[External Contribution Counter: $75 through Paypal]
The Adventures of Rubberkid is a FREE Flash game to be distributed as far and wide as possible to help show how terrible bullying can be! The game will also be available for a "name your own price" on download to PC. That price can be anything from absolutely free to a million dollars if one wants; 100% of the proceeds will be used to promote the game and make more like it!
Rubberkid is just a regular kid who was sick of being bullied. To fight back, Rubberkid created a suit of rubber bands to bounce the insults bullies hurl right back at them!
The aim of the game is to show the player the consequences of bullying. Each level focuses on helping a particular child (or children). Once helped, the player gets to see more info about them... The most important being "What Would Have Been" if the bullies continued and "But Since You Helped", what they'll do with their life. This clearly demonstrates the terrifying results of bullying!
When the player begins, they enter their name and are presented with a printable certificate pledge as a reminder to not bully others and to speak up when others are bullied as well! The certificate is below, but will actually have their name across the top, and once printed the player will sign and date it themselves, making it a true pledge against bullying!
If you want more details on how the game works and the evils of bullying, listen to this awesome interview with Donna Nicholson of Digital High! http://www.entertainmentfuse.com/video-games/xbox-360/xbox-360-featured/digital-high-video-game-podcast-indie-kickstarter.html
Because the game is free (and ALWAYS will be!), there is no contribution amount to try it out... You can play the game right here! [Last updated 11/20/12]
That's right! Regardless of your pledge amount, and IN ADDITION to the rewards listed, you'll get a special bonus pack the SAME DAY you pledge! This isn't instant, mind you, I do have to sleep sometimes... But I do promise to have it to you within 24 hours of your pledge!
The bonus package is a special set created for this Kickstarter only, and includes a download of The Critterville Christmas Store [playable free online] as well as two images - a Critterville Christmas Card and an image with all of the main characters from The Critterville Christmas Store. Both are super easy to print, and the Critterville Christmas Card also comes in a "colorable" version, stripped of color.
As of 12/26, the New Years set is complete and will be given to anyone who pledges as well. This includes a download of Ellie's Clubhouse [playable free online], as well as three coloring pages (including a 2013 New Years Day image and a blank chalkboard with Rubberkid).
Note: The Adventures of Rubberkid now accepts Paypal! It does NOT go through Kickstarter, the fees are higher and the amount doesn't go toward the Kickstarter total, so it should only be used if you cannot contribute through Kickstarter! However, for those of you who cannot pledge through Kickstarter, click here! You'll find the Paypal button if you scroll down just a bit :)
I'm so glad you asked! The game still needs music and sound effects, it would be awesome to have it translated (see Stretch Goals) and, most of all, it needs to be promoted! The goal of the game is to help teach kids the evils of bullying; if kids don't know about it, they certainly won't learn from it, will they? Do YOU want to be responsible for the continued bullying of children everywhere?!
Note: the stretch goal dollar amounts have been cut down quite a bit! See the "Updates" for details.
Wow, you're just full of great questions today, aren't you? There are a few great things you can do!
- Tell your friends! We're actually running a Facebook event too - you can invite people to it! Word of mouth is solid gold :)
- Use our images! We've got images for your Facebook Cover Photo as well as a profile photo that's great for Facebook, Twitter or most anything! See below :)
*NOTE: Any time that "All Critterverse games" is referred to, it includes all games on the website EXCEPT the Daily Million Dollar Words, Make a Story and the User-Submitted Make a Story stories.
First off, a note: ALL sponsor webpages MUST be kid-friendly. The game is primarily made for kids; they'll be the main ones to see it, and they'll be the ones clicking on sponsor's ads and links.
The ads that sponsors purchase are in the game regardless of the version. Whether the player simply plays it on the web, downloads it or receives one of the "special" versions where they can name all the bullied critters themselves, your ad will be present!
There are three tiers of sponsorship:
- $1000: "In-game advertising". At the bottom of ALL screens in the game (with the exception of the pre-game splash screens and the menus pre-game), there's a clickable 468x60 banner [you can see an example of this from the screenshot toward the top, or by simply playing the game!]. This banner will change each time the player changes screens (between levels and to the level-select hub). There will be a maximum of 10 ads here, so there is a 10% change of the ad being shown every time the player changes screens. It sits right at the bottom of the screen next to their life counter (or the Options button in the level-select hub. You'll note that there are only 4 available, though, because the other 6 come from the higher tiers of sponsorship. Note: If not all of the 10 slots are taken, the remaining slots will appear more often. For example, if only 8 are sold, then only 8 ads will rotate, giving each ad a 12.5% chance of showing up each time.
- $1,750: In addition to the "in-game advertising" from above, this level gives the sponsor a clickable 100x100 icon on the main menu to the right side of the menu buttons.
- $2,500: Everything! Not only do you get a piece of the "in-game advertising" AND a 100x100 icon on the left side of the menu buttons, you'll also get a 4 second splash screen before the game (600x700 max size; it will be centered with a black background otherwise).
Risks and challenges
The project itself is quite simplistic, and it's already a good 25% done as it is! Levels are laid out, nearly all of the main code is done... All that's left (as of launching this campaign) is completing 5 of the game's 9 levels, adding some extra keyboard support, fixing up the art a bit and adding music and sound effects.
While the above things are quite a bit, they're things I'm going to do regardless of whether or not this campaign is successful. In fact, I'm going to update you with my progress as the game is completed both here and on my blog, and don't forget to check out the link just under the video to play the latest version of the game!
That said, I've never tried to contact libraries or schools, or individual librarians or teachers for that matter, about using a game on their computers or in their classrooms. That part is ENTIRELY new to me, and will be the biggest hurdle (which is why I need you to contribute!)Learn about accountability on Kickstarter
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