The game Krash Karts is a table top game in which 2 to 6 players race to an ever-changing finish line. This is because you design the very track you're racing on... while you're racing on it! How it comes together is up to those playing, and manipulating the track to your advantage or against your opponent's advantage plays a large factor in determining the victor. You can even design your own short-cut to jump to first place!
Coupled with this unique game mechanic, players during the race also gain insane and fun-to-use items; Items like the Booster, which lets you jet ahead of the competition; The Dodge Ball, which whacks your friends and slows them down; The Squirrel, which creates a roadblock forcing players to change course; Or the Bomb which decimates the track and all on it. Plus more items that shift the balance of the game! What's more, some items are left right on the track to benefit or to hinder your friends, and other items can even be used to defend yourself, making each game unique and strategic.
Krash Karts offers a familiar but new experience combining the feeling of kart racing-inspired video games with a simple yet engaging map-building game mechanic that brings a new and exciting hybrid genre of board game to the table.
One even more incredible and truly one-of-a-kind feature that Krash Karts offers, once unlocked via Stretch Goal, is selectable Character Cards with unique abilities that act as your driver. Why is this special? Amazingly, 6 Character Cards are characters from popular independent board games seen on Kickstarter, with the blessing and permission of each individual game's designer. These characters come from games such as Villages, Tiny Epic Kingdoms, Zogar's Gaze, Plague: The Card Game, Hero Brigade, and Tower, with special characters from even more indie table top games that are kept secret until they are unlocked via another Stretch Goal! One bonus character, to support all avenues of this industry, is also included featuring the mascot from the interview blog The Inquisitive Meeple. Further, 2 Character Cards can be designed by you through a special pledge level that will unlock once the first Character Card Stretch Goal is reached at 2k!
It's worth noting though that these Character Cards aren't necessary towards playing the game, as it can be played with or without them! Consider them more of a fun bonus!
Krash Karts is a re-named and slightly re-themed version of the game I designed, originally titled 'Mad Rush Rally'. In a sense, it is the second edition version. The game had refined itself over the almost 2 years it has spent on TheGameCrafter.com, and received favorable success.
Click here to view The Inquisitive Meeple's interview with the designer and learn even more about Krash Karts!
Why is your funding goal so low?
I'm a relatively new designer and take my game and my campaign very seriously, I cannot express that enough. By having a low goal I am hoping to guarantee that I'll get my game out into the world! I have the utmost confidence in my game, and I know it will be a stepping stone towards helping establish my name as a table top game designer, but I also accept that has to start modestly. Further, I've kept my pledge levels relatively simple so as to focus on delivering my game to you swiftly. Once again, I can't thank you enough for your time and consideration!
How to Play
Here is a brief video showing a summary of how the game is played:
As table top gamers know, Kickstarter.com has proven a fantastic method for an independent board game designer to present a hard-worked-on board game to the masses for a reasonable price. By having your pledges I am able to guarantee you the best price I can by buying in bulk. This allows the cost of the game to come down to a very reasonable price point, which is something I focused on. Thank you for your interest and I hope you consider backing this project!
With each copy of Krash Karts it contains the following. Components can upgraded or unlocked as Stretch Goals are unlocked during the campaign.
Base Game Components:
1) 2-piece Box
2) 1 Full Color Glossy Rulebook
3) 18 Track Cards
4) 5 Short-Cut Cards
5) 1 Starting Line Card
6) 70 Item Shards
7) 6 Plastic Kart Pieces
UNLOCKED! - 9 Character Cards: Unlocked Via 2K Stretch Goal. These cards add a fun layer of extra strategy and intensity to the race. 6 are from independently designed table top games, 1 from a board game interview blog, and 2 are designed by people like you via an unlocked pledge level.
UNLOCKED! - 6 Kart Cards: Unlocked via 3K Stretch Goal. These allow players to keep track of which color they are and help sort their items based on if the items are being played defensively.
UNLOCKED! - 3 More Character Cards: Unlocked Via 5K Stretch Goal. 3 More characters from independently developed games are added to the roster. Their identity was a mystery until now!
LOCKED - Ghost Kart Expansion: Unlocked via 10k Stretch Goal. A Krash Karts expansion for a game with 3-6 players: The 'Ghost Kart' Expansion adds an element of mystery to the race, where all players are criminals escaping the law, but one player is a undercover cop posing as a your fellow criminal. As players race from a bank robbery to a safe location, the cop attempts to arrest them as discreetly as possible without the remaining players cluing in to which player is the traitor! Things get intense when only two remain! A great, unique, and entirely new way to play the game!
Note: The pledge levels below are in Canadian currency. When you bid, your pledge will convert into your native currency upon transfer of funds.
If you would like to add one or more copies of Krash Karts to your pledge, simply increase the dollar amount of your pledge by the following prices listed based on where your shipping address is located. The additional cost of shipping is included in these prices below. After the campaign is over, but before shipping begins, I will send out a survey to ask you what add-on you included in your pledge.
US backers add $23 per additional copy of Krash Karts to their pledge.
Canadian backers add $28 per additional copy of Krash Karts to their pledge.
International backers add $33 per additional copy of Krash Karts to their pledge.
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As well, here are some avatars to help spread the word about the Krash Karts campaign on Kickstarter!
Thanks for your support! Let's fund this beast!
Risks and challenges
The risks are minor. The game is done, it's established, and it's well reviewed upon. Manufacturing and fulfillment have already been arranged. The challenge will be drawing enough of the right attention to the game so that we can reach our goal.
Once our goal has been reached everything will come together quickly and efficiently. Manufacturing does take time though, so we will be able to deliver the games and all stretch goals to you in a reasonable period of time. We look forward to fulfilling your orders!
Question and Answer:
Q:Who will be handling the manufacturing?
A:It depends on the amount funded, but currently we plan on using The Game Crafter LLC.
Q: Who will be handling fulfillment (shipping the product)?
A: Once again, this is based on how the campaign funds, but we plan for the finished product to be handled by The Game Crafter LLC's bulk order fulfillment center to distribute to those whom pledged toward a copy of the game.
Q: How long will it take to receive the game?
A: 3 Months or less. If we use a different manufacturer based on the campaign's funding, it will be around 6 months.
Q: If you're Canadian, why charge extra shipping to Canadians?
A: Manufacturing and fulfillment are both being handled by a third-party company based in the US. I tried to keep the shipping costs as low as possible for both Canadians and International backers.
Q: If I'm a store owner, will Krash Karts be in a sell-able format?
A: Each copy of Krash Karts will be shrink-wrapped and will have a registered a barcode plainly visible on the side of the game's box.
Q: Who did the artwork and graphic design?
A: Both were handled by the game's designer, Sean McDonald. The artwork for most of the Character Cards were based on designs by other artists' work from their respective games, and we claim no ownership of these character properties. The designer also being the artist for the game allows things to come together quite quickly, so the down time between the campaigns end and receiving your game will be very minimal.
- (28 days)