About this project
WELCOME TO TORTUGA!
The year is 1667 and you are a pirate sailing the waters of the Caribbean. A Spanish Galleon floats nearby, and you’ve talked your crewmates into working together to steal all of its treasure. What you haven’t told your fellow pirates is that you have no intentions on sharing the treasure once you have it. Your crewmates have told you that they share your loyalty and that they’ll help you maroon the greedy pirates on your ship to the rocky island of Tortuga. But you’ve seen your friends’ loaded pistols and heard their whisperings of a mutiny. You know that nobody can be trusted.
For 2-9 Players. 20-40 minutes. Ages 12+.
- 1 Faux book container
- 1 Rulebook (includes character biographies)
- 64 Cards (9 Brethren of the Coast, 16 Event, 30 Vote, 9 Loyalty)
- 1 Rubber playing mat
- 1 Burlap pouch
- 9 Wooden pawns
- 8 Wooden treasure chests
We're not big into confusing reward levels or expensive add-ons. We want each of our backers to get the best reward we can offer: this beautiful game! We splurged on a few items that we felt really added to the game quality (the rubber playmat, faux book, burlap bag, wooden treasures), while still keeping the overall costs low and eliminating unnecessary pieces. We're proud to give our Kickstarter backers the best price that this game will ever see.
$1-$9 Thank you for your support!
$10 An emailed PDF of the cards & board, ready for printing
$23 Tortuga 1667
$44 Tortuga 1667 x2
$63 Tortuga 1667 x3
$80 Tortuga 1667 x4
$100 "Make 100" Kickstarter special. Includes Tortuga 1667 x2, plus our illustrator will turn any person you'd like (perhaps you or a friend) into a pirate. We'll send you 2 custom "Brethren of the Coast" cards of this pirate that you can use interchangeably in the game.
$150+ Tortuga 1667 x4 + Special Mention in the back of the rulebook + Print and Play version of the game. Thank you for your extra support!
$175 Tortuga 1667 x10
$250 Retailer Discount: 20 Copies of the Game. You must message us with proof that you're an established retailer of some kind for this reward. (Only available in the US, UK, & EU)
Shipping: We are using fulfillment companies around the world to make shipping costs as cheap as possible for our backers. For our European and UK backers we will be shipping from within the EU so that you do not have to pay any customs charges.
I don’t trust my friends anymore. But I love this game. -Tessa
Tortuga is a game full of surprises! Each round brings with it new and intriguing events that ultimately make you the master of the sea or scum of Tortuga. It all depends on how proficient you are at finding your team and making that knowledge count. -Alex R.
I have played this game basically every week for the last couple of months. I have loved it every single time and never been bored. It’s a great game to play with friends and really makes you think. -Abigail S
I love this game!!! No game is ever the same, and it's always exciting. You never know who is going to do what or if you are trusting the right person. Everyone I have introduced to this game has loved it too. -Alex W.
Tortuga is a great social deduction game and it looks great on your game shelf too! Love the game even though sometimes it makes me question my friends and family. -Brett A.
A game where I can deceive and be called Captain is a very good game indeed." -Derek H.
Tortuga is unique in the fact that it allows the perfect amount of deception for those that enjoy tricking and deceiving others, but it also provides the opportunity to work off of pure logic and reason for the other players that do not particularly excel in manipulation. I have had the opportunity of playing this game numerous times with many different crowds, and every game is completely different because of the different strategies and techniques that people can utilize. -Levi H.
Cwowd.com (French): http://www.cwowd.com/tortuga-cap-sur-bonne-esperance/
Club Fantasci: http://www.clubfantasci.com/kickstarter-week-tortuga-1667/
Board Game Stories: http://boardgamestories.com/news/party/no-pirate-trusted-tortuga-1667/
If you have an article about Tortuga 1667 or this project, please message us so we can have it featured here. We're also happy to answer any questions you have for the articles. Thanks!
Note: The video above gives a brief overview of the gameplay and rules. Complete rules, including tips & tricks, rule clarifications, advanced optional rules, event card descriptions, and character biographies are not shown in the video, but are all included in the game rulebook. If you'd like to look at the complete rules now please visit the links below:
TORTUGA CREATION PROCESS
A great game (in our opinion), needs three things: solid mechanics, an awesome theme, and beautiful design.
Tortuga is all about the interactions you have with the other players. In some cases, such as when you and your shipmates are attacking the Spanish Galleon, you need to rely on your enemies in order to succeed. In the very next turn, however, your shipmates might stab you in the back with a mutiny in order to keep all the treasure for themselves.
