Start of Summer Mid Beta Update!
Welcome to our June monthly update! The first official day of summer is tomorrow, but we’re not breaking out our swimming trunks quite yet. We’re busy working on... Read more
Thanks for joining us for this month’s update of The Pedestrian development. May has been flying by at an astounding rate and game development has been keeping pace. We mentioned... Read more
Post Easter Update!
Another fantastic monthly update coming at you right after Easter! Full of artificially colored eggs and ham. So what’s happening in the world of The Pedestrian development. Well, it’s developing!... Read more
Optimization, Animation, and Navigation.
Welcome to Spring! We are here with another Pedestrian monthly update! Giving you a behind-the-scenes look into where we’re at in production. This month we worked on optimizations, area colors,... Read more
Improving Gameplay One Test at a Time
Hey everyone, welcome to the newest installment of The Pedestrian Monthly Update! Wooo! We’re making progress on the last portions of the game, while also continuing with our playthrough sessions.... Read more
A Fresh Update for 2019!
Hey y'all, welcome to the first update of 2019! This update is a combination of highlights from December and January since we didn’t have our regular update last month. We’ve... Read more
Studio Tour and Q&A
Merry Christmas everyone!
For this month, instead of doing our normal update structure, we decided to make a studio tour and Q&A video. We still have our progress graph and... Read more
Welcome to the November Update of The Pedestrian. We hope all of you are having a wonderful Autumn season! This past month we spent the majority of our time on... Read more
Fall is Here
Welcome back to this month’s update for The Pedestrian! We started off this month by taking a much needed family vacation, after which we all came down with the flu... Read more
Welcome to the September monthly update. During this month, we spruced up some visuals, and really improved the first half of the game. We had some friends test the game... Read more
Trying out video devlogs
We’re well into August already and it seems like the summer is flying by! This month had a wide variety of activities, ranging from new tools to shiny assets.... Read more
Project Analysis and New Website
Welcome to the July update! We are trying something new from this update forward. While we’ve been fairly transparent with the work we’re doing each month, it’s hard... Read more
First of Summer Update
It’s been a huge past couple weeks with E3 happening. Unfortunately we weren’t able to go this year. It would be awesome to be able to go next... Read more
A lot of this month’s work is littered with the finale, so we don’t want to share too much to avoid spoiling it. We’ve been working on more... Read more
Transitions & Polish
Welcome to the Pedestrian’s monthly update showcasing another month's worth of progress. Since our last update, we’ve focused on the “transition” areas, meaning the train and elevators. We... Read more
We've Got All the Colors
I hope you are all having a wonderful first day of Spring. Ours has been plagued with cold weather and remnants of past days snow. But we are... Read more
Lots of Progress
What we've been up to
Hello everybody, welcome to the special Valentine update! Not really, it just happened to be on they day we wanted to post an update. Last... Read more
Year in review: 2017
Can you believe it!?
It’s been a year since we started our Kickstarter campaign and probably one of the busiest years of our lives. In this update, we wanted to... Read more
Another Month Down
Hey everyone, Welcome to the December update! Let’s get straight into it.
Secret ending area
Visual work and conceptualizing (3d models) Mechanics cleanup. (Better understanding how the new mechanics function... Read more
Update Formatting Issues
We are experiencing some problems with Kickstarter's formatting. If you are experiencing formatting issue while viewing our latest update in your email, please CLICK HERE to view it in your... Read more
This Month's Progress
Hey Everyone! This month, instead of sharing a particular vision or aspect of the the game, we thought we’d give you an in-depth look at what we worked on. Let... Read more
Color In The Pedestrian
Daniel here to give you this month’s update. This being our first game, I don’t want to sound pretentious. So, what follows is merely my observation and not... Read more
We want to share a little bit about the save system we’ve been working on, why it’s important and how we tackled it. This could be a tad... Read more
Hey folks, For the August update we thought we’d give you a look at the real world of Skookum Arts! First off here is a picture of a garage.
Why... Read more
Hey all! Welcome to the July update! We’re going to give you a quick update on what we’re currently working on and then finish off the area showcase that we... Read more
Environment Talk & Status Update
Release dates are such a funny thing, aren't they? A game or film studio will announce their next big release with confidence and say when it’s coming out.... Read more
SXSW Gaming 2017
Phew! Now that more than a week has past since SXSW, we can finally get back into our full routine. Just wanted to give you all an update on how... Read more
Headed To Texas!
We’ve been pretty busy with a few things and that’s what we wanted to update you all on…
We’ve been working on the next area in the game... Read more
Grand Finale + Second Stretch Goal!
This is crazy! Emotions are high! And energy is low. We just went over 1,400 backers! You all have been amazing and far surpassed what we expected from fans. For... Read more
24 Hour mark + Suggestions
24 hour mark and we’re just exhausted, it’s been a rollercoaster ride for us and the early backers. I just wanted to open this update up to any people who... Read more
First Stretch Goal Reached!
WHAT!! We’ve reached our first stretch goal!! Yay! Thanks so much to all you who supported us, either by donating, sharing, or giving encouraging words. So our first stretch goal:... Read more
After requests from backers, we have decided to introduce some add-ons to the campaign. Add-ons are a way to fill in some of the gaps in the reward... Read more
We are funded! Thank you all so much! It was really coming down to the wire, but thanks to Jacksepticeye's video, we're now being bombarded with love!
Stretch... Read more
72 hours, an update and a Jack
As our Kickstarter journey comes ever closer to an end we just wanted to thank you guys again for all the support you’ve given us. Through these funds... Read more
4 days left and mini showcase
We have 4 days left and are currently at 86%! We are so close and I believe we can make it! Those of you who have already backed,... Read more
Female character: sneak peak
Hey Pedestrians,Today I want to show you what Daniel has been working on. Yesterday during his development stream he created and animated the female character. It’s not done yet... Read more
Showcase: Environment art
Hey Pedestrians,Today we want to show you some of our environment art assets. These are all created by Daniel, our artist. He uses Blender for the modeling and Photoshop... Read more
One week left: Feedback
We have just under a week left on the campaign and are currently 79% funded. While we believe everything is on track for a successful campaign, we want... Read more
Mini update: Story methods
Here we are to share some details about how we’re tackling the story in The Pedestrian. One thing that can be unnecessary about stories in games is the... Read more
Update and milestone: 75%
- 75% Funded! -
Thank you all so much for getting us to 75%. We're getting very close!
I wanted to post a quick update about some... Read more
Thunderclap and Reddit
I hope you all are having a good week. As mentioned in a previous update, we’re running a Thunderclap for our Kickstarter. If you aren't familiar with... Read more
You Linux users are a proud group! Very passionate about your OS.
In order to keep the hordes off, we put a little time into getting Linux working for The... Read more
Here's another milestone update!
We just got the go ahead to announce that we have been nominated for the SXSW Gamer's Voice Awards in Austin, Texas! The award... Read more
Stretch Goal Adjustments
Just a quick update to keep you all in the loop.
1) as you can see, we just passed 38% funded! We are climbing at a good rate... Read more
48 Hour Mark
We are almost a quarter of the way to being fully funded. That's great news! If you have any questions about a particular reward or just The Pedestrian in general,... Read more
First 24 Hours
It's been 24 hours since we went live!
Thanks, everyone for the awesome support and encouragement so far. It really means a lot to have you all as a part... Read more