The carnival reimagined with robots, fire, and lasers to inspire young inventors in science, technology, engineering, art, and math
Visit STEAMCarnival.com for the latest news, tickets and ways to get involved!
The STEAM Carnival is a modern traveling carnival unlike any you've ever seen. We've been buiding high-tech games for years... completely reimagining amusement with things like lasers, robots, and electricity. And now we want to bring it to your town.
We're going to start in Los Angeles and San Francisco Spring 2014. Our vision is of a state-of-the-art big tent affair at a fairground, complete with contests, prizes, tasty food, live entertainment, and a midway loaded with games that use the latest technology to provide an interactive and physical experience for the entire family.
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You've heard of STEM... but we agree with John Maeda of RISD and MIT that Science, Technology, Engineering, and Math aren't complete without Art. Our culture isn't doing enough to get kids interested in STEAM. As professional inventors, we rely on these disciplines every day, and want to share our excitement about them with kids young and old. Through years of building and demonstrating fun games we've learned no better way to get kids into STEAM than to show them an amazing time. When you say 'engineering' to most kids they zone out. But when you say 'lasers, robots, and fire,' you have their undivided attention.
"Only 33% of eighth graders are interested in STEM majors and only 6% of high school seniors will get a bachelor’s degree in a STEM field" (Source: Naval STEM)
"STEM employees earn 25% more than individuals in non-STEM fields" (Source: STEM Advantage )
In the spirit of a State Fair we hope to showcase kids' own work via creative competitions, a digital art gallery, a concert featuring musical robots, and a fashion show of wearable electronics. Kids will be able to sign up to receive one of several kits we're designing to help them create amusement-focused technical projects. You can even buy a kit that we'll send to a kid who needs it.
We hope that the STEAM Carnival becomes a community of kids and mentors who share a passion for STEAM and for the many ways to make it fun.
We're raising money to finalize production, secure locations, and reach out to schools. Inventing new games, coordinating mentors, producing kits, and organizing a full road-ready carnival takes resources. And we need your help. The more we raise, the better the event will be and the more kids we'll reach. We've built many games already, but there's so many left to build!
This is the part where we ask for your help. Whatever you can contribute to make the STEAM Carnival a reality will be infinitely appreciated. In return, you'll get exciting rewards like tickets to the carnival, specialty t-shirts, posters, kits for the competitions and more!
By pledging an amount above the Reward Tier you have selected, we're allowing backers to choose additional rewards as add-ons. At the end of our campaign, you'll be sent a survey where you can indicate what additional rewards you'd like to receive based on the amount you've pledged.
For shipping and handling, please add $10 per item for orders outside of the US & Canada.
$8 - A STEAM Carnival sticker! Show your support for STEAM
$16 - We'll arrange for an at-risk kid to attend the carnival in LA or SF
$25 - A ticket to the carnival in LA or SF
$32 - The STEAM Carnival poster
$148 - Your very own Rotocube, ready for you to assemble
$168 - An assembled Rotocube
$200 - One of our kits. Buy for yourself, your children, or we'll take care of getting it into the hands of an at-risk kid
$256 - A ticket to the Los Angeles VIP Gala on 9/28
Two Bit Circus is a think tank and talent magnet building products at the crossroads of amusement and education. The interdisciplinary team strives to make entertainment more enriching and education more fun. Our endeavors include attractions that increase traffic and revenue for public venues; large-scale, cause-based events that are impossible to forget; and original content that has already gathered millions of loyal followers online. Many of the members of our team were instrumental in the creation of the viral hit Rube Goldberg music video for OK Go.
Brent Bushnell - Brent is an engineer and entrepreneur with a passion for out-of-home entertainment. Past projects have included an interactive gaming restaurant, live-action games for hospitality, brain conditioning games, and GPS-enabled mobile games. He was also an on-camera inventor for the ABC TV show Extreme Makeover: Home Edition. In his spare time, Brent mentors teens in game development and entrepreneurship via programs such as Spark and NFTE.
Eric Gradman - Eric is an inventor and entertainer who makes others see technology as magic. He has a colorful history as a circus performer, professional whistler, roboticist, and inventor. For 15 years he has designed and built cutting-edge technology products including 3d-touch displays, virtual reality systems, satellite control systems, intelligent robots, concept cars, and sensor-based games. He is at the forefront of a revolution in rapid prototyping tools which make inventing accessible to all. His highly acclaimed interactive artwork has been exhibited at LACMA, Sundance Film Festival, The Leonardo, Mindshare.LA and the TED Conference.
AND MANY MORE! Two Bit Circus is 25 people strong and growing fast! See more about our team at TwoBitCircus.com
Nolan Bushnell, founder of Atari and Chuck E. Cheese. Currently CEO of Brainrush a company focused on making learning fun and easy.
Brian Fargo, game industry legend, creator of Bard's Tale, founder of Interplay and inXile. He's had two multi-million dollar Kickstarter raises!
Grant Imahara, a genuine MythBuster! Grant is a genuine maker and a veteran at making science and technology accessible for the masses.
If interest in the STEAM Carnival is enthusiastic enough, we’d love to bring the carnival to more kids in more cities. VOTE FOR YOUR CITY TODAY at www.steamcarnival.com/
Risks and challenges Learn about accountability on Kickstarter
There will always be potential problems for any event, including the STEAM Carnival. There could be inclement weather, potential venue problems, and dozens of other event related issues we'll face. Our projected Carnival dates might change accordingly. However we're confident that we can mitigate these problems. We're already working with established event logistics teams who have solved these problems in the past with great success.
We also have a lot of issues to face in developing the kits. Choosing the right components at the right price will be a formidable task. However, we have contacts in the retail market that are well versed in fulfillment issues. We'll be partnering with one or more companies to solve these problems.
We'll make stickers, posters, and t-shirts available via our website after the campaign. Once you're a backer you'll get the update via Kickstarter as to when it'll be available. Thanks for the enthusiasm!