The multiverse is an impossibly vast existence, accounting for every possible outcome of every possible point of divergence. In Infinities: Defiance of Fate you are the leader of a sci-fi or fantasy faction seeking to assemble an army, shape the very worlds you walk on, and fulfill or redefine your destiny. Experience a combination of accessible, tactical gameplay and rich, flexible storytelling as you forge your own timelines.
Some previews were created with a previous iteration of Infinities. Earlier this year, we used the feedback from reviewers and our amazing community to further streamline and improve the game (read more here). All who have experienced the new version have given a unanimous verdict: the game is even better than before!
We plan to work with Quartermaster Logistics, a proven company, to bring you the very best worldwide fulfillment experience. In addition to the benefits of customs friendly shipping to the US, Canada, EU, and Australia, we are subsidizing a portion of the shipping for all Kickstarter backers worldwide.
Retailers: We want to support local gaming stores and would love to see Infinities on your shelves. Contact us at connect [at] vatales [dot] com to exchange your information with us and set up an order for your store at a discounted rate. Please be prepared to provide your credentials.
EU pricing includes United Kingdom, Austria, Belgium, Bulgaria, Czech, Denmark, Estonia, Finland, France, Germany, Hungary, Ireland, Italy, Latvia, Lithuania, Luxembourg, Netherlands, Poland, Portugal, Romania, Slovakia, Slovenia, Spain, and Sweden.
Due to logistical and insurance factors, we cannot ship to Afghanistan, Brazil, Congo, Ivory Coast, Haiti, Iran, Iraq, Kazakhstan, Liberia, Libya, Myanmar, North Korea, Russia, Somalia, Sudan, or Syria.
We've worked on Infinities: Defiance of Fate for three years to bring you the best tabletop game we could. The core philosophies we built this game with were unique and seamless hybrid gameplay, high engagement and interactivity, infinite replayability, and a high skill cap to allow for strategic mastery. We are confident that we have delivered on these. Now, it's up to all of us to bring the game to life through Kickstarter.
Art Team: Sarah Van Rose, EJ Dela Cruz, Emanoel Melo, Gerald Recidoro, Jillian Young, Minji Kim.
Carlos Morales-White, Michael Morales-White, “Meteoric Herald” Phillip Morales-White, Caroline Morales, Josh Fowle, Alex Huffstutler, Phillip Topham, Will Champlin, Eric Johnson, Tim Johnson, David Lockwood, “Ambassador” Jeremy Lyn, Vladimir Bregaudit, James Robertson, Raymond Northcott, Quentin Hardenne, Daniel Thwing, Anders Christensen, Michael Dursch, Brian Verschoore, Cheong Ze Wei, Chelsea Cook, Tzuf Zamir, Jason Tash, Nigel Muscat Monsigneur, Ching Wei Sooi, Nicolas Gramkow, “Ambassador” Justin Boehm, Elena Berry, Steve and Connie Berry, Lauretta Prince, Berserk Games and Tabletop Simulator, The Red Dice Gaming Community, TTS Club, Tabletopia, Cool Stuff Inc., Michael Wright, Patrick Seibert, Will Meadows, Everything Board Games, James Mathe, Board Game Exposure, Derek Funkhouser, Boardgame Spotlight, and The Daniel Zayas Company.
Please note that the images and information presented on this page are not final and components are subject to change. We will clearly communicate any changes between the time of this Kickstarter and fulfillment to your door.
Risks and challenges
This is a relaunch of our first project on Kickstarter. We have spent significant time and effort performing research in all the places you might expect, and some you may not; backing Kickstarters to identify examples and non-examples; and consulting with experts in the fields of manufacturing, fulfillment, and the Kickstarter platform itself to avoid as many missteps as possible. With the wealth of knowledge we have at our disposal, we will do everything in our power to stand on the shoulders of the giants who came before us and adhere to the timeline we set forth for you, our gracious backers.
With all of this in mind, when dealing with overseas manufacturing and freight, delays can happen. We will act decisively and promptly provide you with updates, even when those updates mean telling you we are still on schedule!
We are using a PledgeManger for this project, which will require you to use a separate website to enter your information. This is a potential point of friction in the fulfillment process, so it is imperative that we (the creators) and you (the backer) work together for it to operate smoothly. We will clearly communicate when the PledgeManager becomes available. If you wish to receive your rewards, you must submit your reward selection and shipping data before we close down the PledgeManager. We assure that you will have ample notice. Note that any pledges which have not confirmed their reward and correct shipping data when we close the PledgeManager (or within 2 calendar months of when we send out the "last call" notification) will be considered abandoned. Please ensure the data you enter in the site is accurate. You will have the ability to update your address until the PledgeManager closes. You are fully liable for incorrect shipping details. If your shipment is returned to sender, we will make an earnest attempt to send it out to you again at your expense.
We will also stand by our product. This means if your game arrives damaged or missing a component, we will work with you to make your game whole again. You should not have to settle for an imperfect product after taking a chance on us.Learn about accountability on Kickstarter
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