$800 short of the goal and one hour to go. I hope you make it.
Betty - thank you so much!
Pete, you deserve to reach your goal because of all your hard work and passion for this project..good luck !!
Peter, I really hope you get over the line on this, because I think it is a great project. If you don't, I'd still be interested in buying from you, if it is possible any other way.
Do you have a Facebook page for Do Move Say?
Setting that up just for the game, or even one under your game company name (if you have one), is a great way to drive more traffic to the Kickstarter page. Even using a Twitter account for Do Move Say is a good start.
Hey Chris -
Great advice. I put a page up and a couple of posts about the game. Check it out!
Have you tried putting a link to this game on Board Game Geek? I am not quite sure how to do it myself but I am sure if you can get a page on there for this game, it will help the funding. Just a thought.
This game sounds so so much fun... cant wait to get my hands on it :)
Would like to see a video update sometime of one of the play sessions :)
I've done business consulting, and I look forward to sharing this with some colleagues.
Hope to see this hit the halfway point in the next day or two.
Let's just say it's been quite the day!
Front page and a staff pick! That should help out a lot.
Happy to say we were among the first to play an early version of this during Engineer's Week celebrations last year. It was great fun. This is a cool way for a group to do something where everyone can be involved but without all of the overhead of "how to host a murder" or similar. Jump in. We all can play!
Very excited to see the process and progress of taking a new type of game like Do Move Say and bring it from fun festival action to full on product. I played the game at the DCGam.es Festival 2011. It involves crazy antics, strategy, and interaction among the players. A fun way to get people to interact with each other quickly and easily. Easy to understand and engaging so you want to play again and again. Good luck Peter!
This was one of the games featured at last year's Steel City Games Fest, a festival of new games in Pittsburgh. It was awesome! One of the best things games do is break down social barriers and get people comfortable with each other (at Obscure Games, we call this "games-as-booze"). Do Move Say is a great example of how a game can turn an otherwise awkward experience into something that's fun, silly, and unifying. Get this game. Play it with strangers. Make them your friends.
The game looks like a blast! I love Werewolf but, after a lot of games it can get repetitive. It doesn't look like this game will have that problem.
I'm glad I'm not the only one that found the pause funny!
The possibilities are literally endless (pause and pause a little more)