Frequently Asked Questions
Absolutely. The main game is available as an add-on when you back this expansion campaign at any level.
So for example, you could back at the Castle Spirit level for £1, then increase your pledge by £29 for the Escape the Dark Castle main game add-on.
See the Add-on section of the campaign page for more details.
If you have any questions, please don't hesitate to email us directly: email@example.com
And remember, if you feel more comfortable, just post the question on the comments feed and a member of our amazing community of players will usually respond in kind.Last updated:
None! Sleeves are totally optional.
However, if you would like to sleeve your cards follow this guide:
To sleeve Escape the Dark Castle main game ONLY (including the contents of the KS Upgrade Kit) you will need, in total:
1 pack of A6 sleeves
1 pack of A8 sleeves
To sleeve Escape the Dark Castle AND all expansions currently announced you will need, in total:
2 packs of A6 sleeves
2 packs of A8 sleevesLast updated:
Despite being a storytelling game driven by Chapter cards, Escape the Dark Castle is not the type of game which becomes boring once you've seen all the chapters. If you have not played the game this can be hard to understand, so we can try to illustrate it like this:
Let’s imagine the game only shipped with 15 chapters – that’s one castle-worth. The first time you play, there is of course some discovery of what those 15 chapters are and how they work. And yes, the next time you play there would be no more discovery. However, since the castle deck is created by shuffling all the chapter cards together before each game, you still would not know which chapter is coming next each turn. The fact you know what could be coming next does not lessen the suspense. In fact it can heighten the tension – for instance when a card you instantly recognise comes out at just the wrong time for your group. There are some cards, like the Torturer, which are particularly recognisable and nasty, and the reaction of the player who reveals it gets increasingly priceless the more you play. It never fails to entertain.
Now, imagine you added a 16th card to that mix. The question becomes which 15 will you get this time. Will that nasty card feature in this castle or not? Or maybe it’s a chapter that gives the group a chance to gain items - you’ll be rooting for it to come out, and whether or not it actually does can really change the adventure.
Now fast forward to the 45 chapter cards we are actually including in the game. It suddenly seems like a heck of a lot and even after you’ve eventually seen them all, the mystery of which 15 you will get this time (and in what order) remains.
It’s a highly replayable system and in fact there are (to get mathematical for a moment) literally trillions of possible 15-card castle combinations you might draw from a pool of 45, where at least 1 chapter is different – and that one card can make a big difference.
The truth is, even if we included 100 cards in the game and charged you double the price, you’d still see them all sooner or later. So, for those of you that don’t plan on buying all the expansions down the line, we’ve made sure this isn’t a barrier to enjoying this base game over and over again. It’s not that kind of game.
The element of discovery, of seeing totally new cards for the first time is of course very cool, and it’s certainly part of the thrill, and we’ll keep that going with fun expansions, but it’s not the main interest or mechanic of Escape the Dark Castle. It’s more about which chapter you will encounter next, and how that card (even if you’ve seen it 100 times before) will behave in the particular set of circumstances at that unique moment of your game. That is where the real replay value comes from.
Added to that, many cards are different every time you encounter them – for example some enemies have stats which are partially or wholly determined by dice rolls meaning each time you encounter that enemy it will present a slightly different challenge.
We hope that gives you some insight into the great replay value of Escape the Dark Castle.
Thanks for backing!Last updated:
The Collector's Box is designed to store all of the game components and accessories we
have produced or announced to date.
This includes all components (excluding box and insert) from the following sets:
Escape the Dark Castle
Kickstarter Upgrade Kit
Adventure Pack 1
Adventure Pack 2
Adventure Pack 3
In addition it can store the following:
4 x Escape the Dark Castle Playmats
1 x The Death Book
1 x Tales from the Dark
And of course all of the expansion items in the Collector's Box itself .
It can hold all of the above at once, and there will still be space for future expansions to be added.
All cards can be stored sleeved or unsleeved.Last updated:
All of the items in this Kickstarter (both physical and digital) will fulfil all together in one big job in December with the exception of our Apps which, as stated on the campaign page, may deliver later when they are ready.
We cannot split up pledge rewards and ship certain items early. Doing so would incur significant extras shipping costs for both you and us, and simply isn't workable on the scale we are fortunate enough to have reached.
Thanks for backing !Last updated:
Don't see the answer to your question? Ask the project creator directly.Ask a question