Miss the Kickstarter? Pre-order your copy of Strife now, at the same low Kickstarter price! https://strife.backerkit.com/hosted_preorders
(This is not a link for current Kickstarter backers to manager your pledge.)
"Strife is one of the best games I have previewed in all my Critical Previews! Strife is one of the best games I have played in a long time, especially considering its size." - Tox, Crits Happen
If you like…
- Intricate Ability Combinations
- Strategic Deduction Challenges
- Perfect Information Balance
- Tarot-sized Cards
then Strife:LotE may be the perfect strategy game for you!
Strife, a two-player, tarot-sized, strategy card game that plays in around an hour, is a game of perfect information in which you always know your opponent's options. Aside from mastering the unique combo-creating gameplay of your champions, figuring out how to outmaneuver your opponent is where the true challenge lies.
Each player has the same hand of ten champions and will simultaneously play them as they fight over key locations throughout the world of Aerim, each worth varying victory points. Each champion has two abilities: a battle ability that's triggered during battles and a legacy ability that can be used only while on top of the legacy (discard) pile. This creates an intricate latticework of strategy for the players as each champion must be considered for not only what he can do in the current battle, but also for which ability he will add to the next.
Further impacting the critical decisions within the game is the Fatestone tie-breaking system. The Fatestone starts at a value of one, and whoever holds the Fatestone die loses all ties; that player may instead pass the stone to his opponent to claim a victory in that tie, but doing so raises the value of the Fatestone by one each time it is passed. At the end of the game, the player holding the Fatestone adds its final value to his victory point tally. Whichever player has the most victory points at the end of the game wins!
Want to try it out for yourself? Please check out our full Print-and-Play option below for everything you’d need (minus the die!) to delve into the world of Strife. This PNP is black & white and on poker-sized cards, but still contains the final rules, cards and artwork for the base game!
"Strife is one of the best games I have previewed in all my Critical Previews! Strife is one of the best games I have played in a long time, especially considering its size."
"It’s the strategy of the game, not the luck of the card draw... It seems like every single turn there is a nice, meaningful decision."
Grey Elephant Gaming
"Easy to learn, but plenty of meat to keep you coming back for more."
"Strife is one of my favorite two player only games I have ever played."
(BGQ review link)
GeekDad (Jonathan Liu)
"I think Strife is an excellent two-player game. It has huge gameplay without being a huge game... and there’s good replayability, too." (GeekDad review link)
Cardboard Jungle (Anthony)
"Playing #Strife from @vision3games again. Its quickly becoming our favorite quick 2 player game." (Twitter)
Bower's Game Corner
"It packs a punch! It feels like there is lot going on... it straddles this perfect line [of strategy vs complexity]." (YouTube Link)
Table for Two Show
"There’s a lot of strategy!... [We] highly recommend Strife! The artwork is incredible!" (YouTube Link)
Want to know more about Events, check out this update (#9)!
Want to know more about Remnants? Check out this update (#11)!
We’d love it if you could share this project with your friends, talk about it online, and just help us in general spread the word about Strife! Please download our Print-and-Play and try it out, back us with your financial support, and share our Kickstarter with all your social connections and help unlock these world-building bonuses!
Our goal is to make Strife as affordable as possible for our International Backers. All efforts will be made to ship Strife from within each country or region, as applicable, to avoid any taxes or import fees. It may not be possible for every location, so pledge at your own risk.
NOTE: This Kickstarter is NOT a pre-order for the EU version of Strife releasing at this year's Essen. That version has been licensed to CUBE-Factory of Ideas in Poland, and this Kickstarter is NOT directly affiliated with this campaign.
International backers attending Essen 2014 will NOT be able to pick up their pledged copy at the show. This EU version of the game will be available in Polish, English and German. All game-related stretch goals reached through this KS will eventually be released as a mini-expansion.
SHIPPING NOTE: All international shipping is standard shipping. If you would like priority shipping instead, that will be available for an additional fee after the campaign closes.
V3G is a game studio, located in Indianapolis, Indiana, dedicated to creating unique and fun game experiences for both traditional and digital mediums. We successfully launched our first Kickstarter for our chaotic, casual card game IncrediBrawl last August, and delivered our rewards early for backers!
V3G is excited to bring you the first strategy game in our line-up, Strife: Legacy of the Eternals, by Christopher Hamm, for the low price of only $15! The MSRP on this game (without including any stretch goals we may unlock) will be at least $19.99 - so you're getting the game at a wholesale rate ($11) + shipping! With gameplay that’s getting amazing reviews, combined with stunning artwork and graphic design, there’s a ton of game in this small, portable package - perfect for any strategy gamer!
We debuted Strife at GenCon 2014 with a Preview Edition (Print-On-Demand), which not only sold out, but also made it into the top 10 on the BoardGameGeek GenCon2014 GeekBuzz rankings for all the games at GenCon (technically 11th, due to timing, but tied for 9th overall)!
This Kickstarter is proudly Exclusive-Free. Our commitment to our backers is to deliver a world-class gaming experience, and to use each stretch goal to increase both the quality and value of this game for gamers everywhere.
The better we do, the better the game, the better the value of your pledge. It’s that simple.
V3G is also thankful that Chris Hamm, our game designer, and Jonathan Powell, our illustrator, have entrusted us with their amazing visions that have helped shaped Strife into what you see today. Learn more about these amazing guys below!
Christopher Hamm is a board-game designer from Indianapolis, IN. He’s a lifelong lover of all manner of games, including RPGs, MTG, Poker, as well as classic and modern board games. Chris is also an avid blogger and game reviewer at his site lifeingames.com.
Jonathan Powell is a freelance concept artist and illustrator currently based in Pasadena, California. Jonathan is currently furthering his artistic training at the renowned art and design school, Art Center College of Design. He began his career at the young age of seventeen, working for various low budget independent game companies, and now caters to a large variety of projects including AAA games, feature films, and television. You can view his portfolio at jonathanpowell.daportfolio.com.
To learn more about V3G, visit our site: www.vision3games.com
Risks and challenges
V3G is proud to partner with Whatz Games, notable printer for many successful game publishers such as Iello and Privateer Press. Our first game, IncrediBrawl, was delivered early and on-budget, and we’re confident we can achieve the same success with Strife.
Strife is completely designed and illustrated, except for any stretch goal rewards that may be earned during the course of this Kickstarter. The biggest risk we have is in finishing stretch-goal related artwork in order to stay on our timeline, but every allowance will be made to speed up this portion, should the situation arise.
Our printer is selected, and ready to begin, as soon as we can get them the files. We have several options for fulfillment and distribution lined up as well, based on the success level of this campaign.
Barring any unforeseen circumstances (production delays, customs, acts of God), our goal is to bring Strife to you as quickly as possible. This is currently scheduled for April of 2015, but every effort will be made to speed that up if possible.Learn about accountability on Kickstarter
- (29 days)