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But it doesn't end there - we've got more in store:
Detailed information about the Vita port can be found here!
Are you ready to be moved to tears and have your mind completely blown?
Sharin no Kuni: The Girl Among the Sunflowers is a Japanese visual novel (interactive story with branching narrative) that has touched the hearts of countless fans. With this official localization project, we aim to faithfully share all of its wonder and emotion with the English-speaking world. This project will take the consumer version (Xbox 360, PSP, PS3) of this game and create an official English edition for PC (Windows).
First released in 2005 by Japanese video game developer AKABEi SOFT2, Sharin no Kuni is now celebrated as a masterpiece in the history of Japanese visual novels. Acclaimed for its cleverly crafted story and human drama, it has earned fans from beyond the boundaries of its genre and received further releases for the Xbox 360, PSP, and PS3 in succession between 2010-13. Its popularity extends beyond the borders of Japan as well. On English visual novel websites it is listed at the top of the charts next to renowned titles such as Fate/Stay Night, Muv-Luv Alternative, and Clannad.
Out of the desire to release an official and faithfully localized version of this game for fans around the world to enjoy, this project was launched as a collaboration between AKABEi SOFT2, the game’s licensor; Frontwing, in charge of translation and localization; and Tokyo Otaku Mode, in charge of Kickstarter and international shipping operations.
The official translation will take the fan translation into account (with permission from the creators), and will be significantly reworked and improved to present an accurate, natural, and more enjoyable experience. In addition, newly added scenes in the all-ages edition will be translated for the first time ever into English by our team. Creating a high quality localization is a long-term project that requires each member of the team to possess a deep and full understanding of the story, setting, and world within the game, and involves repeated rounds of editing and discussion. We have decided to set the crowdfunding goal of this Kickstarter at the absolute minimum amount required to properly carry out the localization project. We will carry out the project taking as much of your feedback into consideration as possible. We also have plenty of rare items that you can only obtain from this project prepared for backers.
Please lend us your support so that we may bring this incredible title to people throughout the world - both visual novel lovers and those new to the genre!
■ Product Specifications
- Operating System: Windows 7/8/10
- Platform: Steam, DVD-ROM
- Titles Included: Sharin no Kuni, Himawari no Shojo (Full), Sharin no Kuni, Yuukyuu no Shounen Shoujo (Hozuki Chapters)
- Rating: All ages. 18+ patch available (with mosaics)
- Length: Estimated 40 hours of gameplay Planned
- DRM: Steam DRM, none for physical version
- Brand: Frontwing Copyright: AKABEi SOFT2/Frontwing
- Languages: English (with Japanese voice acting)
- Minimum CPU Requirements: Intel Core 2 Duo 1.8GHz
- Memory Required: At least 1 GB VRAM
- Aspect Ratio: 1280x720 or 1024x728
Further information regarding the 18+ version of the game can be found on the following website: http://syarinad.tumblr.com/
A society which imposes special "Duties" upon everyone who breaks the law.
The individuals who oversee these criminals' rehabilitation are the "Special Elite"ーa rank the protagonist, Kenichi Morita, hopes to attain. To do that, he must pass his final exam, for which he arrives at a certain country town.
At the school Kenichi attends, he encounters girls bound by various “Duties.” Those obligated "to observe a 12-hour day" are forbidden from being awake for more than 12 hours per day, and those obligated "to remain in infancy" cannot grow up. It is meeting Natsumi Hinata, the girl who "cannot fall in love," that throws him out of gear.
Soon, Kenichi makes a series of odd discoveries… his own grave, erected secretly on a clifftop; his patrimony, hidden deep inside a cavern. Kenichi finds that he must search for his own atonement in this dystopian society. What is the truth behind the Land of the Spinning Wheel? Discover for yourself through Kenichi's eyes!
A touching story with a deeply profound message, depicted with a serene touch and moments of lighthearted comedy, this visual novel is an experience not to be missed, for both old fans and new!
■ What’s Special About This Game?
While many bishoujo games focus on depicting bittersweet romances between the protagonist and the heroines, this title is different. In Sharin no Kuni: The Girl Among the Sunflowers, Kenichi is at odds with his obligations, and players stand together with him in his battle against those who wield tremendous power over his life. In order to become a Special Elite, Kenichi must work to rehabilitate three classmates for his final examination. The events that unfold take Kenichi—and the player—on an emotional ride of twists and turns. While some scenes overflow with intensity, there are others that offer various degrees of comical relief. Over the course of the visual novel, players truly share the wide range of Kenichi’s emotion and heartache.
The game is not simply genuine and emotionally raw, but also masterfully written and constantly surprising. For some, the narrative of anime and video games can become dull and predictable over time. However, thanks to clever writing—both subtle and shocking—throughout Sharin no Kuni: The Girl Among the Sunflowers, we are confident that this story’s ending will blow past all of your expectations. Foreshadowing, plot twists, and revelations will have you constantly reconsidering your predictions. Chances are, you will be left speechless once you uncover the truth.
Re: Sharin no Kuni Project Preview Demo Movie
■ Item List
Add-on prices listed below item images.
*Please note that shipping costs are not included in the pledge amounts and add-on item prices listed.
This project is an enormous undertaking, involving the combined teamwork of the various companies, teams, and talented individuals below.
