About this project
TOP SECRET: NEW WORLD ORDER is the brand-new espionage role-playing game by Merle M. Rasmussen.
You are an agent of ICON, the International Covert Operatives Network. Working alone or with a team, you are tasked with the missions that other agencies can not, or will not, handle.
TOP SECRET: NEW WORLD ORDER is set in today's world of shadowy organizations, shifting alliances, high technology, and unpredictable threats.
What's in the box?
The box set comes with everything you need to play.
- Core rulebook
- Game masters screen
- 4 player mats
- 8 vehicle sheets
- 20 character sheets
- 40 tokens for cars, hazards, and explosions
- A set of five dice: D4, D6, D8, D10, D12
- Introductory mission module THE WHITE QUEEN
How do you play?
If you're new to tabletop role-playing games, one of the first things that you'll notice is one player is the referee, also known as the game master, or in our parlance, The Administrator.
All the other players take on the roles of secret agents, carrying out missions in an open world described and controlled by The Administrator using the rules in the book.
What is the game system like?
TOP SECRET: NEW WORLD ORDER uses an all-new system designed for modern espionage role-playing.
To see if your character succeeds at a task, three dice of varying size are rolled, and they must always add up to 13 or better for success. It’s that target number of 13 that has led to the new game engine’s name, the “Lucky 13 system.”
Simple mechanics for the action don’t mean there aren’t plenty of charts in the book, from modern weaponry to vehicles to a list of specialized skills that include cryptography, handwriting analysis, drone piloting, blackhat hacking, even nuclear engineering. Players can bring their own style to the game, making it as gritty or as cinematic as they wish.
TOP SECRET: NEW WORLD ORDER rules cover armed and unarmed combat, car chases, specialized skills, languages, surveillance, tradecraft, and of course lots of gadgets, weapons, and more.
More about the team
Would you like to know a little more about the team behind TOP SECRET: NEW WORLD ORDER? Merle Rasmussen, Allen Hammack, Jayson Elliot, and James Carpio appeared on MythWits recently to answer questions:
Risks and challenges
The game is complete in prototype form, and will be ready to go to press as soon as the Kickstarter ends.
Once we are funded, the files will go to our printer, who will then need 10 weeks to complete production. Boxes need to be shipped to our warehouse and processed for individual orders. If the printers and shipping companies stay on schedule, backers will receive their rewards in early to mid November.
There are always external risks that can occur, from shipping delays to manufacturer problems. We will keep backers updated with every milestone.Learn about accountability on Kickstarter
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