More concept art and our first Design Survey!
Hello again everyone!
Over the last few days many of you have been asking to see some in-game footage or demo, a visualisation of what the new Dizzy game will actually look like. As we've mentioned previously, Dizzy Returns is still in pre-development, which is the phase that involves lots of concepting work and experimenting with the look and feel of the game, before taking those designs into full production of in-game assets. Rest assured though that we are hard at work creating something awesome to share with you soon!
In the meantime, here's some of the latest concept work of one of Dizzy's old enemies - Rockwart the troll! Rockwart first appeared in Dizzy Prince of the Yolkfolk back in 1991, and here's what he looked like in the Spectrum version of the game:
And here are the concept drawings of Rockwart from Dizzy Returns:
The objective was to keep the look and feel of the original and incorporate that into an up-to-date design. This is true of all the character and location designs we have been creating so far!
You'll no doubt notice that there are a few subtle differences between the sketches above. We'd love to hear what you think of him, so please let us know in the comments below.
We're also very excited to share our first design survey with you in this update, designed specifically to allow you to take an active part in shaping Dizzy Returns! We want YOUR input to help us create the game that YOU want to see. Click on the following link to be taken to the survey:
Each questionnaire will include two questions covering specific features of the new game, the things you liked (or didn't like) from the classic Dizzy games and other information that will help us to decide upon various design aspects of Dizzy Returns!
This first design survey is open to everyone. All future questions will be sent to members of the Dizzy Returns Design Group, which includes anyone who has pledged at the ‘Supporter’ level or above (£20+). We've got some big design questions to ask in the coming weeks, so if you want to be part of that process please make sure you've pledged at the correct reward tier!
We really hope that you enjoy being part of the game design process and we’re looking forward to seeing the direction that Dizzy Returns takes with your input!
We'll leave you with the below concept image that you may have seen briefly in the pledge video - it's simply called the Tavern at the moment, although you may be seeing more of it very soon...