Development: AKABEi SOFT2
Developer of visual novels since 2005. Under the company's numerous affiliate brands, AKABEi has released a wide variety of games, including flagship titles such as Sharin no Kuni and G-senjou no Maou (The Devil on G-String), which was localized and published by Sekai Project in 2015. These games are celebrated for their unpredictable plot twists and memorable characters.
In this project, AKABEi SOFT2 will be responsible for handling software development.
Character Art: Alpha
A popular illustrator known for the delicate touch she brings to her renditions of female characters. The most prominent examples of her work are Sharin no Kuni, and G Senjou no Maou. Her latest work is Boku no Hitori Sensou, which was released in 2015. Alongside her recent illustrations for light novels, Alpha's art is currently on display at the Eshi 100 Exhibit, a national event sponsored by Sankei Shimbun.
In addition to creating the art for this visual novel, Alpha is also contributing her artwork and hand-signed goods as rewards for backers of this project.
Story: Loose Boy
A writer whose stories have gained widespread appeal for their highly dramatic scenes and clever plot devices. Both Sharin no Kuni and Loose Boy's later work G-senjou no Maou were critically acclaimed, and retain a large Japanese fanbase even after so many years. His latest work is Boku no Hitori Sensou, which was released in 2015. Loose Boy is still very active on the scene, penning light novels as well as writing for games.
Localization and Publishing: Frontwing Co., Ltd.
A visual novel game developer since April 1999. Since the release of their first title Canary (Canaria: Kono Omoi o Uta ni Nosete) in August of 2000, they have published numerous titles in the visual novel genre. From school life love stories to hardcore adult games, as well as titles which utilize 3D computer graphics, their creations cover a diverse range of genres. Their games and characters have come to represent the world of bishojo games. Frontwing’s most well-known game series is the Grisaia trilogy, which received an anime adaptation in 2014. The first two installments, The Fruit of Grisaia and The Labyrinth of Grisaia, are available on Steam and have sold tens of thousands of copies combined.
In this project, Frontwing will take charge of localization, project planning, and publishing.
Localization: The Sharin no Kuni Translation Team
A fresh translation team formed specifically to localize Sharin no Kuni for the English-speaking market. Every member of the team is a native, or native-level, speaker of English. They are experienced in translating games, anime and manga, and have spent many years studying Japanese and Japanese-English translation. The localization will be overseen by the Frontwing in-house team, who have translated a number of works, including the Grisaia side story games and the Corona Blossom series.
Here are a few words from the translation team:
"Hi everyone, it's great to finally meet you all! As fans of the game ourselves, we are committed to creating a definitive version of Sharin that does justice to the original work. While we can't reply to questions and comments individually, we know how important it is to respect and listen to fans of the game. With little information about who we are, it's understandable that people may have some misgivings about us, but we hope we can begin to build trust with everyone from this point on."
Project Support & Reward Distribution: Tokyo Otaku Mode Inc.
The ultimate online destination for fans of Japanese pop culture. Centered on Japanese anime, manga, and games, Tokyo Otaku Mode (TOM) sells a wide variety of products, provides the latest Japanese pop-culture news, and exhibits the creations of talented artists to the world. With a mission to bring happiness to people around the world through otaku culture, Tokyo Otaku Mode has established a global media presence in over 200 countries worldwide.
In this project, Tokyo Otaku Mode will handle operations, including reward distribution, account handling, as well as assisting with promotion and customer support.
- Sharin no Kuni Official Twitter: https://twitter.com/sharin_en/
- About 18+ contents: http://syarinad.tumblr.com/
- 車輪の国_日本語ページ(Japanese Page) : http://fwsfgp.tumblr.com/
- Frontwing Official Facebook: https://www.facebook.com/FrontwingINT/
- Tokyo Otaku Mode Facebook: https://www.facebook.com/tokyootakumode/
Risks and challenges
Regarding refunds after the Kickstarter campaign has ended:
Once the campaign has ended, we will allocate the funds we have gathered to fulfilling the project as soon as possible. As such, we will not be able to offer any refunds once 21 days have passed following the end of the campaign period. However, exceptions will be made in the case of a grievous mistake or negligence on our part.
Regarding backer survey responses:
After the campaign period has ended, we will send a mandatory survey to our backers through Kickstarter or BackerKit to request information required for reward delivery. If we do not receive a response within 14 days after sending out the initial survey, rewards of the backer in question will be forfeited. Please note that if we receive a response after the 14-day period, we cannot guarantee fulfillment of reward delivery.
Regarding product development and reward shipment delays:
This project is being fulfilled by a professional team of creators and socially responsible businesses experienced in product development and delivery. Unless some catastrophic, unforeseen or natural disaster occurs, we guarantee delivery of the final product.
According to strict budget calculations and schedule confirmations, we expect that we will be able to deliver digital rewards by August 2017 and physical rewards by October 2017. However, as our ultimate goal is to deliver content of the highest quality for the enjoyment of our backers, please understand that depending on real-time schedule adjustments and progress, estimated shipment dates of rewards may be revised. In addition, please understand that shipping delays may also occur due to customs, strikes, and other factors which affect international shipping.
Please rest assured that we always maintain open and transparent communication with our backers. Should delays be expected, we will notify all backers immediately.Learn about accountability on Kickstarter
- (30 days)