ZFigs Interlocking Dungeon Tiles (Canceled)
Affordable 3D Dungeon Terrain for Everyone's Tabletop Games.
ZFigs Interlocking Dungeon Tiles (Canceled)
Affordable 3D Dungeon Terrain for Everyone's Tabletop Games.
Zfigs Interlocking Dungeon Tiles are a great way to enhance your game. The tiles push together and stay together with our "Tab and Slot" design. This allows you to pick up a whole room without it falling apart. "Tab and Slot" also aligns your pieces naturally, preventing wobbly corridors that aren't quite straight. Each tile was designed using state of the art 3D modelling. All pieces are made of solid ABS plastic, are lightweight, and can be easily transported.
Our floors are 51mm across, and feature 4x25mm squares. Each floor is textured with a natural stone look.
The wall piece is a standard 51mm piece, with a wall on one edge. The walls cut 6-8mms off the square leaving 17-19mm for figures. The wall has a nice cobblestone dungeon look, and paints up beautifully!
The corner tile is also a standard 51mm piece. The walls cut 6-8mm each, but the corner space can fit a small figure. A small overlap is needed for normal sized figures. The walls featured on the corner piece have the same cobblestone look as the wall pieces, and blend seamlessly when you put them together.
The doorway and door are two separate pieces. The door clips into the doorway, and is fully functional, swinging open or closed.
The Goblin's Lair pledge level is our base set, and comes with 11x wall pieces, 13x Floor pieces, 4x Doorway pieces, and 8x Corner pieces. Our remaining pledge levels are all built with combinations of our base set and add-on packs. Each pledge level only represents one of the vast number of ways of using ZFigs dungeon tiles.
How much do you really need?
One Goblin's Lair is a good start. It will allow you to build a few rooms at a time, completely covering 1 square foot. However, most dungeons have some "dead" space, so this 1 square foot section should cover a larger area. For a more standard adventure, you will need The Temple of the Ravening Rats, or The Tower of the Elements.
Do you want your epic adventures to feel more... Epic? The Manor of the Bloodwalker or The Castle of the Mad King fully cover ten square feet!
You can also customize these dungeons to fit your specific style, do you like lots of twisting corridors and nooks? You might consider picking up an extra pack of corners. Do you like gargantuan rooms? A floor pack might be a good addition to your base sets.
We have three stretch goals ready to go now. Unlocking the stretch goals entitles backers to free pieces of the unlocked goal. In addition, once a stretch goal is unlocked, that piece will be available as an add-on pack. As the campaign progresses we may add additional stretch goals, and we feel confident that we can handle the extra logistics of producing it without delaying the shipping date.
Help us get the word out by sharing our project with your interested friends. If we hit the targets below you'll receive 6 extra pieces!
Our facebook post to share is here:
Or you can like our facebook page:
Add-ons can be added to your pledge during campaign, or in the campaign manager after the campaign ends.
After the campaign ends, we will email you with instructions on how to claim your add-ons through the campaign manager.
Shipping will be handled through the Pledge Manager. Depending on unlocked stretch goals, shipping will differ for each reward level.
We will offer rates based on what we are actually shipping you. The chart below is our estimate of shipping costs. Unlocking stretch goals may alter these numbers slightly. We have accounted for the annual shipping cost increase by carriers as well. We will fulfill from Europe, Canada and Australia to avoid unnecessary custom fees for our customers.
We are offering a referral bonus to our backers who back at The Goblin Lair pledge level or higher. If you refer a friend to the campaign, you will get a bonus to your pledge level based on what level your friend pledges. Both of you must pledge at least at the Goblin Lair pledge level. Both of you must have been successfully charged. Your referral must have a backer number higher than yours. (They must have backed after you.) After pledging, your friend must email us at firstname.lastname@example.org within 24 hours with their name and the name of the person who referred them.
Referrals will be reconciled through the Backer Survey sent out at the end of the campaign. Your referral must reference you in the backer survey for you to receive the bonus.
If the campaign doesn't fund obviously there will be no referral bonus.
As per Kickstarter rules, your referral bonuses cannot be more than your pledge level.
Please only engage people you think would be interested in the campaign, be open about the referral program, and don't spam.
Carrie pledges at the Crypt of the Mummy level ($120) and shows the campaign to her friend Derrick. Derrick decides to back at the Tower of the Elements Level ($425). As long as Derrick adds Carrie's name in the Backer Survey she will receive 2 Free add-on packs and a free sample pack. If Carrie has another friend who backs at the Temple of the Ravening Rats level($240), she receives an additional 2 add-on packs for a total of 4 add-on packs and 1 sample pack.
While Derrick cannot add Carrie as a referral as she backed before Derrick if he finds another friend to pledge at the Manor of the BloodWalker level($550) he would receive an additional Goblin's Lair set! Carrie doesn't get anything from this referral.
Jason is the primary architect of the Interlocking Dungeon Tiles. He's been hard at work for a year coming up with the pieces, making sure the connections work, and that the pieces look great. Everything is designed with 3D software, from there we print out prototypes...
