Rock-n-roll! We have space marines and flying red ball-shaped monsters!
Rock-n-roll! We have space marines and flying red ball-shaped monsters! Read more
Monster family is in danger - insidious marine forces are coming! Brave creatures need some money to build powerful defenses and cunning traps to stay against crafty men.
Doomstalker is an arcade pseudo-isometric action for iOS, PC and Mac combining the best traditions of classic shooters.
You will try the role of a space marine landed on the mysterious Object 001. The contact with the secret laboratory, created under the slogan “the art in technology”, was suddenly lost. The soldier should investigate the weird incident.
An enthralling story consists of eight large logically bound episodes and divided into three chapters. Exciting levels with many geometrical puzzles and secrets will become a real challenge involving marine’s combat skills and sagacity.
The soldier will face numerous dangerous monsters on his way to the mystery of the asteroid – cybernetic spiders, security bots, demons and even flying ball-shaped Creatures of Hell await for a prey in dark corners!
To survive in such difficult conditions the marine will be provided with a powerful set of weapons from a pistol to Big Freaking Gun. In the course of the game he will be able to use samples of the dark matter for improvement and modernization of his armor and inventory.
The captivating system of awards and achievements will allow the marine to challenge with his friends. Up to four soldiers will be able to take part in the combat. The following special online modes will be available: Co-op (cooperative walkthrough of the campaign), Arena (marines against endless waves of monsters) and Duel (rating match against each other).
Doomstalker is based on UDK (Unreal Development Kit) technology. The game will be available primarily for iOS devices (iPhone 4 or later, iPad 2 or later) with possible port to PC and Mac (if we'll meet the extended goal below).
Vladimir – the creator of us, monsters – is working alone for today. As an experienced game developer he can do a lot on one's Jack, but it’ll take enormous time to prepare the shelter for our protection against the nasty troopers. We want to give him ability to expand the team and finish the environment we live in.
Doomstalker is designed as a game with flexible budget and scope, so if we reach our target budget goal, we have a list great stuff we can add through stretch goals. And, additional money we raise will go straight into the game to add new levels, monsters, features, and even entirely new parts of the world which will add hours and hours to the adventure.
- $12 000 - Complete first campaign episode
- $22 000 - Full campaign (all 3 episodes)
- $25 000 - PC & Mac adaptation
- $30 000 - Monsters campaign (the war against troopers)
- $33 600 - First person mode, no mouselook! (like in classic DooM)
And that's not the limit!
For anyone who wants to contribute we have a selection of rewards ranging from credits on our website and DRM-free version of Doomstalker for all supported platforms, to unique posters, original concept art, and even a custom game character, designed special for you!
* The greatest ($10k) reward is connected with the famous easter egg.
Please support us, tell your friends and participate in the discussion. An amazing space marine adventure waits!
Risks and challenges
There is no risk of non-delivery. Game development is a complex process, but Doomstalker is relatively small project. Main challenge is to convey the tense atmosphere right, so except money for levels creation we need some time to polish gameplay and make it really awesome.Learn about accountability on Kickstarter
- (32 days)