Games & Music
First things first: YOU ARE ALL BEAUTIFUL, SHINING CREATURES. You looked at our inscrutable board game and said: I GET IT. We exist on the same kind of wavelength, you and us, and that’s a rare and cool thing. In all earnestness, this is the first time we Decemberists have crowdfunded a thing and you’ve completely bowled us over with your enthusiasm and support. Particularly now, as we are witness to so many new divisions in our society, the fact that a bunch of strangers can come together and say: LET’S PLAY A GAME, well, it’s enough to bring a little warmth to this cold and desiccated heart.
But enough about me!
Actually, there's a bit more about me. See, The Decemberists are no strangers to the world of cardboard gaming. OH NO. Don’t go thinking that ILLIMAT is just some dilettante’s vanity project. Over the last few years, we’ve become, dare I say, devotees of the tabletop world. Here’s the thing: when a band is on the road, there exists a stretch of time between sound check and show time. This stretch of time is, on average, 165,893 years long. Bands usually fill this time by drinking themselves into a stupor, sobering up, and then drinking themselves back into a different, yet similar, stupor. However, once you’ve reached the Decemberists’ collective wizened ages, this is no longer a very practical thing to do. So here you are, trapped in some windowless dressing room, surrounded by jars of hummus, counting the minutes until you can, in the argot, “bring the rock to the people.” One day in Manchester, England, we were trapped in such a timelock (POTENTIALLY INACCURATE DOCTOR WHO REFERENCE) when Chris Funk appeared with a copy of Settlers of Catan. “Any takers?” he asked. Then and there, a ritual was born.
Catan ended up being merely a gateway drug to a much larger cardboard K-hole, if you will. We’ve battled Cyberbunny on the streets of Tokyo, we’ve outlined the constellations of Cosmic Wimpout. We’ve incorporated questionable feng-shui into castles for a mad king, we’ve kept our workers fed on Bliss in order to further our control of the dystopia. Don’t even ask how many fallen cities we have yet to roadblock — it’s only September! All this to say: WE NERDED THE F*CK OUT, FOLKS.
So there's our pedigree. When we reached out to Keith and suggested he turn ILLIMAT into an actual game, we did so from a place of real admiration and respect for the gaming world. We wanted to be a part of a game that would stand alongside the classics that we'd come to love.
Anyway, here's Keith to talk about our new stretch goal!
Hi everyone! Today we're unveiling our next Stretch Goal: MUSIC & GAMES.
Both games and music bring us together and help us forget about our problems for a while. So we want to encourage everyone to take some time over the next week to unplug, play a game, and listen to some of your favorite music. Then post a picture of it on Twitter, Facebook or Instagram, mention Illimat so we’ll see it, and let us know what you're playing and what you're listening to... so "I’m playing Gloom and Morrissey @illimat" or "Bridge & 'Bridge Over Troubled Waters'. @illimat" When we reach 406 of these mentions, we’ll add a Kickstarter-exclusive Luminary card to every project backer's copy of the game. You can post as many times as you want - provided it's a different game each time - and people don't have to be backers to take part in this; we're just counting the total number of mentions across Facebook, Instagram, and Twitter.
So go out there and play a game & listen to some music - any game, any music. Tell us about it on Twitter, Facebook, or Instagram and when we reach 406 mentions get an exclusive Luminary card with your copy of the game!
-Keith & Jenn