Games to the US are on a boat!
Greetings Backers & Friends!
Thanks for your patience with this month's update. Here are the bullet points:
- There was an unexpected plant closure that delayed the shipment of the games.
- The games to the US are now on a boat headed to our US fulfillment center and we expect to start shipping the last week of October.
- We won't have specific ETAs for our containers to AUS, UK/Europe and CAN until they set sail from China next week. We'll add comments to this update when we have the shipment ETA's for those countries.
- If you need to update your shipping address or are one of the 500+ folks who have not confirmed your shipping address please follow the steps here. Last day to do so will be October 10th.
For more details of the progress & process of the last month please check out our production blog below.
Jenn & Keith
Four weeks ago I felt that much like Bobby from the Brady Bunch, I too had picked up a cursed idol bringing bad luck all around.
Kat, our great and totally on-the- ball project manager at AdMagic let us know that the plant finishing up our games was shut down for mandated government upgrades & wouldn't reopen until most likely......maybe...Sept 15th.
I can't begin to describe to you my reaction to this news.
Each day/week during this time we worked with Shari & Kat from AdMagic to identify ways to reduce the impact as they tried to get in touch with the staff from the closed plant & pulled strings to help.
This is when I'm reminded once again that China is not a country that works the same way as my own. I may have been filled with rage when it was being explained to me, but from what I understand, some plants in China need upgrades to comply with statutes in US trade agreements. When one is identified to be upgraded, it gets shut down for as long as it takes to upgrade it with little to no warning.
In the meantime, we had already set out on our Illimat preview road tour. Those few weeks of not knowing how long of a delay we would be incurring felt like months as we stared at the road each day- but meeting many of you at our events and seeing the overwhelmingly positive reception to the game made it worth it.
As of today, we've been traveling for 5+ weeks and have done 22 days of demo events. Keith & I will be very happy to get home soon but our dog will miss all the new smells every day and meeting new adoring people.
We'll be posting a short video series on our social media channels of some drink recipes these game cafes created themed on Illimat. Look for them starting the first week in November. We'll also be planning west coast dates soon.
As we use this portion of our updates to share nitty gritty details of the production process with you I would be amiss if I didn't say there's still many things that can possibly go wrong. It's because of this that many people only share when things are buttoned up & ready to go. Instead, we'll continue to update you with concrete information when we have it & share this process as transparently as possible. We ask that you help out our adrenal systems and send positive thoughts and affirmations for the precious games coming your way.
We won't be back in our basement & in front of our computers until next week so we might be delayed in responding to comments and questions while driving but we'll do the best we can.
All the best