Christmas at Theatre of Conflict HQ
We'd like to wish everyone a really Happy Christmas. Far from resting on our laurels(!) over the festive period, all guns are blazing here at Theatre of Conflict HQ as we push onwards with the project!
We've got one or two exciting plans for the holiday period, so watch this space over the next few days.
In the meantime, we just received a message from the front by fast horse. Our very own Sgt. Major A.N.Droid has a seasonal message!
and remember:- Theatre of Conflict Needs You!
David Speight on January 3, 2013
The officers fared better than the Sgt Maj! Just look at this...
http://www.albion-prints.com/simpson-crimea-1856-christmas-dinner-sebastopol-food-30-folio-print-10567-p.asp
Theatre of Conflict Creator on December 31, 2012
Thanks for your question!
On our first release, we'll concentrate on two-player maps. Once this is fully balanced and working well, we can set up further scenarios which balance the forces- Player 1 holds the Alma Hilltop with superior numbers and defences, whilst player 2 takes the British force on the left flank, and player 3 controls the French on the right, for example.
Another interesting multi-player concept is a coop mode. Player 1 and 2 both hold different British troops, player 3 and 4 hold Russians for example. Both pairs would need to work together in order to defeat the enemy. Whilst this would be a fantastic idea, it's not a feature we can offer in our initial time-scale. Perhaps towards the end of the campaign, we can offer more.
David Speight on December 28, 2012
How will the multi player versions handle the fact that there are only two sides in each battle?