Since nobody holds a "hand" of cards, this game is also about knowledge and communication regarding the community Event cards. Unless you are in desperation mode, it is not wise to reveal Event cards at random. Almost half of the Event cards can hurt your team drastically. It's often in your best interest to use an action to view the cards first, or to rely on the knowledge of a trusted ally. Knowing where harmful Event cards are located allows you to force an enemy to reveal those cards and suffer the consequences. The most successful players are the ones who are able to discern who is on their team and then share vital information with them at opportune moments.
Vote cards also play a key role in the game. Each Vote card has three sections - one each for Attacks, Mutinies, and Brawls. Players must put themselves in the best position to use their Vote cards, since their hand of Vote cards may not always be ideal based on their pawn location. For example, sometimes it may be worth putting in Water, causing an attack to fail, in order to save a Crossbones card for when you want to Mutiny against your captain.
Tortuga, a small island off of Haiti, was an important pirate settlement and hideout during the golden age of piracy. British, French, and Dutch pirates lived together on the island in a loose alliance and formed a pirate government known as “The Brethren of the Coast.” Rich from its support of piracy and protected by the Brethren, Tortuga was full of taverns, gambling houses, and prostitutes.
The French and British governments, in an attempt to weaken the mighty Spanish, would often legalize piracy by giving pirates letters of marque. These gave pirates permission to unofficially plunder Spanish ships and towns. Many of the pirates on Tortuga chose the privateering life over full-blown piracy, which was illegal. Loyalty to country was fleeting, though, and pirates often walked the line between patriotism and rebellion.
Tortuga 1667 aims to capture the atmosphere of these loose alliances and shifting political loyalties.
The illustrations from Sarah Keele and graphic design from Holly Hancock take players deep into the world of privateers and pirate life. We used textures consistent to what pirates would see on an everyday basis: wooden planks and tables, canvas sails, and weather-torn maps.
All pieces of the game were carefully chosen for their color and aesthetic contributions to the theme. The burlap bag conjures images of a pirate's bag of possessions. Many of the cards use a canvas background like the sails on a ship. The playmat rolls out and looks just like an old treasure map. The faux book is worn and colored a piratey brown, dark maroon, and black.
Because we've reached the following milestones, we will be adding 8 "game-changer" cards to every copy of the game! When setting up, players will add 3 of these game-changers into the Event deck. These cards have the potential to turn the tide in your team's favor! Cards will now also all be given a high-quality linen finish, 2 and 3-player setup rules will be added to the rulebook, a "Captain's Helm" illustration will be added to the blank Mutiny sections on the Vote cards, 2 "double-vote" Vote cards will be added to each copy of the game, a wooden explosion token will be added to each copy of the game, Brethren of the Coast cards will have player action lists on the back of them, the Treasure map will include a compass rose and map legend, and we're adding a Quick-Start/Certified First Edition card to every copy of the game!
If we reach our goal, we will be able to pay for the manufacturing and shipping of the first edition of Tortuga 1667. We already have our manufacturers lined up and ready to go! As you can see from our photos, samples of the game have already been produced and designs are complete. We just need to raise the funds and say go!
We fell in love with the Kickstarter community when we launched our last game, Salem. The feedback, support, trust, and positivity from the community was incredible. We're proud to reward our Kickstarter backers with discounts on the game, first-in-line knowledge and insight into the project, and a direct line of communication to us as the creators. We consider each Kickstarter backer to be a close ally in our game-making endeavors.
THE DARK CITIES SERIES
Tortuga 1667 is Volume 1 in Facade Games' Dark Cities Series! Each game in the series will:
- Be packaged in a faux book.
- Focus on a particular city and year.
- Include a dark, mysterious, or deceptive element in its gameplay.
- Accommodate at least 4-9 players.
We know your game closet is a mess. Start your bookshelf collection of games with Dark Cities Volume 1: Tortuga 1667!
Illustrations were drawn by Sarah Keele. Follow her beautiful artwork on instagram.
A huge thank you to the hundreds of hours put in by our many play-testers!
Risks and challenges
We will do everything in our power to achieve on-time delivery, and we will reach out concerning any unforeseen circumstances. Currently our manufacturers are lined up and just waiting for the green light once we are funded. Our first project, Salem, was delivered on time to backers as promised. Please never hesitate to message us directly with comments, concerns, or suggestions.
Thank you for making this exciting project possible!Learn about accountability on Kickstarter
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