It's About Time
What would you do if you had all the time in the world?
At first, it would seem incredible, a boon that allows you to do everything you want to... Read more
So Close We Can Taste It
The Pareto Principle says that 80% of results come from 20% of causes. I’ve often parodied that with my “90-90 rule of software development” - “90% of the project takes... Read more
Hero-U in the Final Alpha Stages
Game Development Progress
We’ve completed the first Alpha test stages, and I will soon be inviting every backer entitled to the Alpha and Beta Test perk. We’re currently polishing the... Read more
Happy Holidays from Hero-U
First, and most importantly, we wish all our backers and fans a wonderful holiday season. Have a great Christmas and a safe and happy New Year. Lori and I are... Read more
Finding the Balance in Hero-U
Balancing the Testing Process
So far we’ve proceeded very cautiously with pre-Alpha testing of Hero-U: Rogue to Redemption. Sierra never sent unfinished games out “into the wild” until they had... Read more
Mysterious Events in Hero-U
There are mysterious forces behind Hero-U. It is not obvious who is actually financing the school, or why. As for the greater society of Sardonia, we don't spell it out... Read more
Sprinting Towards Alpha Testing
"Now, here, you see, it takes all the running you can do, to keep in the same place. If you want to get somewhere else, you must run at least... Read more
Lights, Camera, Action!
What’s New at Hero-U?
The University is preparing to open its doors for the Fall Semester! But first we need to have the Campus Visit (Alpha Testing), Entry Examinations (Targeted... Read more
Our Funny Valentine - Hero-U February 2017 Update
Lori and I cannot express how much we appreciate both the initial support and continuing patience (or at least acceptance) from all of our dedicated Hero-U backers. Making this game... Read more
Happy Hero-U Holidays
Lori and I, and the entire Hero-U development team, wish all our loyal backers and friends a Merry Christmas and Happy Holidays. (You can check out last year’s holiday card... Read more
Risk and Reward
I learned a lesson in improbability many years ago while playing Risk. My 12 armies were about to eliminate a player’s last two defenders. When the dust cleared... Read more
Showing the Story
How do you tell a story in an interactive medium? How do you give players agency while giving them a good story and keeping the game size manageable?
How can... Read more
The Hero-U Olympics
As I write this, the top athletes in the world are striving - questing, even - for glory in Rio de Janeiro. Our fantasy heroes have been in the questing... Read more
A Tale of Two Castles
The university for Heroes is located in an ancient and foreboding castle with a long and storied history. Here you will explore the mysteries of the past and how they... Read more
Around the World in 80 Ways
Each game in our Quest for Glory series took players into a new land with a unique society. We based these lands on real-world locations to give players a taste... Read more
Hero-U Names and Numbers
Three years and three months ago, Lori and I set out to make a modest computer role-playing game with some adventure-game-like story. I thought we could get it done in... Read more
Happy Holidays from Hero-U
The Hero-U team wishes all of our backers, friends, and fans a very merry Christmas, a happy new year, and a fabulous Winter.
We hope you’re all having a wonderful... Read more
Behind the Scenes - From Story to Sardonia
Recent Hero-U News
This is a guest article by Judy Feng with additional material from Corey. Judy has been helping us add new features to our Composer story editor and... Read more
The Hero-U User "In-Yer-Face"
Last Chance for BackerKit Add-On Survey
I extended the BackerKit lockdown date to Oct. 5 to make time after this update. If you have not completed your survey, please get... Read more
Hero-U BackerKit Surveys and August Project News
It’s been about two months since the second Hero-U Kickstarter campaign closed, and we’re making great progress in every area of the game. The current focus is on the thousands... Read more
Hero-U Funded Again – Thank You!
Lori, I, and our entire development team would like to thank everyone who contributed to and shared either of our Hero-U Kickstarter campaigns. Your pledges will give us a solid... Read more
Final Eight hours for stretch goals
In Hero-U stretch goal news, a backer has contributed $10,000 by PayPal which we are counting towards stretch goals.
That means we've reached the very important "additional music and sound... Read more
The Fight Club - Combat in Hero-U
Down to the Wire
It's our final day on this Hero-U Kickstarter campaign - 30 hours to go as I write this. The funding campaign ends Monday night (midnight PDT).
We... Read more
The Hero-U Dream Team
As I write this, the Hero-U Kickstarter campaign has shot past its goal! We now have over 1600 backers and $101,000. As I've said before, we couldn't have done it... Read more
Leveling Up the Hero-U Skill System
When was the last time you gained an experience level? Did you get a promotion at work and suddenly find that three or four of your skills had instantly improved? ... Read more
It's a Plot! The Hero-U Story
We passed $88,888 a little earlier, and are well on our way to $90,000 as we enter the last five days of the Hero-U Kickstarter campaign. Thank you for your... Read more
Let's Play the Combat Demo
At long last, Lori has developed the 1337 skills to make Let's Play videos. In this one, we run through the combat prototype demo while commenting on the demo and... Read more
Now We’re Talking!
We are rapidly approaching 1300 backers and $80,000 in pledges - That’s what I’m talking about!
Actually, no (but thank you!); this time I’m talking about the Hero-U dialogue system. ... Read more
Hero-U vs. Quest for Glory
When we created Quest for Glory, we set out to tell a story with the best features of both adventure games and RPGs. We didn’t set out to change the... Read more
Thank you everyone! We're about to reach 900 backers and $55,555. That's a wonderful start for the first week of the campaign thanks to your support.
We've launched a Greenlight... Read more
Apology and Correction
In the course of my very long financial update yesterday, I wrote one section very poorly. As a result, I owe an apology and correction to some very hard-working and... Read more
News and Numbers
Welcome to the second Hero-U project update of our 2015 Kickstarter campaign. This one has some news on the campaign, an article on the cost of developing a premium adventure... Read more
Adding Add-Ons Halfway to Our Goal!
First, let me thank all of you for an incredible beginning to our Kickstarter campaign. Thanks to your generous support, more than 650 backers pledged $50,000 in our first two... Read more