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It’s like opening a dusty old desk drawer and finding an undiscovered LucasArts adventure game you’ve never played before.
It’s like opening a dusty old desk drawer and finding an undiscovered LucasArts adventure game you’ve never played before. PRESS: PLEASE DON'T USE OLD OUT-OF-DATE IMAGES FROM OUR KICKSTARTER. PLEASE CONTACT US FOR NEW ONES.
It’s like opening a dusty old desk drawer and finding an undiscovered LucasArts adventure game you’ve never played before. PRESS: PLEASE DON'T USE OLD OUT-OF-DATE IMAGES FROM OUR KICKSTARTER. PLEASE CONTACT US FOR NEW ONES.
15,623 backers pledged $626,250 to help bring this project to life.

Funded! W00t!

171 likes

Wow! (not WoW, which I foolishly started playing again).

The support for Thimbleweed Park has been completely and totally overwhelming. 15,623 backers believed in an old-school-retro-spiritual-successor to a game Gary and I made 25 years ago. Would people want big pixel graphics? Would people want a true classic point & click adventure game? Do people want verbs? Do people want challenging puzzles? Will threatening to microwave a pretend hamster work? We had so many questions, but I think they all got answered.

Thanks to our friends who helped out and gave us advice. Thanks to our loved ones who put up with us during the stress and sleepless nights. Thanks to the people who previewed our kickstarter and said it could be better.

But most of all, thanks to everyone who backed and thanks to everyone who couldn’t back but still supported us.

Starting Jan 2, we’ll have a development blog up at thimbleweedpark.com where we’ll talk about, share and get feedback on the development of the game each week. We’ll go deep into art and puzzles and code. It won’t be for the faint of heart, but that’s the way we roll.

If your name is going in the phone book, it will be several months before we’re ready for your information and voicemail recording. An email will go out with excruciatingly detailed instructions at that time.

Once again, thank you thank you thank you for believing in us. We’re going to make the best damn point & click adventure game possible and we could not have done it without your help.

- Ron and Gary

Holger Dors, Carol Benovic, and 169 more people like this update.

Comments

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    1. George32027 on December 26, 2014

      I'm so happy it got funded. Some years ago I found very sad that you couldn't find a publisher to do again this kind of games (nicely displayed in the comic you had in your blog some years ago, sitting on Santa's lap, remember?).

      I'm looking forward to see the dev blog which usually I never bother to follow.

      I'm looking forward to see the dev blog which usually I never bother to follow.

      Wish you all the best.

      A long time fan

    2. Missing avatar

      Peter Campbell on December 19, 2014

      @ Robert Megone and Mario Faro(b?): Hey thanks for figuring out what the other comic is lol. I saw Superman on the top of the rack, Spider-man on the bottom, and the middle comic in the rack looked like Beast from X-Men having his ears grabbed and pulled backwards by some strange black figure standing behind him. I now see that it's the cover of one of the issues of Gary Winnick's comic Bad Dreams which I had heard of before but never read. I'll have to check it out =) Btw that's a sneaky promo lol.

    3. Cinemaware on December 19, 2014

      Just dropping by to congratulate Ron & Gary on this amazing Kickstarter succcess! They did so much to help our campaign as well! WOOT for the whole team!!

    4. Jerome Garot on December 19, 2014

      I still can't believe I put the hamster in the microwave and killed it. The worst part is I actually expected the game to progress from this.

    5. Mario Faroß on December 19, 2014

      @Peter Campbell: Could be Batman?

    6. Missing avatar

      Steeve Lambert on December 19, 2014

      Yes Yes Yes !
      Perhaps I missed it, but I didn't see a back option like "Boxed version including a CRT monitor to have 80/90's sensations"...
      So, it will be great to have a little CRT/scanline effect in the options... :)

    7. Aurelien VANDOORINE on December 19, 2014

      Congratulations! Really looking forward to that came as actually my very first adventure game was Maniac Mansion on Atari ST, alongside with Mortville Manor's.
      I'll be folowwing closely the development :)

    8. SaltyBrains
      Superbacker
      on December 19, 2014

      im so excited for this, more than i should be, something must definitely be wrong with me! :) i think i want to relive the 80/90's ... ugh, i feel old and young at the same time looking at this! lol

    9. Missing avatar

      Peter Campbell on December 18, 2014

      I only just noticed this despite watching the trailer over a dozen times, but after looking at the screenshot of the Quickie Pal in this Update blog post I just realized that the comic book on the bottom of the comic rack is Amazing Fantasy #15 (first appearance of Spider-Man) and the top one is an issue of Superman! How did I not notice any of this until now lol. Anyone know what the middle comic is supposed to be?

    10. James Alexander Jack on December 18, 2014

      Congratulations! Really looking forward to the game. Hope you guys have a blast making it!

    11. Chris on December 18, 2014

      Congrats, Ron & Gary... is it done yet?! ;-)

    12. Matthew Ardill on December 18, 2014

      Congratulations! Can't wait to sink my teeth in to it, you guys are responsible for some of my fondest childhood memories so this is going to be awesome!

    13. Missing avatar

      Dave Kaminskas on December 18, 2014

      Man, thank you. I am so looking forward to this. Lucasarts point and clicks were my childhood. I grew up anxiously awaiting each new release and was never disappointed. I can't wait to see this game released and I know it will be great. You guys are the best!

    14. Anaxphone
      Superbacker
      on December 18, 2014

      Oh, nice! We even hit the $625K stretch goal!

    15. Missing avatar

      Chris Gan on December 18, 2014

      Woo! Expecting loads more puzzle dependancy charts on the development blog, Ron loves those!

    16. Ian McAlpine on December 18, 2014

      Congratulations! I thoroughly enjoyed the adventures of Guybrush Threepwood 25 years ago, so looking forward immensely to Thimbleweed Park.

      As for WoW... stop it... stop it right now... otherwise it will be June 2017 before we get to enjoy your work!

    17. Mischa Magyar on December 18, 2014

      This will be the Thimbleweed newsfeed or for short the Thimblefeed! ;-)

      Congratulations by the way!

      What a maniac mention...

      This post was brought to you by Bad Pun Inc.

    18. Missing avatar

      Zato77 on December 18, 2014

      Congratulations!

      I'm not very often interested in dev blogs, but here definitely, looking forward to the Thimbleweed news! :)

    19. Missing avatar

      Marco on December 18, 2014

      Congratulations guys! Can't wait so cool we keep getting these frequent and funny updates. Please use the epic old sound when they walk :-)

    20. Mischa Magyar on December 18, 2014

      What you forgot to mention: We even funded the iOS and Android port! \o/

      I'm also for a subscribe feature on your page so I will not even miss a single one of the gory details!

    21. stoob on December 18, 2014

      Play Elite Dangerous ;)

      So glad it's funded guys :)

    22. Michael R. on December 18, 2014

      I see there a Chainsaw and gas. Even if the canister it is full, I don't think we won't see it in action. Let me guess, the spark-plug is missing and it's located on the level which is stored on disk 22...

      Can't wait to play it!

    23. Graziella Finch on December 18, 2014

      Congrats you guys! :)

    24. Jesse Dylan Watson on December 18, 2014

      That screenshot is a beautiful thing!

      I hope you'll continue updating here, too, even if it's just a copy/paste of the devblog. Or, maybe make it so the dev-blog can come to my e-mail inbox. Otherwise, there's no way I'll remember to bother checking it.

    25. Missing avatar

      Lennart Riecken on December 18, 2014

      I can't wait for the dev-blog. Congratulations!