This project's funding goal was not reached on August 26, 2011.
This project's funding goal was not reached on August 26, 2011.
The land of Skcos is inhabited by all manner of things, but primarily its inhabitants belong to a race of ever changing, always interesting creatures called Soppets. Soppets are a magical breed of intelligent, funny, thrill seeking socks.
Yes, you read that correctly. Socks. Soppets start off as simple socks, laying about the land with little purpose and less life. It takes the creativity and individuality of a person to give a Soppet life.
All you need to enjoy Land of Skcos are a few socks, some magic markers, and various items you’ll find around the house or classroom.
Wired Magazine's Geek Dad column recently featured Argyle & Crew!
The Sages of RPG have also reviewed the game.
My name is Ben Gerber. I'm a game developer who's published a number of PDFs for the Pathfinder RPG system. I've also created a print & play board game called Mi Gato se Incendia! (My Cat is on Fire!).
In addition to this, I created and write on my table top game devoted website, Troll in the Corner.
I'm no stranger to gaming, having played both RPGs and board games for the past 21 years. I'm also a parent to two young girls, a husband, and I have a Masters in Education. All of this life experience has gone directly in to creating Argyle & Crew!
At this stage, the game is fully developed, completely written and nearly ready to go. It contains a large number of public domain pictures and is a complete, self contained, cooperative storytelling system with an optional rules-lite RPG system.
What's missing? A lesson plan developed for grades K-5 that meets national educational standards (currently in progress) and a few more editorial touches.
Beta readers and play testers have been very enthusiastic about it. Most importantly, their kids love it! A few quotes:
"My child really liked it and quickly took over. It turned into an outer space adventure." -Tristan
"Playing with a soppet was a blast for them and me. I love the fact that you took this to a whole new level as we now enjoy playing an RPG together. This is an awesome idea!" -Liz, mother of three.
The purpose of this project will be to raise money to make this game a bit broader, a lot prettier and much easier to use. Goals will be to allow pre-orders of the finished product, pay professional artists to enhance the look of this game with amazing art, including a new cover page. In addition to this, I'll be bringing on a professional graphic artist to lay out the game in a way that will make it a joy to read. Lastly, to add a whole gaggle of extras should we go above and beyond our fundraising goal.
One example would be the Land of Skcos short story turned in to an illustrated children's book (and bundled with this game).
At it's most basic level, the game has a Guide (usually an adult), who creates the basis for a story, and then facilitates it's telling by giving the players a Goal, and Challenges that they must overcome.
Both players and the Guide make their own Soppets (a contraction of "sock puppet") with which to facilitate storytelling. Each Soppet begins life the same as all other Soppets, until the players and Guide add a few unique elements, called "Extras".
Extras allow your Soppet to do things that others can't. Want to fly? Add wings. Turn people into frogs? Here's a wand. Really, the only limit is your imagination.
Additional rules allow for more complex play with limited options for each player, right through to a d6 based, rules-lite Role Playing Game system that can be implemented in minutes.
This game is not long - the final illustrated edition should weigh in at under 50 pages. It's perfect for kids, a quick gaming session, conventions, classrooms and more.
Watch the updates for examples of game play and previews! I update this project on a regular basis with news, snippets from the game itself and interesting developments!
This game will be released under a Creative Commons licenses allowing it to be distributed by educators, professionals and interested parties without legal restrictions, so long as the CC license stipulations are followed.
Custom dice for the "Instant Sock Puppet Level" by Dicecreator - http://www.dicecreator.com/store/
Custom dice bag from the "Comes with a Bag Level" by Dragonchow Dice Bags - http://www.dragonchow.com
While I was still developing the game, I of course tried out a number of concepts with my own kids (ages 5 and 8). Here's my 8 year old performing a dramatic reading of the short story "Soppets and the Land of Skcos", which is included in the game.
This 503(c) organization is just getting off the ground and it will be doing important work! Founded by Jamie Walton, with help from Kevin Smith, the Wayne Foundation’s vision is for a world without child slavery. Their mission is to provide young women who have fallen victim to commercial sexual exploitation and domestic trafficking with a means of leaving the sex industry for good.
I’m proud to say that 25% of any money made from the sale of this game will go directly to the Wayne Foundation.
The Wayne Foundation is committed to fighting human trafficking, child prostitution, & child sex exploitation one victim at a time by providing individuals with a safe home environment that will empower them with the tools they will need to stop the cycle of abuse. It is our intent to end commercial sex exploitation within the United States through direct victim assistance, public outreach, and by directly working with those who shape the policies and statutes which impact victims and their abusers.
"We believe that all victims can be rehabilitated through a program that provides education assistance, mental and physical health services, housing, and a support staff who are dedicated to assisting these girls reach their full potential. It is our objective to aid these young women until they are capable of reentering society on their own as happy and healthy adults."
Do you now? Well please feel free to email me at email@example.com with any questions, concerns thoughts or suggestions!
Well, the answer is two-fold. Yes, and no.
In its simplest form, Argyle & Crew is a cooperative storytelling game, in which the Guide helps the players create a story with a definite beginning, middle and end.
Optional rules are included for turning Argyle & Crew in to a rules-lite Role Playing Game for people who'd like a bit more structure in their play.
Not a lot! Everything for the game written and in place with two exceptions.
The first is a lesson plan that complies to national educational standards for grades K-5 (United States). This is currently in the process of being written with the help of several teachers.
The second is a bit of that old editorial touch. Some layout issues, a few images that just are not in the exact right place, that kind of thing.
The preview version of Argyle & Crew has already been released, minus these finishing touches, and is ready to go in to the hands of reviewers and interested parties!
I primarily designed this game for children ages 4 to 12 - however, every single adult I've had read this (and a few have play tested it as well) have gotten just as much enjoyment out of it as the kids it was originally made for.
I'm honestly surprised at the number of times I've heard grownups say things like "Oh I LOVE sock puppets!" and "I'm played this with the kids and it was great. I'm going to spring it on my gaming group this weekend!"
I think there's a ton of applications for this above and beyond simple gaming as well. It can be used as a teaching aid, as a learning tool for adults who aren't teachers, as a way to explore feelings in a comfortable setting, for therapy and much more.
- (36 days)