Heroes and Backers,
This will be one of our last updates to the Heroes of Steel KickStarter, as we are gliding into the finish line here. We've got a major story update just around the corner. It just has to clear the final testing and one last piece of epic artwork to do before its ready to go.
In the mean time, we've packed on some extra scope to the Heroes of Steel project. We never intended to have a crafting system within the game, but we got excited about the idea at the time we released Respec (also a scope-creep feature). At that time, we introduced Bloodstones into the world, and now they are the power with which you can craft new magical items!
The latest major update introduces the new Crafting system. You can now visit any smith in the Underdeep, and they will help you enchant mundane weapons and armor with powerful magics. Each crafting requires 2 Bloodstone Crystals to power the enchantment, but the results are pretty spectacular!
As you work on crafting, you can concoct a basic recipe by providing a single "tuning" piece of magical gear. The magical properties of the gear will be matched against the possible crafting result, and the result with the highest match score will be created. This gives you a way to indirectly influence the process. For example, if you're looking for +Ice Dmg on your blade, then you should definitely put in a +Ice Dmg necklace.
The tuning will not always be exact, but it will help guide the smith's hand. Tuning is optional, you can also just allow the smith to do his or her best and accept the result.
Of course, this crafting system is a late game add. It's way more than we had ever planned to include in Heroes of Steel, but heck -- you deserve it. If your group is at the end fo the game, this new system may seem over-powered. That's because you might be sitting on 40 Bloodstones and could make 20 crafting runs back to back. You're going to get some pretty amazing enchantments without a doubt. You may even be able to replace a lot of your weapons and armor!
While it may seem a little tilted for veteran groups, this system is being rolled in with new groups in mind, and crafting is intended to help these groups "fill the gaps" throughout the game -- when you really need a new, powerful bow but just can't find one, or your tank is getting slammed with damage and you need that extra armor.
Throughout the game, it is estimated that you might get 20 crafting events if you are thorough collecting Bloodstones. So, use them well, and don't make the mistake of hording all your stones to the very end of the game. Legendary equipment still trumps crafted equipment, so be sure to use your crafting opportunities wisely and throughout the game.
Thank you for your on-going support! We can't wait to share the upcoming story release :D
Andrew and Cory Trese
Trese Brothers Games