While the final product will be produced in a factory with molds, we use 3D printers to test out designs. Depending on our resolution we can spit out a few pieces in 3-4 hours. Our highest definition setting pieces take about 12-14 hours to print. These machines have been going since early summer. While the highest definition pieces look great, the molded pieces are even better. The mold allows great detail, and smooth lines. It will make the dungeon walls really pop. In addition, the cost of molded pieces will be cheaper than 3D printed pieces. We are passing this savings on to you.
Here is a table full of prototype pieces, this isn't all of them, but these are the latest designs.
Jason is doing a simple white dry brush on the plastic after priming in dark grey. The effect looks good:
The Goblin Lair
Snickersnack and her minions are holed up in here after hearing there was a group of adventurers in town. Can you brave the goblin mob, and take down this threat to the village? The main room has plenty of room for the Goblin horde, and Snickersnack's room has two alcoves, one for her and one for her mate: a brute by the name of Marg.
Crypt of the Mummy
Many many years ago the beautiful queen Amarant ruled over a massive empire. Under her rule, the empire thrived and prospered. It is said that the capital was so rich that there were no beggars on the street, and no citizen wanted for anything.
That empire is long gone, and only ruins remain of their once prosperous cities. Yet the promise remains alive, and the cult of the Scarab wants to bring Amarant back to rule again! Has the party been hired to stop the cult? Or has the cult hired the party to exhume Amarant from her tomb? What mysterious guardians remain to protect her corpse from desecration?
Temple of the Ravening Rats
Mention Eechee the Rat Lord in any city and spit will hit the floor, followed by a quick ward. Since the rise of Eechee cities have become overrun with rats. Disease is rampant, and the folk live in fear of rabid rat swarms bubbling up from the sewers to carry away their young. Eechee seems particularly bent on destroying other gods, as the swarms are drawn towards churches. Isolated cathedrals are falling to hordes of rats and rat beasts. Their idols are desecrated and re-consecrated for the church of Eechee.
Worshipers flock to the church of Apollo, as it offers some protection against the wave of rodents. However, in just one day the swarms overran the priests, and the temple was defiled. Can the party of heroes clear the temple? Will the swarms overpower them?
Tower of Elements
Parthag the wizard has always sent the group on crazy missions, but his rewards are always tempting enough to give it a shot. His latest request sounds like a bridge too far! Far from civilization on the blasted plain of Bogtha stands a single, tall tower. It is surrounded by a moat of fire, and a continuous lightning storm hides the top of the tower. The ground isn't safe as every few minutes the earth shifts, lifts, and drops causing bottomless fissures to open and close, swallowing anything stationary within 10 miles of the tower. The Tower of Elements stands looking over this bleak landscape, holding secrets of the elements from mortal hands. Parthag wants those secrets. Each floor contains a gemstone with the power to shape and control the primal elemental forces. However, each gem weakens the barrier between the planes allowing creatures to travel between the two. The elements war with each other, each trying to get the gemstones and destroy them. Will the party recover the gemstones? Will one of the elements win their war? What will Parthag do with the gemstones if they give them all to him?
Manor of the Bloodwalker
The hamlet of Brasav has always had a good relationship with the lord on the hill. The manor overlooked the hamlet like a protective lion. The lord would frequently open the doors to the manor for various hamlet events and many of the townsfolk worked at the manor.
One night, everything changed. Townsfolk employed in the manor ran down the hill covered in blood, screaming of demons in the manor. The manor has remained quiet ever since. The village is cursed, children have gone missing, and elderly citizens have been found dead in their beds, every drop of blood drained. The crops are failing as each day starts with a heavy mist, leaving a weak and watery sunlight for just a few hours. The villagers know that something is living up there. They see strange lights and shadows, but none are brave enough to investigate. Will the party help save the town and find out what horror is in the manor? Will the Bloodwalker continue its reign of terror over the village?
Castle of the Mad King
The party has been adventuring for years, scrimping and saving each copper piece all in the hopes to find a castle to call home. Finally, they have succeeded, King Alabast has given them the title to a border castle and the surrounding lands. One problem though, they need to evict the current resident, the bandit king Uluthar. Alabast has sent several expeditions to border lands to take back the castle. None have come back alive. Reports indicate a powerful wizard is helping the Bandit King. Will the party fell the Bandit King? Or will they join him, rebelling against the powerful empire?
Risks and challenges
Toy Vault has been around for over twenty years. We have no doubt we can get the Dungeon Tiles made, and into your hands. We've spent weeks finding the best sources for the dungeon tiles, and we're confident they'll be as advertised. We've never produced this particular item before, so the timing may be off. Working with the factory on the initial molds will be time intensive, and is one of our bigger unknowns. We've estimated the time, but we could be slower or faster. Shipping from China is something we regularly do, and are well aware of the process. But eah shipment is subject to delays out of our hands.
Lastly we went through the costs extremelly carefully, if this project barely funds, we will still be able to afford to produce the items with no problems. In addition the project is very scalable, and we should have no unusual problems fulfilling a campaign that is overfunded by large amounts.
- (30 days)